Player Matchup

Fenrir
Fenrir
Gold I
ASCARDIANO
Fenrir
Gold I
Level 126
God Stats
4W - 2L
1,706 SR
Queue Stats
15W - 10L
1,839 MMR
Solo
Discordia
Discordia
Diamond V
TheGildedChaos
Discordia
Diamond V
Level 123
God Stats
32W - 34L
1,608 SR
Queue Stats
439W - 510L
1,938 MMR
Solo
Jormungandr
Jormungandr
Gold I
ymirgus
Jormungandr
Gold I
Level 154
God Stats
13W - 9L
1,769 SR
Queue Stats
33W - 29L
1,759 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,694 SR
1,845 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 176
1,673 SR
1,876 MMR
Sylvanus
Sylvanus
Diamond V
CPGo
Sylvanus
Diamond V
Level 268
God Stats
10W - 9L
1,614 SR
Queue Stats
482W - 515L
2,069 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Pablo_J95
Kukulkan
Gold IV
Level 104
God Stats
18W - 12L
1,902 SR
Queue Stats
40W - 47L
1,739 MMR
Solo
Xbalanque
Xbalanque
Platinum I
gogo23curry
Xbalanque
Platinum I
Level 156
God Stats
28W - 36L
1,502 SR
Queue Stats
642W - 580L
1,819 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASCARDIANO
Fenrir
15
6 / 2 / 5
9,809
981
6,721
7,968
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
TheGildedChaos
Discordia
16
3 / 1 / 11
9,998
1,000
9,364
4,869
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
ymirgus
Jormungandr
17
5 / 0 / 9
10,298
1,030
8,923
10,539
8,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CerberusNe ZhaRatatoskrSerqet

VS

Bans
UllrXing TianAgniCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CPGo
Sylvanus
12
1 / 5 / 1
7,536
754
3,147
8,171
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Pablo_J95
Kukulkan
14
1 / 6 / 2
8,416
842
4,980
8,632
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
gogo23curry
Xbalanque
13
0 / 3 / 3
7,518
752
3,593
10,527
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
2
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ASCARDIANO
Fenrir
6
2
5
4.25
L
Sylvanus
CPGo
Sylvanus
1
5
1
0.3
L
Kukulkan
Pablo_J95
Kukulkan
1
6
2
0.33
W
Discordia
TheGildedChaos
Discordia
3
1
11
8.5
L
Xbalanque
gogo23curry
Xbalanque
0
3
3
0.5
W
Jormungandr
ymirgus
Jormungandr
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
11,720
23,376
Taken
27,330
14,427
Mitigated
9,003
6,183
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ASCARDIANO
Fenrir
6,721
1,858
0
1,109
7,968
4,486
2,201
1,676
6,146
0
37,813
L
Sylvanus
CPGo
Sylvanus
3,147
132
300
966
8,171
3,022
0
5,248
2,491
9,323
411
L
Kukulkan
Pablo_J95
Kukulkan
4,980
268
0
250
8,632
2,894
0
4,865
3,451
34,635
0
W
Discordia
TheGildedChaos
Discordia
9,364
39
0
1,888
4,869
1,398
684
2,128
2,701
37,902
0
L
Xbalanque
gogo23curry
Xbalanque
3,593
1,327
0
2,605
10,527
3,087
0
6,887
3,526
0
18,498
W
Jormungandr
ymirgus
Jormungandr
8,923
1,563
0
3,186
10,539
8,543
1,075
3,705
6,536
34,053
2,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
23,470
172
Minions Killed
124
0
Camps Cleared
0
665,102
Distance Traveled
527,110
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,809
981
52
5
0
228,673
0
L
Sylvanus
7,536
754
16
2
0
153,189
0
L
Kukulkan
8,416
842
79
8
0
171,095
3
W
Discordia
9,998
1,000
66
7
0
210,371
2
L
Xbalanque
7,518
752
29
3
0
202,826
0
W
Jormungandr
10,298
1,030
54
5
0
226,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role