Player Matchup

Kumbhakarna
Kumbhakarna
Masters
AlmightyYerf
Kumbhakarna
Masters
Level 105
God Stats
16W - 5L
1,819 SR
Queue Stats
205W - 79L
2,690 MMR
Party 2
Vulcan
Vulcan
Masters
DIABOLICxGENIUS
Vulcan
Masters
Level 103
God Stats
6W - 2L
1,663 SR
Queue Stats
207W - 95L
2,311 MMR
Party 2
Jing Wei
Jing Wei
Diamond I
vJayy
Jing Wei
Diamond I
Level 121
God Stats
2W - 0L
1,867 SR
Queue Stats
132W - 44L
2,137 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 110
1,783 SR
2,379 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,657 SR
1,870 MMR
Ix Chel
Ix Chel
Platinum II
GalacticClam
Ix Chel
Platinum II
Level 123
God Stats
28W - 17L
1,702 SR
Queue Stats
234W - 157L
1,870 MMR
Party 1
Hercules
Hercules
Platinum II
NebulaShark
Hercules
Platinum II
Level 109
God Stats
130W - 85L
1,620 SR
Queue Stats
234W - 157L
1,870 MMR
Party 1
Hera
Hera
Platinum II
UniverseFish
Hera
Platinum II
Level 117
God Stats
10W - 7L
1,650 SR
Queue Stats
234W - 157L
1,870 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlmightyYerf
Kumbhakarna
17
4 / 0 / 7
9,852
896
10,081
14,303
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 4 / 5
9,872
897
9,388
5,967
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
vJayy
Jing Wei
17
4 / 2 / 7
10,239
931
10,436
10,931
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SerqetThothKuzenboNe ZhaCerberus

VS

Bans
AchillesXbalanqueOdinFafnirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GalacticClam
Ix Chel
14
2 / 5 / 3
8,855
805
8,921
9,978
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
NebulaShark
Hercules
15
2 / 2 / 3
8,428
766
8,416
15,015
13,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 3
9,162
833
6,271
8,403
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
6
6
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlmightyYerf
Kumbhakarna
4
0
7
7.5
W
3
4
5
1.38
L
Ix Chel
GalacticClam
Ix Chel
2
5
3
0.7
L
Hercules
NebulaShark
Hercules
2
2
3
1.75
L
2
4
3
0.88
W
Jing Wei
vJayy
Jing Wei
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
23,608
31,201
Taken
33,396
18,371
Mitigated
19,787
5,951
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlmightyYerf
Kumbhakarna
10,081
654
0
3,315
14,303
12,569
144
5,794
8,015
18,897
1,345
W
9,388
642
0
145
5,967
1,857
653
3,247
2,517
41,334
273
L
Ix Chel
GalacticClam
Ix Chel
8,921
831
713
1,883
9,978
3,383
0
4,965
4,766
37,975
994
L
Hercules
NebulaShark
Hercules
8,416
2,131
0
2,815
15,015
13,423
0
8,454
6,150
64
13,948
L
6,271
664
0
907
8,403
2,981
0
4,612
3,471
33,055
188
W
Jing Wei
vJayy
Jing Wei
10,436
6,669
0
2,491
10,931
3,945
0
5,730
5,086
0
41,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
26,445
156
Minions Killed
153
0
Camps Cleared
0
724,434
Distance Traveled
642,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,852
896
18
2
0
249,131
0
W
Vulcan
9,872
897
72
7
0
221,151
0
L
Ix Chel
8,855
805
67
6
0
210,978
0
L
Hercules
8,428
766
15
1
0
217,557
0
L
Hera
9,162
833
71
6
0
213,691
0
W
Jing Wei
10,239
931
66
6
0
254,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role