Player Matchup

Atlas
Atlas
Bromaphrodite
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,389 Elo+
Party 2
Skadi
Skadi
EightOpossum74
Skadi
Level 64
God Stats
2W - 5L
1,305 SR
Queue Stats
137W - 144L
1,452 Elo+
Party 2
Sol
Sol
VexedSpider
Sol
Level 60
God Stats
4W - 7L
1,637 SR
Queue Stats
119W - 128L
1,405 Elo+
Party 2
Team Averages
Level 51
1,481 SR
1,416 Elo+

VS

Team Averages
Level 98
1,512 SR
1,369 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
NoKneesGeez
Surtr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,068 Elo+
Solo
Persephone
Persephone
milkaloops
Persephone
Level 157
God Stats
71W - 36L
1,537 SR
Queue Stats
154W - 93L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,587
732
3,648
8,409
7,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 3
6,713
746
3,040
8,044
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 2
7,119
791
3,719
6,952
2,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
11 / 0 / 2
10,276
1,142
11,386
5,740
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 3 / 8
8,269
919
4,618
7,083
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
milkaloops
Persephone
14
0 / 2 / 7
8,417
935
4,275
4,714
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
13
13
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
0
2
12
L
1
3
2
0.67
L
1
6
3
0.42
W
2
3
8
2
L
2
4
2
0.75
W
Persephone
milkaloops
Persephone
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,407
Damage
20,279
23,405
Taken
17,537
12,649
Mitigated
6,986
3,760
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,386
3,949
0
2,211
5,740
2,121
1,305
2,147
3,593
0
50,120
L
3,648
1,243
0
1,753
8,409
7,981
0
1,360
6,996
11,487
0
L
3,040
606
0
325
8,044
2,430
0
1,362
6,613
0
15,283
W
4,618
1,736
0
1,809
7,083
3,563
407
3,951
3,132
515
15,315
L
3,719
1,831
0
1,682
6,952
2,238
0
1,761
5,145
20,446
0
W
Persephone
milkaloops
Persephone
4,275
0
0
1,304
4,714
1,302
1,354
1,311
3,393
25,521
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,419
Gold Earned
26,962
97
Minions Killed
142
0
Camps Cleared
0
427,360
Distance Traveled
484,773
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,276
1,142
75
8
0
167,036
0
L
Atlas
6,587
732
30
3
0
139,352
0
L
Skadi
6,713
746
24
3
0
136,637
1
W
Surtr
8,269
919
22
2
0
159,450
0
L
Sol
7,119
791
43
5
0
151,371
0
W
Persephone
8,417
935
45
5
0
158,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role