Player Matchup

Neith
Neith
CheetoFingers33
Neith
Level 123
God Stats
6W - 3L
1,514 SR
Queue Stats
74W - 73L
1,420 Elo+
Party 1
Loki
Loki
DylanMcChillen
Loki
Level 110
God Stats
3W - 7L
1,264 SR
Queue Stats
97W - 98L
1,463 Elo+
Party 2
Atlas
Atlas
Sloddayadaughta
Atlas
Level 128
God Stats
1W - 1L
1,547 SR
Queue Stats
92W - 83L
1,468 Elo+
Party 1
Eset
Eset
hawaiianpunch047
Eset
Level 68
God Stats
21W - 24L
1,454 SR
Queue Stats
206W - 215L
1,493 Elo+
Party 2
Nike
Nike
sebastian_delta
Nike
Level 114
God Stats
5W - 6L
1,454 SR
Queue Stats
143W - 132L
1,484 Elo+
Party 2
Team Averages
Level 109
1,447 SR
1,466 Elo+

VS

Team Averages
Level 146
1,517 SR
1,472 Elo+
Jing Wei
Jing Wei
DIOSFABS
Jing Wei
Level 159
God Stats
5W - 5L
1,460 SR
Queue Stats
704W - 658L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
KaputConstant9
Zhong Kui
Level 165
God Stats
13W - 15L
1,493 SR
Queue Stats
639W - 657L
1,460 Elo+
Solo
Cerberus
Cerberus
KnownMarcinho
Cerberus
Level 158
God Stats
1W - 2L
1,619 SR
Queue Stats
186W - 173L
1,449 Elo+
Solo
Hou Yi
Hou Yi
Sa1nt s0ld1ers
Hou Yi
Level 129
God Stats
7W - 17L
1,458 SR
Queue Stats
158W - 150L
1,461 Elo+
Solo
Persephone
Persephone
rapido_oscura943
Persephone
Level 119
God Stats
34W - 30L
1,555 SR
Queue Stats
322W - 334L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,125
613
3,781
4,398
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 0 / 3
5,840
584
1,362
6,948
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 2
5,920
592
4,152
7,171
3,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 2
6,877
688
3,994
4,672
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 2
6,583
658
5,683
5,819
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DIOSFABS
Jing Wei
8
0 / 3 / 0
4,680
468
1,657
6,078
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
KaputConstant9
Zhong Kui
9
0 / 3 / 0
4,672
467
2,878
5,686
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
KnownMarcinho
Cerberus
8
0 / 0 / 0
4,904
490
4,021
6,934
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
4,639
464
1,191
6,802
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
rapido_oscura943
Persephone
11
0 / 2 / 1
5,627
563
3,230
4,017
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Jing Wei
DIOSFABS
Jing Wei
0
3
0
0
W
3
0
3
4.5
L
Zhong Kui
KaputConstant9
Zhong Kui
0
3
0
0
L
Cerberus
KnownMarcinho
Cerberus
0
0
0
0
L
1
4
0
0.25
W
1
0
2
2
W
3
1
2
4
L
Persephone
rapido_oscura943
Persephone
0
2
1
0.25
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,972
Damage
12,977
29,008
Taken
29,517
11,019
Mitigated
11,675
15,284
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,781
1,447
0
2,055
4,398
1,318
0
3,068
1,330
0
45,216
L
Jing Wei
DIOSFABS
Jing Wei
1,657
653
0
1,677
6,078
1,149
0
0
5,678
0
22,793
W
1,362
194
0
4,391
6,948
1,901
0
410
6,489
0
37,116
L
Zhong Kui
KaputConstant9
Zhong Kui
2,878
208
0
1,801
5,686
3,110
0
1,432
4,254
27,550
0
L
Cerberus
KnownMarcinho
Cerberus
4,021
374
0
3,984
6,934
4,821
0
2,600
4,334
23,265
49
L
1,191
238
0
1,953
6,802
1,516
0
1,890
4,807
0
13,293
W
4,152
1,670
1,707
2,741
7,171
3,725
0
3,782
3,389
20,704
1,818
W
3,994
470
112
1,494
4,672
1,529
118
2,439
1,901
50,951
1,107
L
Persephone
rapido_oscura943
Persephone
3,230
39
0
448
4,017
1,079
0
2,097
1,913
33,043
0
W
5,683
510
0
2,784
5,819
2,546
479
0
5,819
0
44,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
24,522
353
Minions Killed
244
0
Camps Cleared
0
1,040,441
Distance Traveled
873,300
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,125
613
100
10
0
198,729
1
L
Jing Wei
4,680
468
44
4
0
174,000
2
W
Loki
5,840
584
75
8
0
248,616
0
L
Zhong Kui
4,672
467
61
6
0
168,349
0
L
Cerberus
4,904
490
51
5
0
212,055
2
L
Hou Yi
4,639
464
24
2
0
139,942
0
W
Atlas
5,920
592
17
2
0
197,947
6
W
Eset
6,877
688
88
9
0
189,350
0
L
Persephone
5,627
563
64
6
0
178,954
1
W
Nike
6,583
658
73
7
0
205,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role