Player Matchup

Hera
Hera
Platinum IV
Sharted_Again
Hera
Platinum IV
Level 145
God Stats
13W - 14L
1,549 SR
Queue Stats
47W - 38L
1,837 MMR
Party 2
Achilles
Achilles
Gold III
Siepher72
Achilles
Gold III
Level 140
God Stats
10W - 12L
1,542 SR
Queue Stats
120W - 131L
1,474 MMR
Party 2
Jormungandr
Jormungandr
Gold II
coolduke112
Jormungandr
Gold II
Level 155
God Stats
4W - 8L
1,391 SR
Queue Stats
58W - 51L
1,469 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,494 SR
1,593 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 150
1,572 SR
1,576 MMR
Xbalanque
Xbalanque
Bronze III
Archlord Soup
Xbalanque
Bronze III
Level 148
God Stats
0W - 1L
1,646 SR
Queue Stats
1W - 1L
1,564 MMR
Party 1
Tiamat
Tiamat
Bronze III
Bsquats
Tiamat
Bronze III
Level 155
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 1L
1,564 MMR
Party 1
Maui
Maui
Bronze III
Sir Lungolas
Maui
Bronze III
Level 148
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,269
772
4,186
5,368
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Siepher72
Achilles
16
3 / 0 / 1
9,412
784
9,059
7,846
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
coolduke112
Jormungandr
16
1 / 0 / 4
9,306
776
7,855
7,742
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
GebAnubisCthulhuNe ZhaDiscordia

VS

Bans
ArachneBaron SamediArtemisPersephoneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Archlord Soup
Xbalanque
14
0 / 1 / 1
8,144
679
6,475
6,271
2,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tiamat
Bsquats
Tiamat
15
1 / 3 / 0
8,732
728
3,633
5,848
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
1 / 1 / 1
8,582
715
3,567
12,234
12,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
2
2
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Archlord Soup
Xbalanque
0
1
1
0.5
L
Tiamat
Bsquats
Tiamat
1
3
0
0.33
W
1
2
4
1.5
W
Achilles
Siepher72
Achilles
3
0
1
3.5
L
1
1
1
1.5
W
Jormungandr
coolduke112
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,100
Damage
13,675
20,956
Taken
24,353
15,360
Mitigated
17,359
4,890
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Archlord Soup
Xbalanque
6,475
727
0
668
6,271
2,257
54
2,815
3,349
0
26,194
L
Tiamat
Bsquats
Tiamat
3,633
281
0
666
5,848
2,999
0
2,991
2,388
23,311
0
W
4,186
853
0
500
5,368
2,118
181
2,761
2,600
35,962
0
W
Achilles
Siepher72
Achilles
9,059
445
0
2,482
7,846
7,760
164
2,185
5,596
0
29,137
L
3,567
211
0
2,426
12,234
12,103
0
4,753
6,153
25,421
1,162
W
Jormungandr
coolduke112
Jormungandr
7,855
724
0
1,908
7,742
5,482
218
1,904
5,803
32,859
2,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
25,458
169
Minions Killed
148
0
Camps Cleared
0
744,570
Distance Traveled
676,314
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,144
679
48
4
0
235,829
6
L
Tiamat
8,732
728
52
4
0
223,121
8
W
Hera
9,269
772
72
6
0
243,176
3
W
Achilles
9,412
784
33
3
0
246,885
1
L
Maui
8,582
715
48
4
0
217,364
0
W
Jormungandr
9,306
776
64
5
0
254,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role