Player Matchup

Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver III
 
Chronos
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Completed485
Thanatos
Masters
Level 143
God Stats
4W - 4L
1,682 SR
Queue Stats
1,140W - 1,150L
2,394 MMR
Solo
Athena
Athena
Silver II
Elionshvank
Athena
Silver II
Level 142
God Stats
4W - 3L
1,643 SR
Queue Stats
287W - 319L
1,021 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,565 SR
1,583 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,507 SR
1,626 MMR
Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
BlodBane
Kuzenbo
Silver III
Level 56
God Stats
25W - 28L
1,512 SR
Queue Stats
48W - 62L
973 MMR
Solo
Zeus
Zeus
Diamond V
Nephαlem
Zeus
Diamond V
Level 238
God Stats
1W - 1L
1,352 SR
Queue Stats
62W - 54L
2,015 MMR
Party 1
Mercury
Mercury
Diamond V
Resurkz
Mercury
Diamond V
Level 89
God Stats
28W - 17L
1,686 SR
Queue Stats
380W - 360L
1,983 MMR
Party 1
Tiamat
Tiamat
Platinum IV
eZeuz_
Tiamat
Platinum IV
Level 179
God Stats
7W - 15L
1,484 SR
Queue Stats
719W - 728L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
5
1 / 0 / 0
3,270
654
845
2,193
503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
5
0 / 3 / 0
2,984
597
967
2,350
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
 
Chronos
4
0 / 3 / 0
2,948
590
1,064
2,762
667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Completed485
Thanatos
3
0 / 1 / 0
2,753
551
790
1,706
402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
4
0 / 0 / 1
3,029
606
591
2,405
1,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AwilixThorAo Kuang

VS

Bans
SobekHeimdallrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 1 / 0
3,175
635
1,428
1,975
425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
BlodBane
Kuzenbo
6
0 / 0 / 0
3,219
644
1,953
2,240
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
7
3 / 0 / 1
4,246
849
1,699
2,530
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Resurkz
Mercury
7
2 / 0 / 2
3,902
780
1,626
3,440
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
eZeuz_
Tiamat
7
2 / 0 / 1
4,109
822
1,211
2,562
1,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
0
1
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Chronos
 
Chronos
0
3
0
0
W
Cupid
 
Cupid
0
1
0
0
W
Kuzenbo
BlodBane
Kuzenbo
0
0
0
0
L
Thanatos
Completed485
Thanatos
0
1
0
0
L
Athena
0
0
1
0.5
W
Zeus
3
0
1
3.5
W
Mercury
Resurkz
Mercury
2
0
2
3
W
Tiamat
eZeuz_
Tiamat
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,257
Damage
7,917
11,416
Taken
12,747
3,370
Mitigated
4,148
3,780
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
845
267
0
772
2,193
503
0
1,294
593
0
14,917
L
Nu Wa
 
Nu Wa
967
228
0
260
2,350
460
0
812
1,422
9,456
0
L
Chronos
 
Chronos
1,064
594
0
578
2,762
667
0
1,211
1,551
8,020
2,006
W
Cupid
 
Cupid
1,428
1,074
29
695
1,975
425
0
444
1,531
0
13,087
W
Kuzenbo
BlodBane
Kuzenbo
1,953
663
0
514
2,240
1,086
0
147
2,093
10,205
0
L
Thanatos
Completed485
Thanatos
790
413
0
1,158
1,706
402
0
703
951
0
5,377
L
Athena
591
233
0
1,012
2,405
1,338
0
273
2,052
4,184
0
W
Zeus
1,699
595
0
1,502
2,530
498
0
698
1,687
14,383
3,193
W
Mercury
Resurkz
Mercury
1,626
709
0
858
3,440
1,027
0
171
3,253
0
18,875
W
Tiamat
eZeuz_
Tiamat
1,211
163
0
1,544
2,562
1,112
0
832
1,730
18,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,984
Gold Earned
18,651
90
Minions Killed
162
0
Camps Cleared
0
441,487
Distance Traveled
522,217
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,270
654
32
6
0
86,786
0
L
Nu Wa
2,984
597
17
3
0
94,216
0
L
Chronos
2,948
590
18
4
0
94,418
1
W
Cupid
3,175
635
30
6
0
95,895
0
W
Kuzenbo
3,219
644
19
4
0
105,547
1
L
Thanatos
2,753
551
16
3
0
49,144
0
L
Athena
3,029
606
7
1
0
116,923
2
W
Zeus
4,246
849
38
8
0
90,302
0
W
Mercury
3,902
780
33
7
0
120,432
0
W
Tiamat
4,109
822
42
8
0
110,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role