Player Matchup

Fenrir
Fenrir
EggroIls
Fenrir
Level 128
God Stats
7W - 3L
1,666 SR
Queue Stats
159W - 137L
1,559 Elo+
Party 1
Scylla
Scylla
SaintJahLaurent
Scylla
Level 157
God Stats
6W - 3L
1,583 SR
Queue Stats
127W - 113L
1,485 Elo+
Solo
Chaac
Chaac
TheGold D Ace
Chaac
Level 132
God Stats
3W - 3L
1,426 SR
Queue Stats
177W - 168L
1,468 Elo+
Solo
Arachne
Arachne
TmanFist
Arachne
Level 135
God Stats
32W - 19L
1,643 SR
Queue Stats
159W - 137L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
cake_nophone44
Sylvanus
Level 152
God Stats
27W - 23L
1,540 SR
Queue Stats
102W - 88L
1,517 Elo+
Solo
Team Averages
Level 141
1,572 SR
1,518 Elo+

VS

Team Averages
Level 126
1,575 SR
1,494 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Amnesia DxD
Awilix
Level 157
God Stats
70W - 53L
1,574 SR
Queue Stats
208W - 200L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigFellaProdigy
Ah Muzen Cab
Level 152
God Stats
0W - 1L
1,659 SR
Queue Stats
32W - 36L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Hawk56230
Cthulhu
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Tyr
Tyr
LazerStorm48
Tyr
Level 158
God Stats
2W - 3L
1,640 SR
Queue Stats
286W - 272L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EggroIls
Fenrir
9
0 / 3 / 4
6,176
561
3,775
9,873
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 2
7,102
646
2,570
4,025
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,617
511
3,488
7,824
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TmanFist
Arachne
11
5 / 2 / 0
6,810
619
7,733
10,401
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sylvanus
12
0 / 0 / 0
6,392
581
5,972
8,138
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 1 / 1
5,896
536
2,441
3,045
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
11
3 / 0 / 2
6,056
551
6,343
6,587
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
BigFellaProdigy
Ah Muzen Cab
11
3 / 4 / 1
6,013
547
5,806
8,179
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Hawk56230
Cthulhu
9
0 / 1 / 4
5,771
525
4,121
9,055
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
6,518
593
4,882
11,037
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
7
7
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
1
1.5
L
Awilix
3
0
2
4
L
Ah Muzen Cab
BigFellaProdigy
Ah Muzen Cab
3
4
1
0.88
W
Fenrir
EggroIls
Fenrir
0
3
4
0.67
L
Cthulhu
Hawk56230
Cthulhu
0
1
4
2
L
0
0
0
0
W
0
1
2
1
W
1
1
1
1.5
W
Arachne
TmanFist
Arachne
5
2
0
2.5
W
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,538
Damage
23,593
40,261
Taken
37,903
21,004
Mitigated
17,458
15,887
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,441
133
0
500
3,045
974
0
1,475
1,570
29,539
0
L
Awilix
6,343
3,042
0
3,434
6,587
1,985
0
1,066
5,521
0
44,608
L
Ah Muzen Cab
BigFellaProdigy
Ah Muzen Cab
5,806
1,548
0
1,355
8,179
2,785
0
0
8,179
0
42,320
W
Fenrir
EggroIls
Fenrir
3,775
872
0
3,704
9,873
6,041
6
2,280
7,593
0
23,436
L
Cthulhu
Hawk56230
Cthulhu
4,121
819
1,342
2,595
9,055
5,202
0
126
8,929
20,671
0
L
4,882
1,474
0
5,287
11,037
6,512
0
5,122
5,915
0
52,419
W
2,570
424
0
625
4,025
1,100
0
2,146
1,879
51,686
1,561
W
3,488
602
51
1,903
7,824
3,736
0
832
6,992
0
34,408
W
Arachne
TmanFist
Arachne
7,733
6,385
0
4,668
10,401
3,753
15
1,934
8,467
0
43,198
W
Sylvanus
5,972
2,804
326
4,610
8,138
6,374
0
0
8,138
35,482
12,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
30,254
358
Minions Killed
360
0
Camps Cleared
0
1,184,758
Distance Traveled
1,132,446
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,896
536
66
6
0
174,285
0
L
Awilix
6,056
551
81
7
0
278,482
0
L
Ah Muzen Cab
6,013
547
87
8
0
220,887
0
W
Fenrir
6,176
561
27
2
0
233,640
0
L
Cthulhu
5,771
525
33
3
0
241,831
0
L
Tyr
6,518
593
93
8
0
216,961
0
W
Scylla
7,102
646
112
10
0
220,569
0
W
Chaac
5,617
511
63
6
0
247,156
0
W
Arachne
6,810
619
78
7
0
265,942
0
W
Sylvanus
6,392
581
78
7
0
217,451
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role