Player Matchup

Medusa
Medusa
LoudiPR
Medusa
Level 157
God Stats
2W - 5L
1,477 SR
Queue Stats
296W - 267L
1,511 Elo+
Party 1
Freya
Freya
TFCSX
Freya
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,520 Elo+
Party 3
Odin
Odin
blackitachi98
Odin
Level 159
God Stats
13W - 12L
1,635 SR
Queue Stats
356W - 352L
1,505 Elo+
Party 1
Cerberus
Cerberus
smoren1800
Cerberus
Level 153
God Stats
11W - 10L
1,595 SR
Queue Stats
328W - 274L
1,601 Elo+
Solo
Olorun
Olorun
xXShmorganXx
Olorun
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,786 Elo+
Party 3
Team Averages
Level 144
1,541 SR
1,585 Elo+

VS

Team Averages
Level 150
1,663 SR
1,529 Elo+
Cernunnos
Cernunnos
Colbiscus
Cernunnos
Level 144
God Stats
8W - 1L
1,833 SR
Queue Stats
230W - 228L
1,490 Elo+
Party 2
Nemesis
Nemesis
Darkryus
Nemesis
Level 159
God Stats
10W - 9L
1,544 SR
Queue Stats
96W - 124L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
EditPanda
Guan Yu
Level 175
God Stats
11W - 4L
1,661 SR
Queue Stats
271W - 277L
1,550 Elo+
Party 2
Eset
Eset
Gonfall
Eset
Level 148
God Stats
11W - 7L
1,716 SR
Queue Stats
111W - 76L
1,595 Elo+
Solo
Sylvanus
Sylvanus
lts Gmoney
Sylvanus
Level 126
God Stats
31W - 29L
1,562 SR
Queue Stats
205W - 210L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LoudiPR
Medusa
12
4 / 4 / 0
7,760
554
6,705
11,009
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Freya
TFCSX
Freya
11
0 / 7 / 0
6,490
464
3,776
10,839
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 4 / 2
7,037
503
5,120
14,501
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
smoren1800
Cerberus
6
0 / 1 / 2
5,686
406
4,049
7,397
4,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Olorun
8
0 / 10 / 1
5,962
426
3,038
10,502
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Colbiscus
Cernunnos
15
1 / 2 / 5
8,644
617
4,933
9,431
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
Darkryus
Nemesis
14
4 / 2 / 8
7,987
571
9,494
14,155
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
EditPanda
Guan Yu
15
8 / 0 / 3
9,998
714
8,409
9,219
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Eset
Gonfall
Eset
15
10 / 0 / 4
9,438
674
14,227
7,264
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
lts Gmoney
Sylvanus
13
3 / 2 / 10
8,592
614
4,254
12,136
10,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
26
26
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Colbiscus
Cernunnos
1
2
5
1.75
W
Nemesis
Darkryus
Nemesis
4
2
8
4
W
Guan Yu
EditPanda
Guan Yu
8
0
3
9.5
W
Eset
Gonfall
Eset
10
0
4
12
L
Medusa
LoudiPR
Medusa
4
4
0
1
L
Freya
TFCSX
Freya
0
7
0
0
L
1
4
2
0.5
W
Sylvanus
lts Gmoney
Sylvanus
3
2
10
4
L
Cerberus
smoren1800
Cerberus
0
1
2
1
L
Olorun
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
41,317
54,248
Taken
52,205
16,846
Mitigated
29,473
13,492
Healing
20,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Colbiscus
Cernunnos
4,933
2,214
0
4,692
9,431
3,440
90
882
8,549
0
66,816
W
Nemesis
Darkryus
Nemesis
9,494
5,106
0
2,070
14,155
6,189
244
2,102
11,993
0
65,175
W
Guan Yu
EditPanda
Guan Yu
8,409
982
417
4,403
9,219
7,126
62
1,978
6,791
1,503
62,890
W
Eset
Gonfall
Eset
14,227
1,866
370
997
7,264
2,610
446
3,218
3,966
71,759
0
L
Medusa
LoudiPR
Medusa
6,705
3,925
0
2,713
11,009
3,805
15
2,899
8,026
0
49,126
L
Freya
TFCSX
Freya
3,776
927
0
2,155
10,839
2,063
0
2,680
7,698
32,330
1,997
L
5,120
1,357
0
4,400
14,501
4,694
0
3,294
10,908
0
53,376
W
Sylvanus
lts Gmoney
Sylvanus
4,254
982
3,737
3,662
12,136
10,108
0
2,343
9,793
25,807
784
L
Cerberus
smoren1800
Cerberus
4,049
275
0
3,227
7,397
4,265
0
3,007
4,218
16,306
0
L
Olorun
3,038
1,134
60
937
10,502
2,019
0
6,019
4,003
26,622
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
44,659
351
Minions Killed
477
0
Camps Cleared
0
1,203,240
Distance Traveled
1,525,967
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,644
617
115
8
0
273,917
1
W
Nemesis
7,987
571
80
6
0
324,947
0
W
Guan Yu
9,998
714
112
8
0
312,376
5
W
Eset
9,438
674
127
9
0
325,261
1
L
Medusa
7,760
554
96
7
0
269,082
0
L
Freya
6,490
464
69
5
0
212,920
0
L
Odin
7,037
503
101
7
0
310,959
4
W
Sylvanus
8,592
614
43
3
0
289,466
2
L
Cerberus
5,686
406
39
3
0
184,434
0
L
Olorun
5,962
426
46
3
0
225,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role