Player Matchup

Ah Puch
Ah Puch
Gold III
BiggyFam3
Ah Puch
Gold III
Level 127
God Stats
14W - 9L
1,701 SR
Queue Stats
66W - 70L
1,616 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
ExMortis40
Baron Samedi
Gold III
Level 67
God Stats
12W - 13L
1,564 SR
Queue Stats
74W - 75L
1,589 MMR
Solo
Artemis
Artemis
Gold III
MrPeanutbutter4
Artemis
Gold III
Level 158
God Stats
0W - 4L
1,283 SR
Queue Stats
517W - 526L
1,579 MMR
Solo
Chaac
Chaac
Gold V
Yoshiqueen
Chaac
Gold V
Level 155
God Stats
5W - 3L
1,734 SR
Queue Stats
7W - 10L
1,597 MMR
Solo
Hun Batz
Hun Batz
Gold II
xMercenary22x
Hun Batz
Gold II
Level 138
God Stats
1W - 2L
1,715 SR
Queue Stats
81W - 78L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,600 SR
1,593 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,507 SR
1,593 MMR
Odin
Odin
Gold II
ATLAS_legends10
Odin
Gold II
Level 193
God Stats
2W - 0L
1,605 SR
Queue Stats
266W - 277L
1,563 MMR
Solo
Loki
Loki
Gold III
Doke
Loki
Gold III
Level 120
God Stats
1W - 0L
1,334 SR
Queue Stats
49W - 54L
1,621 MMR
Party 1
Susano
Susano
Gold IV
Master3van
Susano
Gold IV
Level 125
God Stats
2W - 2L
1,341 SR
Queue Stats
49W - 54L
1,621 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Ragel3ss
Hou Yi
Gold II
Level 126
God Stats
36W - 25L
1,659 SR
Queue Stats
101W - 100L
1,592 MMR
Solo
Ares
Ares
Gold II
TToastyy1
Ares
Gold II
Level 71
God Stats
2W - 0L
1,597 SR
Queue Stats
44W - 47L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BiggyFam3
Ah Puch
14
2 / 6 / 0
8,571
504
10,047
10,849
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ExMortis40
Baron Samedi
14
0 / 2 / 1
7,482
440
7,878
8,289
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 0
7,942
467
2,335
4,814
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
12
4 / 0 / 1
8,430
496
8,652
8,475
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
xMercenary22x
Hun Batz
13
2 / 4 / 1
7,789
458
5,383
15,719
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ThanatosKumbhakarnaMulanHera

VS

Bans
BacchusArachneCu ChulainnAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,281
487
5,477
16,664
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Doke
Loki
16
2 / 1 / 3
9,020
531
5,903
11,984
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Susano
Master3van
Susano
16
4 / 1 / 3
9,406
553
9,175
10,405
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Ragel3ss
Hou Yi
16
2 / 0 / 3
9,218
542
5,704
7,653
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
5 / 0 / 2
9,347
550
4,432
12,107
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
8
Kills
13
13
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
L
Ah Puch
BiggyFam3
Ah Puch
2
6
0
0.33
W
Loki
Doke
Loki
2
1
3
3.5
L
Baron Samedi
ExMortis40
Baron Samedi
0
2
1
0.25
W
Susano
Master3van
Susano
4
1
3
5.5
L
0
1
0
0
W
Hou Yi
Ragel3ss
Hou Yi
2
0
3
3.5
W
Ares
5
0
2
6
L
Chaac
4
0
1
4.5
L
Hun Batz
xMercenary22x
Hun Batz
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
30,691
48,146
Taken
58,813
24,271
Mitigated
31,623
15,799
Healing
24,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,477
1,129
0
6,566
16,664
8,203
0
4,084
12,173
0
52,742
L
Ah Puch
BiggyFam3
Ah Puch
10,047
120
0
1,679
10,849
3,657
98
861
9,957
57,745
139
W
Loki
Doke
Loki
5,903
675
0
7,554
11,984
4,483
0
1,495
10,333
0
86,873
L
Baron Samedi
ExMortis40
Baron Samedi
7,878
275
173
4,143
8,289
6,346
0
755
7,376
46,233
812
W
Susano
Master3van
Susano
9,175
1,147
0
1,542
10,405
3,588
159
4,697
5,246
0
65,249
L
2,335
411
0
1,985
4,814
2,016
0
244
4,570
0
54,375
W
Hou Yi
Ragel3ss
Hou Yi
5,704
2,716
0
4,286
7,653
3,238
740
1,590
5,668
0
71,516
W
Ares
4,432
134
0
4,775
12,107
12,111
63
3,603
7,807
45,087
0
L
Chaac
8,652
2,236
0
4,227
8,475
6,010
0
0
7,936
0
51,649
L
Hun Batz
xMercenary22x
Hun Batz
5,383
570
0
3,592
15,719
6,242
0
2,572
13,063
0
61,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
45,272
502
Minions Killed
554
0
Camps Cleared
0
1,490,676
Distance Traveled
1,754,599
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,281
487
102
6
0
329,121
0
L
Ah Puch
8,571
504
110
6
0
309,803
6
W
Loki
9,020
531
133
8
0
403,136
0
L
Baron Samedi
7,482
440
86
5
0
323,237
0
W
Susano
9,406
553
126
7
0
360,625
0
L
Artemis
7,942
467
107
6
0
270,125
0
W
Hou Yi
9,218
542
134
8
0
316,721
1
W
Ares
9,347
550
59
3
0
344,996
0
L
Chaac
8,430
496
96
6
0
200,552
0
L
Hun Batz
7,789
458
103
6
0
386,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role