Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
PubBLACKDOG
Ishtar
Level 169
God Stats
7W - 16L
1,416 SR
Queue Stats
351W - 346L
1,464 Elo+
Solo
Mulan
Mulan
XtrmerV2
Mulan
Level 155
God Stats
1W - 1L
1,848 SR
Queue Stats
81W - 87L
1,501 Elo+
Solo
Ymir
Ymir
edwinjoel
Ymir
Level 167
God Stats
6W - 5L
1,398 SR
Queue Stats
105W - 115L
1,426 Elo+
Solo
Hera
Hera
kkura
Hera
Level 126
God Stats
1W - 4L
1,435 SR
Queue Stats
169W - 191L
1,485 Elo+
Solo
Team Averages
Level 155
1,519 SR
1,475 Elo+

VS

Team Averages
Level 141
1,532 SR
1,481 Elo+
King Arthur
King Arthur
BlackDead11
King Arthur
Level 156
God Stats
85W - 54L
1,606 SR
Queue Stats
397W - 372L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
Level 158
God Stats
23W - 24L
1,539 SR
Queue Stats
241W - 227L
1,538 Elo+
Solo
Apollo
Apollo
MENEZES1910
Apollo
Level 200
God Stats
26W - 23L
1,525 SR
Queue Stats
498W - 493L
1,482 Elo+
Solo
Awilix
Awilix
Nikito7948
Awilix
Level 125
God Stats
10W - 8L
1,446 SR
Queue Stats
52W - 56L
1,449 Elo+
Solo
Xing Tian
Xing Tian
Patoamarillo3
Xing Tian
Level 66
God Stats
17W - 13L
1,542 SR
Queue Stats
171W - 201L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 4 / 1
6,634
442
5,030
10,843
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
13
1 / 4 / 0
7,125
475
7,091
9,930
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
XtrmerV2
Mulan
10
0 / 8 / 0
6,658
444
7,045
15,494
8,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
8
0 / 3 / 2
5,705
380
4,717
12,606
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
kkura
Hera
13
0 / 4 / 0
7,145
476
2,616
8,373
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackDead11
King Arthur
16
7 / 0 / 4
10,032
669
10,911
9,428
7,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
16
8 / 1 / 4
9,838
656
14,053
8,340
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
14
1 / 1 / 4
7,675
512
5,479
8,270
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Awilix
Nikito7948
Awilix
13
2 / 0 / 6
7,626
508
3,747
9,965
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Patoamarillo3
Xing Tian
15
5 / 0 / 2
9,289
619
8,498
13,257
13,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
23
23
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
1
0.38
W
King Arthur
BlackDead11
King Arthur
7
0
4
9
W
Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
8
1
4
10
W
Apollo
1
1
4
3
W
Awilix
Nikito7948
Awilix
2
0
6
5
W
Xing Tian
Patoamarillo3
Xing Tian
5
0
2
6
L
Ishtar
1
4
0
0.25
L
Mulan
XtrmerV2
Mulan
0
8
0
0
L
Ymir
0
3
2
0.33
L
Hera
kkura
Hera
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
42,688
57,246
Taken
49,260
25,363
Mitigated
31,598
10,600
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,030
822
0
1,727
10,843
4,411
0
3,925
6,918
0
35,752
W
King Arthur
BlackDead11
King Arthur
10,911
1,146
0
2,919
9,428
7,749
78
83
9,345
173
75,830
W
Morgan Le Fay
FakeTalesOfRegis
Morgan Le Fay
14,053
877
0
2,373
8,340
3,181
522
2,377
5,665
74,784
1,790
W
Apollo
5,479
2,576
0
1,178
8,270
3,192
184
952
7,141
0
47,669
W
Awilix
Nikito7948
Awilix
3,747
1,578
0
1,832
9,965
3,982
113
1,614
8,115
0
54,256
W
Xing Tian
Patoamarillo3
Xing Tian
8,498
626
0
3,586
13,257
13,494
0
1,397
11,542
49,309
4,585
L
Ishtar
7,091
3,924
0
2,237
9,930
3,514
0
3,835
6,095
0
53,716
L
Mulan
XtrmerV2
Mulan
7,045
1,043
0
2,652
15,494
8,140
0
1,947
13,547
0
45,165
L
Ymir
4,717
442
0
990
12,606
6,546
0
6,997
5,609
18,612
0
L
Hera
kkura
Hera
2,616
734
0
2,994
8,373
2,752
0
4,903
3,470
52,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
44,460
408
Minions Killed
477
0
Camps Cleared
0
1,301,429
Distance Traveled
1,592,616
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,634
442
59
4
0
304,320
0
W
King Arthur
10,032
669
119
8
0
289,910
3
W
Morgan Le Fay
9,838
656
119
8
0
306,882
5
W
Apollo
7,675
512
86
6
0
323,918
0
W
Awilix
7,626
508
86
6
0
369,212
0
W
Xing Tian
9,289
619
67
4
0
302,694
2
L
Ishtar
7,125
475
96
6
0
271,223
5
L
Mulan
6,658
444
92
6
0
252,606
0
L
Ymir
5,705
380
34
2
0
208,713
3
L
Hera
7,145
476
127
8
0
264,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role