Player Matchup

Nu Wa
Nu Wa
AlluringKisses
Nu Wa
Level 165
God Stats
28W - 27L
1,509 SR
Queue Stats
177W - 178L
1,507 Elo+
Solo
Ravana
Ravana
GhostNYaMachine
Ravana
Level 203
God Stats
16W - 18L
1,483 SR
Queue Stats
539W - 516L
1,475 Elo+
Solo
Raijin
Raijin
RoniMB
Raijin
Level 148
God Stats
1W - 2L
1,222 SR
Queue Stats
23W - 19L
1,505 Elo+
Solo
Charybdis
Charybdis
flopadox
Charybdis
Level 56
God Stats
1W - 1L
1,276 SR
Queue Stats
22W - 17L
1,566 Elo+
Solo
Athena
Athena
yametekudasai69
Athena
Level 151
God Stats
11W - 8L
1,544 SR
Queue Stats
221W - 205L
1,478 Elo+
Solo
Team Averages
Level 145
1,407 SR
1,506 Elo+

VS

Team Averages
Level 124
1,647 SR
1,525 Elo+
Anubis
Anubis
EganSS
Anubis
Level 176
God Stats
0W - 3L
1,862 SR
Queue Stats
35W - 35L
1,534 Elo+
Solo
Artemis
Artemis
F3VIZIONS
Artemis
Level 94
God Stats
30W - 25L
1,606 SR
Queue Stats
218W - 203L
1,497 Elo+
Solo
King Arthur
King Arthur
ICEP3AKS
King Arthur
Level 98
God Stats
4W - 5L
1,537 SR
Queue Stats
77W - 73L
1,561 Elo+
Party 1
Khepri
Khepri
InVyOptic
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,481 Elo+
Party 1
Thor
Thor
JungleMonkey94
Thor
Level 123
God Stats
6W - 2L
1,730 SR
Queue Stats
130W - 106L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,895
564
9,040
8,795
3,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 7
8,511
608
9,159
9,250
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
RoniMB
Raijin
15
5 / 0 / 2
9,066
648
7,541
5,232
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
flopadox
Charybdis
14
2 / 2 / 1
7,831
559
5,189
7,874
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 5
6,973
498
9,783
12,857
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EganSS
Anubis
13
0 / 4 / 0
6,772
484
3,374
7,857
3,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
F3VIZIONS
Artemis
12
2 / 2 / 2
6,869
491
8,080
8,221
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
ICEP3AKS
King Arthur
13
1 / 2 / 3
7,528
538
7,132
13,363
9,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
InVyOptic
Khepri
11
2 / 4 / 3
6,819
487
4,230
13,707
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 4 / 2
7,099
507
6,548
13,874
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
9
9
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Anubis
EganSS
Anubis
0
4
0
0
L
Artemis
F3VIZIONS
Artemis
2
2
2
1.5
W
7
1
7
10.5
L
King Arthur
ICEP3AKS
King Arthur
1
2
3
1.25
L
Khepri
InVyOptic
Khepri
2
4
3
0.88
L
4
4
2
1.25
W
Raijin
RoniMB
Raijin
5
0
2
6
W
Charybdis
flopadox
Charybdis
2
2
1
1.25
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,712
Damage
29,364
44,008
Taken
57,022
22,348
Mitigated
29,856
15,014
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,040
2,406
0
4,898
8,795
3,185
28
45
8,750
61,331
1,404
L
Anubis
EganSS
Anubis
3,374
543
0
2,791
7,857
3,256
0
4,361
3,496
56,174
0
L
Artemis
F3VIZIONS
Artemis
8,080
2,367
0
2,277
8,221
2,594
0
3,113
5,108
0
49,457
W
9,159
2,143
0
2,672
9,250
3,735
0
1,024
8,226
0
58,040
L
King Arthur
ICEP3AKS
King Arthur
7,132
330
0
3,697
13,363
9,752
0
8,168
5,195
0
54,238
L
Khepri
InVyOptic
Khepri
4,230
1,165
0
1,642
13,707
9,559
0
4,528
9,179
20,928
0
L
6,548
1,405
0
2,407
13,874
4,695
0
5,357
8,517
0
39,357
W
Raijin
RoniMB
Raijin
7,541
717
0
518
5,232
1,473
188
2,815
2,417
71,428
759
W
Charybdis
flopadox
Charybdis
5,189
3,010
0
3,865
7,874
2,472
378
1,361
6,513
0
64,366
W
9,783
2,208
0
3,061
12,857
11,483
0
2,359
10,498
24,515
2,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
35,087
484
Minions Killed
360
0
Camps Cleared
0
1,409,853
Distance Traveled
1,402,847
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,895
564
113
8
0
243,922
0
L
Anubis
6,772
484
108
8
0
263,377
3
L
Artemis
6,869
491
84
6
0
262,450
0
W
Ravana
8,511
608
83
6
0
305,735
4
L
King Arthur
7,528
538
84
6
0
288,165
0
L
Khepri
6,819
487
27
2
0
272,355
0
L
Thor
7,099
507
57
4
0
316,500
0
W
Raijin
9,066
648
137
10
0
286,417
4
W
Charybdis
7,831
559
117
8
0
263,982
1
W
Athena
6,973
498
34
2
0
309,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role