Player Matchup

Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
BatchF
Bake Kujira
Level 74
God Stats
13W - 18L
1,447 SR
Queue Stats
301W - 297L
1,519 Elo+
Solo
Agni
Agni
Bongory
Agni
Level 108
God Stats
37W - 22L
1,656 SR
Queue Stats
664W - 611L
1,549 Elo+
Solo
Susano
Susano
ShadyDinosaur
Susano
Level 158
God Stats
2W - 6L
1,454 SR
Queue Stats
217W - 273L
1,478 Elo+
Solo
Cupid
Cupid
ThatPersonGuy0
Cupid
Level 136
God Stats
10W - 9L
1,565 SR
Queue Stats
365W - 322L
1,593 Elo+
Solo
Team Averages
Level 119
1,524 SR
1,528 Elo+

VS

Team Averages
Level 130
1,598 SR
1,561 Elo+
Scylla
Scylla
Ali9188
Scylla
Level 127
God Stats
94W - 83L
1,629 SR
Queue Stats
234W - 212L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
LLENN BELL
Cthulhu
Level 124
God Stats
49W - 40L
1,542 SR
Queue Stats
368W - 358L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
Menma_75
Ne Zha
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 77L
1,574 Elo+
Solo
Izanami
Izanami
caioaatrox
Izanami
Level 145
God Stats
2W - 1L
1,552 SR
Queue Stats
95W - 94L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
notcheuwan
Erlang Shen
Level 128
God Stats
12W - 5L
1,766 SR
Queue Stats
578W - 558L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 1 / 2
8,802
587
9,174
12,695
10,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bake Kujira
BatchF
Bake Kujira
11
2 / 4 / 3
7,709
514
9,005
16,135
12,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Bongory
Agni
15
2 / 4 / 0
8,029
535
6,923
9,929
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
5 / 4 / 1
7,158
477
3,436
8,581
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 3
8,917
594
9,538
7,524
2,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ali9188
Scylla
16
6 / 1 / 4
9,217
614
10,326
6,373
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
LLENN BELL
Cthulhu
13
2 / 1 / 4
8,185
546
7,117
13,950
9,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
Menma_75
Ne Zha
15
3 / 4 / 2
8,145
543
4,806
12,292
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
caioaatrox
Izanami
14
2 / 5 / 1
7,894
526
6,459
12,863
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
notcheuwan
Erlang Shen
16
1 / 1 / 2
8,773
585
8,371
13,684
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
12
Kills
14
14
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
2
1
W
Scylla
Ali9188
Scylla
6
1
4
8
L
Bake Kujira
BatchF
Bake Kujira
2
4
3
0.88
L
Agni
Bongory
Agni
2
4
0
0.5
W
Cthulhu
LLENN BELL
Cthulhu
2
1
4
4
W
Ne Zha
Menma_75
Ne Zha
3
4
2
1
L
5
4
1
1.38
L
3
1
3
4.5
W
Izanami
caioaatrox
Izanami
2
5
1
0.5
W
Erlang Shen
notcheuwan
Erlang Shen
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,076
Damage
37,079
54,864
Taken
59,162
31,612
Mitigated
28,985
17,385
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,174
2,048
0
4,524
12,695
10,367
0
324
11,460
0
71,522
W
Scylla
Ali9188
Scylla
10,326
1,099
0
1,301
6,373
2,141
0
4,171
1,896
70,091
1,409
L
Bake Kujira
BatchF
Bake Kujira
9,005
4,677
0
3,466
16,135
12,986
107
5,701
10,228
34,271
1,284
L
Agni
Bongory
Agni
6,923
223
0
2,322
9,929
3,126
0
6,758
2,907
62,512
1,298
W
Cthulhu
LLENN BELL
Cthulhu
7,117
1,752
2,626
3,387
13,950
9,659
90
5,170
8,384
40,165
0
W
Ne Zha
Menma_75
Ne Zha
4,806
1,740
0
4,842
12,292
4,434
0
1,740
10,392
0
61,945
L
3,436
530
0
2,907
8,581
2,402
0
1,548
6,840
0
27,383
L
9,538
5,968
261
3,905
7,524
2,731
242
1,983
5,495
0
87,436
W
Izanami
caioaatrox
Izanami
6,459
4,349
0
3,000
12,863
4,336
0
3,971
8,892
0
58,865
W
Erlang Shen
notcheuwan
Erlang Shen
8,371
3,649
0
7,998
13,684
8,415
0
0
13,684
0
67,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
42,214
486
Minions Killed
524
0
Camps Cleared
0
1,551,571
Distance Traveled
1,575,652
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,802
587
130
9
0
307,486
2
W
Scylla
9,217
614
143
10
0
316,361
0
L
Bake Kujira
7,709
514
56
4
0
337,213
0
L
Agni
8,029
535
122
8
0
300,903
0
W
Cthulhu
8,185
546
54
4
0
319,612
0
W
Ne Zha
8,145
543
89
6
0
340,599
4
L
Susano
7,158
477
38
3
0
291,722
2
L
Cupid
8,917
594
140
9
0
314,247
3
W
Izanami
7,894
526
110
7
0
276,039
0
W
Erlang Shen
8,773
585
128
9
0
323,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role