Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Akuser
Loki
Level 109
God Stats
1W - 1L
1,301 SR
Queue Stats
52W - 22L
1,571 Elo+
Solo
Nu Wa
Nu Wa
T kreme T
Nu Wa
Level 66
God Stats
12W - 4L
1,721 SR
Queue Stats
50W - 47L
1,484 Elo+
Solo
Set
Set
el_tiburon_4356
Set
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,519 Elo+
Solo
Izanami
Izanami
flopadox
Izanami
Level 56
God Stats
3W - 2L
1,626 SR
Queue Stats
22W - 17L
1,553 Elo+
Solo
Team Averages
Level 102
1,530 SR
1,525 Elo+

VS

Team Averages
Level 128
1,466 SR
1,483 Elo+
Thor
Thor
CristianARKP17
Thor
Level 124
God Stats
6W - 11L
1,426 SR
Queue Stats
156W - 164L
1,536 Elo+
Party 1
Skadi
Skadi
RareK1nd
Skadi
Level 157
God Stats
19W - 18L
1,525 SR
Queue Stats
399W - 394L
1,473 Elo+
Solo
Ra
Ra
Skorred
Ra
Level 102
God Stats
13W - 20L
1,367 SR
Queue Stats
105W - 118L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Twiist_Feeds
Sylvanus
Level 188
God Stats
89W - 97L
1,512 SR
Queue Stats
199W - 204L
1,463 Elo+
Solo
Athena
Athena
leandrorosales
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
3 / 0 / 4
4,243
849
2,279
2,056
1,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
Akuser
Loki
6
0 / 1 / 2
3,414
683
2,121
3,862
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
T kreme T
Nu Wa
7
0 / 0 / 0
3,756
751
747
1,532
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 3 / 0
3,816
763
1,735
4,517
2,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
flopadox
Izanami
7
4 / 0 / 3
4,482
896
4,040
3,596
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,484
497
0
92
23
Skadi
RareK1nd
Skadi
6
0 / 3 / 0
3,217
643
2,121
3,786
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,963
793
920
2,196
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Twiist_Feeds
Sylvanus
8
4 / 1 / 0
4,634
927
2,828
3,855
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 0
3,117
623
992
5,502
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
4
4
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
4
5
W
Loki
Akuser
Loki
0
1
2
1
L
0
0
0
0
L
Skadi
RareK1nd
Skadi
0
3
0
0
L
0
0
0
0
W
Nu Wa
T kreme T
Nu Wa
0
0
0
0
L
Sylvanus
Twiist_Feeds
Sylvanus
4
1
0
4
W
1
3
0
0.33
W
Izanami
flopadox
Izanami
4
0
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,922
Damage
6,861
15,563
Taken
15,431
5,988
Mitigated
5,505
8,167
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,279
372
0
1,008
2,056
1,636
90
222
1,834
9,142
0
W
Loki
Akuser
Loki
2,121
877
0
2,785
3,862
787
0
741
3,090
0
18,108
L
0
0
0
0
92
23
0
92
0
0
0
L
Skadi
RareK1nd
Skadi
2,121
438
0
578
3,786
823
0
1,175
2,611
0
17,253
L
920
79
0
1,379
2,196
579
0
412
1,784
22,286
1,057
W
Nu Wa
T kreme T
Nu Wa
747
48
0
679
1,532
316
0
483
887
17,439
0
L
Sylvanus
Twiist_Feeds
Sylvanus
2,828
1,247
0
2,059
3,855
1,646
0
73
3,782
16,789
6,001
W
1,735
1,024
0
1,639
4,517
2,460
0
2,276
2,241
0
13,735
W
Izanami
flopadox
Izanami
4,040
3,369
0
2,056
3,596
789
843
355
3,241
0
27,020
L
992
337
27
443
5,502
2,434
0
1,274
4,228
5,458
232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,711
Gold Earned
17,415
166
Minions Killed
147
0
Camps Cleared
0
512,245
Distance Traveled
404,569
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,243
849
14
3
0
105,031
2
W
Loki
3,414
683
39
8
0
127,918
0
L
Thor
2,484
497
0
0
0
0
0
L
Skadi
3,217
643
32
6
0
103,092
0
L
Ra
3,963
793
56
11
0
112,070
0
W
Nu Wa
3,756
751
40
8
0
90,380
0
L
Sylvanus
4,634
927
46
9
0
86,630
2
W
Set
3,816
763
27
5
0
97,380
0
W
Izanami
4,482
896
46
9
0
91,536
0
L
Athena
3,117
623
13
3
0
102,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role