Player Matchup

Horus
Horus
NastyNorm3875
Horus
Level 139
God Stats
5W - 2L
1,743 SR
Queue Stats
147W - 124L
1,619 Elo+
Solo
Mulan
Mulan
OfficerRanGer
Mulan
Level 95
God Stats
54W - 34L
1,630 SR
Queue Stats
77W - 55L
1,551 Elo+
Solo
Danzaburou
Danzaburou
RanaMosh
Danzaburou
Level 166
God Stats
26W - 15L
1,594 SR
Queue Stats
555W - 526L
1,492 Elo+
Solo
Artio
Artio
RoniMB
Artio
Level 148
God Stats
4W - 3L
1,485 SR
Queue Stats
23W - 19L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
canguro-feroz749
Baron Samedi
Level 107
God Stats
4W - 1L
1,387 SR
Queue Stats
120W - 112L
1,495 Elo+
Solo
Team Averages
Level 131
1,568 SR
1,529 Elo+

VS

Team Averages
Level 137
1,544 SR
1,518 Elo+
Surtr
Surtr
Chris-_crcm
Surtr
Level 126
God Stats
48W - 50L
1,562 SR
Queue Stats
278W - 258L
1,546 Elo+
Solo
Ra
Ra
Evilazael
Ra
Level 156
God Stats
4W - 7L
1,588 SR
Queue Stats
183W - 185L
1,537 Elo+
Solo
Bellona
Bellona
btaytoes
Bellona
Level 160
God Stats
7W - 11L
1,474 SR
Queue Stats
18W - 21L
1,449 Elo+
Solo
Neith
Neith
gransayaman10
Neith
Level 157
God Stats
2W - 5L
1,537 SR
Queue Stats
208W - 208L
1,531 Elo+
Solo
Anubis
Anubis
lilblade
Anubis
Level 87
God Stats
125W - 123L
1,560 SR
Queue Stats
252W - 246L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,322
563
6,146
11,950
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 2 / 1
8,916
686
7,556
13,692
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
RanaMosh
Danzaburou
13
2 / 6 / 2
7,426
571
7,020
12,738
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
RoniMB
Artio
15
1 / 0 / 1
9,148
704
5,799
4,971
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
canguro-feroz749
Baron Samedi
1
0 / 0 / 0
4,306
331
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,265
482
4,476
11,204
8,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 1
8,661
666
5,632
8,551
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
btaytoes
Bellona
4
0 / 2 / 0
4,760
366
342
2,569
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 4 / 0
7,251
558
11,961
10,241
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
lilblade
Anubis
13
1 / 2 / 3
7,860
605
4,069
7,318
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
13
Kills
10
10
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
3
3
1
1.17
W
2
2
5
2.25
W
8
2
1
4.25
W
Danzaburou
RanaMosh
Danzaburou
2
6
2
0.5
W
Artio
RoniMB
Artio
1
0
1
1.5
L
Bellona
btaytoes
Bellona
0
2
0
0
W
Baron Samedi
canguro-feroz749
Baron Samedi
0
0
0
0
L
6
4
0
1.5
L
Anubis
lilblade
Anubis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
26,480
43,351
Taken
39,883
24,305
Mitigated
17,497
20,780
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,476
1,520
0
4,230
11,204
8,355
0
2,884
8,040
1,642
28,765
L
5,632
917
24
2,116
8,551
2,995
109
525
7,996
65,145
1,108
W
6,146
2,721
272
4,446
11,950
9,642
0
4,101
7,583
577
22,444
W
7,556
379
0
6,720
13,692
6,037
247
3,921
9,484
0
69,512
W
Danzaburou
RanaMosh
Danzaburou
7,020
3,055
0
5,983
12,738
4,457
364
723
12,015
0
53,206
W
Artio
RoniMB
Artio
5,799
426
0
3,359
4,971
4,169
0
601
4,320
51,040
3,780
L
Bellona
btaytoes
Bellona
342
150
0
747
2,569
1,073
0
1,240
1,129
0
5,247
W
Baron Samedi
canguro-feroz749
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
11,961
5,253
0
2,646
10,241
2,621
301
0
10,241
0
49,366
L
Anubis
lilblade
Anubis
4,069
0
0
2,154
7,318
2,453
0
874
6,254
49,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
34,797
345
Minions Killed
356
0
Camps Cleared
0
1,132,180
Distance Traveled
1,084,072
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,265
482
51
4
0
265,510
0
L
Ra
8,661
666
140
11
0
275,752
4
W
Horus
7,322
563
26
2
0
285,390
0
W
Mulan
8,916
686
113
9
0
296,583
0
W
Danzaburou
7,426
571
74
6
0
255,815
0
W
Artio
9,148
704
132
10
0
289,744
0
L
Bellona
4,760
366
14
1
0
37,246
0
W
Baron Samedi
4,306
331
0
0
0
4,648
0
L
Neith
7,251
558
63
5
0
233,165
0
L
Anubis
7,860
605
88
7
0
272,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role