Player Matchup

Rama
Rama
BZHItadakimasu
Rama
Level 107
God Stats
1W - 2L
1,519 SR
Queue Stats
56W - 69L
1,457 Elo+
Solo
Sol
Sol
IronPrinz94
Sol
Level 20
God Stats
1W - 1L
1,746 SR
Queue Stats
12W - 10L
1,519 Elo+
Solo
Achilles
Achilles
MrDonut94
Achilles
Level 68
God Stats
0W - 1L
1,265 SR
Queue Stats
17W - 28L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
ilmatriciano
Cthulhu
Level 98
God Stats
1W - 1L
1,614 SR
Queue Stats
15W - 33L
1,318 Elo+
Party 1
Yu Huang
Yu Huang
notmykar
Yu Huang
Level 122
God Stats
2W - 2L
1,576 SR
Queue Stats
153W - 130L
1,555 Elo+
Solo
Team Averages
Level 83
1,544 SR
1,443 Elo+

VS

Team Averages
Level 133
1,473 SR
1,532 Elo+
Poseidon
Poseidon
Amlo125
Poseidon
Level 121
God Stats
21W - 9L
1,599 SR
Queue Stats
1,254W - 1,287L
1,503 Elo+
Solo
Hades
Hades
DarethBale
Hades
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,644 Elo+
Party 2
Hercules
Hercules
LesarGamer
Hercules
Level 126
God Stats
1W - 1L
1,310 SR
Queue Stats
29W - 25L
1,495 Elo+
Solo
The Morrigan
The Morrigan
Wiljorn
The Morrigan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 91L
1,469 Elo+
Solo
Rama
Rama
superlolo-ESP
Rama
Level 172
God Stats
2W - 2L
1,457 SR
Queue Stats
86W - 89L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,255
750
8,707
9,015
3,139
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 5 / 6
10,215
929
9,634
10,599
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MrDonut94
Achilles
15
1 / 5 / 8
7,751
705
5,283
15,130
16,019
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
ilmatriciano
Cthulhu
14
2 / 4 / 8
8,194
745
7,296
13,740
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
notmykar
Yu Huang
13
1 / 4 / 5
7,260
660
10,062
7,652
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Amlo125
Poseidon
15
4 / 4 / 11
9,283
844
15,835
7,908
2,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hades
15
4 / 4 / 12
9,359
851
12,649
14,870
10,884
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
LesarGamer
Hercules
15
3 / 1 / 11
9,050
823
3,872
11,989
8,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
Wiljorn
The Morrigan
16
4 / 3 / 13
9,312
847
7,895
5,063
3,585
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 2 / 10
10,243
931
12,105
9,026
3,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
13
Kills
22
22
Deaths
14
32
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Amlo125
Poseidon
4
4
11
2.38
L
3
4
5
1.38
W
Hades
4
4
12
2.5
L
6
5
6
1.8
W
Hercules
LesarGamer
Hercules
3
1
11
8.5
L
Achilles
MrDonut94
Achilles
1
5
8
1
W
The Morrigan
Wiljorn
The Morrigan
4
3
13
3.5
L
Cthulhu
ilmatriciano
Cthulhu
2
4
8
1.5
L
Yu Huang
notmykar
Yu Huang
1
4
5
0.88
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,982
Damage
52,356
56,136
Taken
48,856
38,909
Mitigated
28,372
14,471
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Amlo125
Poseidon
15,835
2,114
272
2,377
7,908
2,471
58
3,443
4,164
29,231
0
L
8,707
5,968
704
1,692
9,015
3,139
0
5,997
2,893
0
24,242
W
Hades
12,649
1,552
1,432
5,699
14,870
10,884
119
6,622
7,485
19,753
1,407
L
9,634
1,890
0
3,091
10,599
3,487
0
6,575
3,815
25,543
0
W
Hercules
LesarGamer
Hercules
3,872
349
1,266
2,889
11,989
8,177
650
7,111
4,244
0
7,846
L
Achilles
MrDonut94
Achilles
5,283
1,060
550
2,888
15,130
16,019
0
9,404
5,610
0
9,387
W
The Morrigan
Wiljorn
The Morrigan
7,895
308
2,014
877
5,063
3,585
777
1,747
2,856
14,133
1,014
L
Cthulhu
ilmatriciano
Cthulhu
7,296
246
651
2,513
13,740
13,615
0
8,134
5,488
26,948
0
L
Yu Huang
notmykar
Yu Huang
10,062
125
451
1,931
7,652
2,649
0
3,975
3,505
16,337
0
W
12,105
5,401
2,373
2,956
9,026
3,255
2,223
5,833
2,912
0
31,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,675
Gold Earned
47,247
127
Minions Killed
121
0
Camps Cleared
0
1,005,984
Distance Traveled
1,017,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,283
844
31
3
0
177,405
0
L
Rama
8,255
750
47
4
0
177,239
0
W
Hades
9,359
851
29
3
0
208,641
0
L
Sol
10,215
929
31
3
0
195,316
0
W
Hercules
9,050
823
8
1
0
218,102
0
L
Achilles
7,751
705
4
0
0
212,321
0
W
The Morrigan
9,312
847
9
1
0
211,110
0
L
Cthulhu
8,194
745
26
2
0
197,835
0
L
Yu Huang
7,260
660
19
2
0
223,273
0
W
Rama
10,243
931
44
4
0
202,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role