Player Matchup

Medusa
Medusa
FloofyPandas
Medusa
Level 121
God Stats
4W - 11L
1,495 SR
Queue Stats
134W - 147L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheKillerERF
Morgan Le Fay
Level 102
God Stats
3W - 1L
1,731 SR
Queue Stats
43W - 37L
1,481 Elo+
Solo
Hercules
Hercules
ThyBean
Hercules
Level 56
God Stats
61W - 37L
1,575 SR
Queue Stats
158W - 142L
1,437 Elo+
Party 2
Team Averages
Level 93
1,600 SR
1,443 Elo+

VS

Team Averages
Level 105
1,444 SR
1,403 Elo+
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HuskyW0mbat
Cerberus
Level 66
God Stats
2W - 7L
1,275 SR
Queue Stats
20W - 25L
1,264 Elo+
Party 1
Baron Samedi
Baron Samedi
Master5crub69
Baron Samedi
Level 122
God Stats
31W - 28L
1,557 SR
Queue Stats
45W - 49L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 4 / 3
9,852
821
10,270
9,318
3,303
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
TheKillerERF
Morgan Le Fay
15
3 / 5 / 1
9,592
799
7,669
10,711
3,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
ThyBean
Hercules
15
2 / 6 / 4
9,850
821
7,356
19,580
12,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
13 / 3 / 2
12,314
1,026
23,418
12,258
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
HuskyW0mbat
Cerberus
16
0 / 2 / 15
9,670
806
4,940
14,576
15,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Master5crub69
Baron Samedi
17
2 / 3 / 11
10,698
892
5,160
11,173
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
15
15
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
13
3
2
4.67
L
Medusa
2
4
3
0.88
W
Cerberus
HuskyW0mbat
Cerberus
0
2
15
3.75
W
Baron Samedi
Master5crub69
Baron Samedi
2
3
11
2.5
L
Morgan Le Fay
TheKillerERF
Morgan Le Fay
3
5
1
0.7
L
Hercules
ThyBean
Hercules
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,295
Damage
33,518
39,609
Taken
38,007
19,139
Mitigated
27,076
5,640
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
23,418
13,149
0
3,790
12,258
5,677
1,117
2,994
9,264
0
64,278
L
Medusa
10,270
3,726
0
724
9,318
3,303
0
2,726
6,592
0
41,469
W
Cerberus
HuskyW0mbat
Cerberus
4,940
180
0
2,465
14,576
15,285
593
2,975
11,601
10,420
977
W
Baron Samedi
Master5crub69
Baron Samedi
5,160
214
578
4,127
11,173
6,114
1,677
1,750
9,423
47,864
0
L
Morgan Le Fay
TheKillerERF
Morgan Le Fay
7,669
734
0
2,617
10,711
3,782
0
3,209
7,500
24,674
0
L
Hercules
ThyBean
Hercules
7,356
1,309
0
2,299
19,580
12,054
0
3,733
15,843
0
15,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,294
Gold Earned
32,682
130
Minions Killed
174
0
Camps Cleared
0
590,230
Distance Traveled
619,811
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,314
1,026
92
8
0
213,605
0
L
Medusa
9,852
821
67
6
0
180,082
0
W
Cerberus
9,670
806
13
1
0
200,351
0
W
Baron Samedi
10,698
892
69
6
0
205,855
0
L
Morgan Le Fay
9,592
799
41
3
0
198,215
1
L
Hercules
9,850
821
22
2
0
211,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role