Player Matchup

Cu Chulainn
Cu Chulainn
Aesc
Cu Chulainn
Level 148
God Stats
1W - 2L
1,563 SR
Queue Stats
148W - 112L
1,568 Elo+
Party 1
Ares
Ares
Parrkss
Ares
Level 77
God Stats
0W - 1L
1,736 SR
Queue Stats
191W - 188L
1,617 Elo+
Solo
Sol
Sol
Ptangerang
Sol
Level 69
God Stats
57W - 45L
1,658 SR
Queue Stats
251W - 253L
1,563 Elo+
Solo
Hades
Hades
Senju JS
Hades
Level 124
God Stats
1W - 3L
1,624 SR
Queue Stats
246W - 333L
1,517 Elo+
Solo
Bakasura
Bakasura
TheB1rdman
Bakasura
Level 161
God Stats
3W - 3L
1,640 SR
Queue Stats
149W - 120L
1,552 Elo+
Party 1
Team Averages
Level 116
1,644 SR
1,563 Elo+

VS

Team Averages
Level 163
1,613 SR
1,558 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
HERΩ
Bacchus
Level 220
God Stats
42W - 39L
1,567 SR
Queue Stats
404W - 399L
1,579 Elo+
Party 2
Vamana
Vamana
KILL100PPL
Vamana
Level 153
God Stats
3W - 1L
1,641 SR
Queue Stats
135W - 98L
1,588 Elo+
Party 3
Medusa
Medusa
frankfurd
Medusa
Level 108
God Stats
3W - 0L
1,765 SR
Queue Stats
37W - 24L
1,565 Elo+
Solo
Agni
Agni
iiiALI
Agni
Level 176
God Stats
4W - 2L
1,591 SR
Queue Stats
94W - 99L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aesc
Cu Chulainn
14
3 / 3 / 2
8,264
590
11,049
16,572
9,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
Parrkss
Ares
12
4 / 3 / 5
7,492
535
7,683
14,821
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 4 / 3
8,229
588
8,604
10,140
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
Senju JS
Hades
7
0 / 0 / 0
5,373
384
851
1,919
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
TheB1rdman
Bakasura
15
3 / 1 / 5
7,826
559
7,782
15,150
8,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 1 / 4
7,700
550
4,891
9,602
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
HERΩ
Bacchus
12
4 / 2 / 4
8,114
580
9,693
13,322
12,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
KILL100PPL
Vamana
14
3 / 2 / 3
8,352
597
11,582
15,549
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Medusa
frankfurd
Medusa
12
0 / 4 / 4
6,830
488
7,778
10,948
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
iiiALI
Agni
12
1 / 3 / 1
7,133
510
6,829
5,507
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
12
Kills
11
11
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
4
5
L
Cu Chulainn
Aesc
Cu Chulainn
3
3
2
1.33
W
Bacchus
HERΩ
Bacchus
4
2
4
3
W
Vamana
KILL100PPL
Vamana
3
2
3
2.25
L
Ares
Parrkss
Ares
4
3
5
2.17
L
2
4
3
0.88
L
Hades
Senju JS
Hades
0
0
0
0
L
Bakasura
TheB1rdman
Bakasura
3
1
5
5.5
W
Medusa
frankfurd
Medusa
0
4
4
0.5
W
Agni
iiiALI
Agni
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,969
Damage
40,773
58,602
Taken
54,928
34,819
Mitigated
31,334
20,239
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,891
1,112
0
5,300
9,602
3,315
0
1,740
7,547
0
57,912
L
Cu Chulainn
Aesc
Cu Chulainn
11,049
2,463
0
4,281
16,572
9,753
0
2,308
13,592
0
63,294
W
Bacchus
HERΩ
Bacchus
9,693
1,867
0
3,061
13,322
12,064
0
5,770
6,878
27,469
995
W
Vamana
KILL100PPL
Vamana
11,582
4,137
0
5,496
15,549
10,981
0
859
14,690
5,604
58,302
L
Ares
Parrkss
Ares
7,683
612
0
2,580
14,821
12,566
0
7,545
7,148
23,434
1,688
L
8,604
4,711
0
4,786
10,140
3,924
875
2,068
8,072
67,797
361
L
Hades
Senju JS
Hades
851
82
80
1,620
1,919
558
0
401
1,518
16,226
0
L
Bakasura
TheB1rdman
Bakasura
7,782
5,287
0
6,892
15,150
8,018
122
5,594
9,514
0
53,097
W
Medusa
frankfurd
Medusa
7,778
4,117
0
4,898
10,948
3,481
24
6,503
4,121
0
52,314
W
Agni
iiiALI
Agni
6,829
279
0
1,013
5,507
1,493
25
1,513
3,359
51,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
38,129
419
Minions Killed
442
0
Camps Cleared
0
1,230,647
Distance Traveled
1,442,084
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,700
550
93
7
0
315,040
0
L
Cu Chulainn
8,264
590
111
8
0
267,408
3
W
Bacchus
8,114
580
38
3
0
300,724
4
W
Vamana
8,352
597
109
8
0
293,182
0
L
Ares
7,492
535
27
2
0
270,986
4
L
Sol
8,229
588
121
9
0
261,923
0
L
Hades
5,373
384
47
3
0
107,701
0
L
Bakasura
7,826
559
113
8
0
322,629
0
W
Medusa
6,830
488
93
7
0
252,712
1
W
Agni
7,133
510
109
8
0
280,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role