Player Matchup

Anubis
Anubis
BigOdinosaur
Anubis
Level 163
God Stats
3W - 1L
1,470 SR
Queue Stats
65W - 56L
1,596 Elo+
Party 3
Bacchus
Bacchus
EasyKillBud
Bacchus
Level 157
God Stats
11W - 11L
1,597 SR
Queue Stats
109W - 97L
1,617 Elo+
Party 3
Awilix
Awilix
MasterBrandon00
Awilix
Level 168
God Stats
2W - 0L
1,822 SR
Queue Stats
94W - 69L
1,627 Elo+
Party 1
Chiron
Chiron
MeteorFalls
Chiron
Level 115
God Stats
10W - 5L
1,641 SR
Queue Stats
137W - 112L
1,553 Elo+
Party 1
Anhur
Anhur
Tava2
Anhur
Level 143
God Stats
5W - 8L
1,544 SR
Queue Stats
85W - 61L
1,630 Elo+
Party 1
Team Averages
Level 149
1,615 SR
1,605 Elo+

VS

Team Averages
Level 124
1,594 SR
1,568 Elo+
Sol
Sol
Aesc
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 112L
1,578 Elo+
Party 2
Tyr
Tyr
Caballoveloz415
Tyr
Level 82
God Stats
15W - 12L
1,571 SR
Queue Stats
180W - 154L
1,581 Elo+
Solo
Izanami
Izanami
CheekPeek
Izanami
Level 123
God Stats
7W - 10L
1,458 SR
Queue Stats
293W - 262L
1,541 Elo+
Solo
Thor
Thor
TheB1rdman
Thor
Level 161
God Stats
14W - 13L
1,581 SR
Queue Stats
149W - 120L
1,562 Elo+
Party 2
Xing Tian
Xing Tian
frankfurd
Xing Tian
Level 108
God Stats
4W - 3L
1,859 SR
Queue Stats
40W - 29L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 3 / 2
5,041
560
3,887
5,162
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
EasyKillBud
Bacchus
8
3 / 3 / 1
4,906
545
4,269
7,822
3,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
4 / 1 / 2
5,423
603
5,709
6,610
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
11
3 / 0 / 2
6,251
695
4,347
5,030
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Tava2
Anhur
11
2 / 1 / 1
5,992
666
4,702
4,630
1,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aesc
Sol
10
3 / 0 / 3
5,587
621
6,089
4,336
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 2 / 0
4,831
537
710
6,418
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Izanami
CheekPeek
Izanami
10
1 / 4 / 0
5,390
599
3,146
6,378
1,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
4,724
525
3,736
7,366
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
frankfurd
Xing Tian
8
2 / 3 / 4
4,815
535
2,647
7,717
4,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
13
Kills
8
8
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
Aesc
Sol
3
0
3
4.5
W
Anubis
1
3
2
0.67
L
1
2
0
0.5
L
Izanami
CheekPeek
Izanami
1
4
0
0.25
W
Bacchus
EasyKillBud
Bacchus
3
3
1
1.17
W
4
1
2
5
W
Chiron
3
0
2
4
W
Anhur
Tava2
Anhur
2
1
1
2.5
L
1
4
0
0.25
L
Xing Tian
frankfurd
Xing Tian
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
16,328
29,254
Taken
32,215
10,290
Mitigated
11,357
8,219
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Aesc
Sol
6,089
1,988
0
2,315
4,336
1,086
0
2,171
1,961
30,625
0
W
Anubis
3,887
179
0
727
5,162
2,063
0
3,713
1,153
24,181
1,426
L
710
52
0
2,612
6,418
1,730
0
0
6,418
0
22,674
L
Izanami
CheekPeek
Izanami
3,146
2,477
0
1,898
6,378
1,619
0
0
6,378
0
32,982
W
Bacchus
EasyKillBud
Bacchus
4,269
984
0
2,531
7,822
3,172
0
4,208
3,292
18,991
0
W
5,709
2,605
0
776
6,610
2,302
0
173
6,413
0
33,705
W
Chiron
4,347
1,699
57
1,738
5,030
1,530
0
0
5,030
0
48,704
W
Anhur
Tava2
Anhur
4,702
2,478
0
2,390
4,630
1,223
0
0
4,630
0
43,356
L
3,736
909
0
90
7,366
2,318
0
415
6,951
0
30,854
L
Xing Tian
frankfurd
Xing Tian
2,647
492
0
1,315
7,717
4,604
0
4,671
2,536
12,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
25,347
327
Minions Killed
253
0
Camps Cleared
0
912,819
Distance Traveled
844,553
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,587
621
72
8
0
177,470
1
W
Anubis
5,041
560
64
7
0
177,907
0
L
Tyr
4,831
537
45
5
0
137,442
3
L
Izanami
5,390
599
70
8
0
171,149
3
W
Bacchus
4,906
545
28
3
0
179,367
1
W
Awilix
5,423
603
56
6
0
209,409
2
W
Chiron
6,251
695
94
10
0
183,419
0
W
Anhur
5,992
666
85
9
0
162,717
0
L
Thor
4,724
525
53
6
0
183,377
0
L
Xing Tian
4,815
535
13
1
0
175,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role