Player Matchup

Baron Samedi
Baron Samedi
Gold IV
iSoulsツ
Baron Samedi
Gold IV
Level 30
God Stats
3W - 3L
1,828 SR
Queue Stats
36W - 47L
1,687 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 30
1,828 SR
1,687 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 140
1,613 SR
1,519 MMR
Bake Kujira
Bake Kujira
Bronze IV
zaluk08
Bake Kujira
Bronze IV
Level 140
God Stats
2W - 4L
1,613 SR
Queue Stats
3W - 5L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
iSoulsツ
Baron Samedi
20
4 / 3 / 0
18,713
936
13,847
16,858
8,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
AgniBakasuraAo KuangHe BoNemesis

VS

Bans
Ah Muzen CabBastetUllrNeithSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
zaluk08
Bake Kujira
20
3 / 4 / 0
18,436
922
12,684
25,559
32,618
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
iSoulsツ
Baron Samedi
4
3
0
1.33
L
Bake Kujira
zaluk08
Bake Kujira
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,847
Damage
12,684
16,858
Taken
25,559
8,487
Mitigated
32,618
4,237
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
iSoulsツ
Baron Samedi
13,847
792
0
4,237
16,858
8,487
651
12,076
4,782
103,749
0
L
Bake Kujira
zaluk08
Bake Kujira
12,684
5,965
0
3,820
25,559
32,618
1,104
14,284
11,275
106,416
10,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,713
Gold Earned
18,436
199
Minions Killed
211
8
Camps Cleared
9
377,262
Distance Traveled
364,150
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,713
936
199
10
8
377,262
2
L
Bake Kujira
18,436
922
211
11
9
364,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role