Player Matchup

Ne Zha
Ne Zha
DaffyTheDuckk
Ne Zha
Level 125
God Stats
6W - 3L
1,771 SR
Queue Stats
44W - 40L
1,578 Elo+
Party 1
Artemis
Artemis
ImFihn
Artemis
Level 68
God Stats
2W - 2L
1,485 SR
Queue Stats
162W - 184L
1,527 Elo+
Party 1
Bakasura
Bakasura
Ryloxus
Bakasura
Level 88
God Stats
13W - 7L
1,614 SR
Queue Stats
81W - 69L
1,582 Elo+
Solo
Hades
Hades
tazorface
Hades
Level 143
God Stats
3W - 1L
1,525 SR
Queue Stats
52W - 63L
1,510 Elo+
Party 1
Hercules
Hercules
xsadmonkey
Hercules
Level 144
God Stats
1W - 1L
1,662 SR
Queue Stats
25W - 23L
1,645 Elo+
Party 1
Team Averages
Level 114
1,611 SR
1,568 Elo+

VS

Team Averages
Level 129
1,549 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
RABlD BEAST
Artemis
Level 157
God Stats
3W - 2L
1,585 SR
Queue Stats
175W - 187L
1,484 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RABlD MONTANA
Kumbhakarna
Level 115
God Stats
11W - 10L
1,615 SR
Queue Stats
99W - 113L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
Senju JS
Ao Kuang
Level 124
God Stats
12W - 13L
1,517 SR
Queue Stats
279W - 366L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
ifyktyk
Baron Samedi
Level 120
God Stats
89W - 89L
1,527 SR
Queue Stats
369W - 322L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
5,694
569
4,753
7,781
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
ImFihn
Artemis
10
2 / 0 / 6
5,759
576
5,634
3,981
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Ryloxus
Bakasura
11
1 / 0 / 0
6,017
602
7,507
11,579
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
tazorface
Hades
10
1 / 2 / 3
5,311
531
2,521
7,736
2,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
xsadmonkey
Hercules
10
5 / 0 / 1
6,309
631
4,369
6,863
5,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 0
5,588
559
5,846
9,693
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
RABlD BEAST
Artemis
8
0 / 5 / 0
4,521
452
3,038
6,617
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
RABlD MONTANA
Kumbhakarna
8
0 / 3 / 0
4,745
475
2,232
8,758
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Senju JS
Ao Kuang
10
2 / 3 / 0
5,109
511
5,414
9,028
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
ifyktyk
Baron Samedi
12
0 / 1 / 2
6,520
652
5,946
4,273
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
3
0
3
4.5
W
Artemis
ImFihn
Artemis
2
0
6
5
L
Artemis
RABlD BEAST
Artemis
0
5
0
0
L
Kumbhakarna
RABlD MONTANA
Kumbhakarna
0
3
0
0
W
Bakasura
Ryloxus
Bakasura
1
0
0
1
L
Ao Kuang
Senju JS
Ao Kuang
2
3
0
0.67
L
Baron Samedi
ifyktyk
Baron Samedi
0
1
2
1
W
Hades
tazorface
Hades
1
2
3
1.25
W
Hercules
xsadmonkey
Hercules
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,784
Damage
22,476
37,940
Taken
38,369
17,909
Mitigated
17,302
19,110
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,846
1,259
0
4,286
9,693
6,419
0
0
8,281
0
39,313
W
4,753
1,100
0
4,808
7,781
2,201
0
2,024
5,645
0
35,936
W
Artemis
ImFihn
Artemis
5,634
1,453
0
893
3,981
1,310
532
1,647
2,334
0
34,134
L
Artemis
RABlD BEAST
Artemis
3,038
669
0
1,478
6,617
1,728
0
0
6,617
0
26,619
L
Kumbhakarna
RABlD MONTANA
Kumbhakarna
2,232
148
0
2,037
8,758
4,665
0
416
8,342
15,114
0
W
Bakasura
Ryloxus
Bakasura
7,507
4,684
0
7,696
11,579
6,820
0
2,219
8,701
0
26,036
L
Ao Kuang
Senju JS
Ao Kuang
5,414
977
0
2,509
9,028
2,660
0
1,086
7,438
32,840
1,189
L
Baron Samedi
ifyktyk
Baron Samedi
5,946
794
0
1,890
4,273
1,830
0
1,019
3,254
52,787
952
W
Hades
tazorface
Hades
2,521
148
75
2,663
7,736
2,232
0
5,606
1,849
25,703
0
W
Hercules
xsadmonkey
Hercules
4,369
1,254
0
2,975
6,863
5,346
0
1,419
5,444
0
27,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
26,483
293
Minions Killed
314
0
Camps Cleared
0
1,010,032
Distance Traveled
1,005,575
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,588
559
75
8
0
193,876
0
W
Ne Zha
5,694
569
64
6
0
231,494
0
W
Artemis
5,759
576
62
6
0
173,386
2
L
Artemis
4,521
452
46
5
0
167,728
0
L
Kumbhakarna
4,745
475
26
3
0
182,017
0
W
Bakasura
6,017
602
82
8
0
196,335
0
L
Ao Kuang
5,109
511
55
6
0
241,065
0
L
Baron Samedi
6,520
652
112
11
0
220,889
0
W
Hades
5,311
531
46
5
0
192,366
0
W
Hercules
6,309
631
39
4
0
216,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role