Player Matchup

Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Albert4toni
Danzaburou
Level 56
God Stats
3W - 6L
1,372 SR
Queue Stats
69W - 108L
1,349 Elo+
Solo
Arachne
Arachne
Andymontesco
Arachne
Level 94
God Stats
25W - 26L
1,487 SR
Queue Stats
524W - 562L
1,438 Elo+
Solo
Xbalanque
Xbalanque
MaabeeRick
Xbalanque
Level 144
God Stats
60W - 55L
1,530 SR
Queue Stats
635W - 598L
1,457 Elo+
Solo
Nu Wa
Nu Wa
MiaYinuo
Nu Wa
Level 103
God Stats
255W - 212L
1,522 SR
Queue Stats
461W - 454L
1,473 Elo+
Solo
Team Averages
Level 101
1,482 SR
1,443 Elo+

VS

Team Averages
Level 80
1,454 SR
1,421 Elo+
Persephone
Persephone
 
Persephone
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Antique_Serpent
Ishtar
Level 165
God Stats
11W - 22L
1,369 SR
Queue Stats
664W - 650L
1,498 Elo+
Solo
Bellona
Bellona
Goldenherbert
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
Killer_Squad693
Kali
Level 146
God Stats
4W - 4L
1,644 SR
Queue Stats
65W - 71L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Lebobineux
Cthulhu
Level 13
God Stats
9W - 17L
1,258 SR
Queue Stats
12W - 28L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 1 / 4
6,139
614
5,059
7,103
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Albert4toni
Danzaburou
9
3 / 1 / 2
5,959
596
4,254
5,577
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Andymontesco
Arachne
10
2 / 4 / 6
6,184
618
4,861
7,735
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
MaabeeRick
Xbalanque
13
7 / 0 / 0
8,089
809
5,229
6,467
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
MiaYinuo
Nu Wa
11
2 / 0 / 3
6,438
644
5,001
4,378
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
2 / 4 / 1
5,451
545
5,319
7,289
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 1 / 0
5,183
518
3,234
5,255
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bellona
9
0 / 4 / 0
4,907
491
2,603
8,477
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 1
5,235
524
2,939
9,771
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
Lebobineux
Cthulhu
8
1 / 5 / 0
5,170
517
3,605
9,150
4,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
6
6
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
4
4
L
Persephone
 
Persephone
2
4
1
0.63
W
Danzaburou
Albert4toni
Danzaburou
3
1
2
4
W
Arachne
Andymontesco
Arachne
2
4
6
1.25
L
1
1
0
1
L
Bellona
0
4
0
0
L
2
3
1
0.83
L
Cthulhu
Lebobineux
Cthulhu
1
5
0
0.2
W
Xbalanque
MaabeeRick
Xbalanque
7
0
0
7
W
Nu Wa
MiaYinuo
Nu Wa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
17,700
31,260
Taken
39,942
10,211
Mitigated
18,233
10,447
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,059
2,533
0
2,302
7,103
2,276
698
1,436
5,667
34,497
1,674
L
Persephone
 
Persephone
5,319
612
0
1,746
7,289
1,957
0
2,208
5,035
39,078
0
W
Danzaburou
Albert4toni
Danzaburou
4,254
1,927
0
1,221
5,577
1,580
214
1,778
3,799
0
20,949
W
Arachne
Andymontesco
Arachne
4,861
3,827
0
1,133
7,735
2,842
0
1,573
6,162
0
28,253
L
3,234
1,603
0
1,310
5,255
1,492
0
1,506
3,749
0
31,241
L
Bellona
2,603
1,032
0
1,303
8,477
6,475
0
1,870
6,607
0
21,170
L
2,939
1,183
0
3,239
9,771
3,636
0
1,942
7,829
0
28,224
L
Cthulhu
Lebobineux
Cthulhu
3,605
382
788
1,641
9,150
4,673
0
2,357
6,793
17,476
1,667
W
Xbalanque
MaabeeRick
Xbalanque
5,229
2,138
0
3,601
6,467
2,177
1,638
1,147
5,320
0
56,532
W
Nu Wa
MiaYinuo
Nu Wa
5,001
1,129
0
2,190
4,378
1,336
144
2,629
1,749
35,860
2,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
25,946
307
Minions Killed
222
0
Camps Cleared
0
952,207
Distance Traveled
958,655
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,139
614
62
6
0
195,352
4
L
Persephone
5,451
545
55
6
0
174,395
1
W
Danzaburou
5,959
596
39
4
0
184,957
0
W
Arachne
6,184
618
46
5
0
189,744
0
L
Ishtar
5,183
518
52
5
0
184,383
6
L
Bellona
4,907
491
34
3
0
190,162
0
L
Kali
5,235
524
49
5
0
183,469
1
L
Cthulhu
5,170
517
32
3
0
226,246
0
W
Xbalanque
8,089
809
102
10
0
185,256
0
W
Nu Wa
6,438
644
58
6
0
196,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role