Player Matchup

Ganesha
Ganesha
GGN Orphan
Ganesha
Level 148
God Stats
14W - 15L
1,514 SR
Queue Stats
345W - 340L
1,439 Elo+
Party 3
Vamana
Vamana
Khaleesi_125
Vamana
Level 83
God Stats
0W - 1L
1,243 SR
Queue Stats
15W - 20L
1,374 Elo+
Party 2
Bastet
Bastet
Shockcore_1559
Bastet
Level 28
God Stats
1W - 1L
1,787 SR
Queue Stats
15W - 14L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
aubjew
Danzaburou
Level 152
God Stats
25W - 21L
1,552 SR
Queue Stats
360W - 350L
1,436 Elo+
Party 3
Vulcan
Vulcan
capomacaille
Vulcan
Level 127
God Stats
187W - 157L
1,542 SR
Queue Stats
401W - 424L
1,381 Elo+
Solo
Team Averages
Level 108
1,528 SR
1,414 Elo+

VS

Team Averages
Level 78
1,623 SR
1,448 Elo+
Shiva
Shiva
Decko101016
Shiva
Level 159
God Stats
23W - 15L
1,626 SR
Queue Stats
469W - 447L
1,444 Elo+
Solo
Neith
Neith
Dylan15dizzy25
Neith
Level 67
God Stats
6W - 6L
1,293 SR
Queue Stats
101W - 113L
1,446 Elo+
Solo
Scylla
Scylla
EatBlunts
Scylla
Level 25
God Stats
3W - 0L
1,695 SR
Queue Stats
30W - 31L
1,447 Elo+
Party 1
Arachne
Arachne
Honestbutter
Arachne
Level 73
God Stats
5W - 2L
1,867 SR
Queue Stats
41W - 43L
1,436 Elo+
Solo
Charon
Charon
X_phatty_X
Charon
Level 66
God Stats
9W - 4L
1,634 SR
Queue Stats
161W - 154L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GGN Orphan
Ganesha
8
0 / 3 / 1
5,025
503
2,451
11,330
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vamana
10
0 / 1 / 1
4,842
484
1,766
5,648
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
5,791
579
4,442
7,344
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
aubjew
Danzaburou
8
0 / 3 / 0
4,637
464
3,614
6,510
1,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
9
1 / 2 / 0
5,584
558
2,601
5,223
1,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,344
634
4,508
6,792
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
2 / 1 / 3
5,980
598
7,056
4,652
1,443
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
EatBlunts
Scylla
12
2 / 0 / 2
6,392
639
5,161
3,906
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Honestbutter
Arachne
9
4 / 1 / 3
5,627
563
5,176
5,985
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
X_phatty_X
Charon
8
1 / 1 / 2
5,477
548
3,327
7,783
4,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
2
1
3
3.5
W
Scylla
EatBlunts
Scylla
2
0
2
3
L
Ganesha
GGN Orphan
Ganesha
0
3
1
0.17
W
Arachne
Honestbutter
Arachne
4
1
3
5.5
L
Vamana
0
1
1
0.5
L
2
1
1
2.5
W
Charon
X_phatty_X
Charon
1
1
2
2
L
Danzaburou
aubjew
Danzaburou
0
3
0
0
L
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
25,228
36,055
Taken
29,118
13,821
Mitigated
12,313
11,245
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,508
801
0
2,710
6,792
3,265
0
0
6,478
0
40,761
W
7,056
2,659
0
1,111
4,652
1,443
0
827
3,825
0
41,477
W
Scylla
EatBlunts
Scylla
5,161
207
0
890
3,906
1,100
51
1,276
2,630
47,494
0
L
Ganesha
GGN Orphan
Ganesha
2,451
157
0
3,113
11,330
5,681
0
2,306
8,924
15,452
836
W
Arachne
Honestbutter
Arachne
5,176
4,318
0
1,264
5,985
1,641
0
1,846
4,139
0
18,447
L
Vamana
1,766
477
0
1,119
5,648
3,245
0
35
5,202
0
21,340
L
4,442
1,404
0
2,912
7,344
1,871
0
1,405
5,739
0
31,475
W
Charon
X_phatty_X
Charon
3,327
977
154
2,133
7,783
4,864
0
1,083
6,700
21,904
0
L
Danzaburou
aubjew
Danzaburou
3,614
815
0
2,617
6,510
1,874
0
1,672
4,798
0
27,310
L
Vulcan
2,601
0
0
1,484
5,223
1,150
0
2,584
2,359
33,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
29,820
238
Minions Killed
315
0
Camps Cleared
0
1,061,778
Distance Traveled
1,029,639
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,344
634
75
8
0
212,249
0
W
Neith
5,980
598
77
8
0
191,549
0
W
Scylla
6,392
639
103
10
0
202,027
0
L
Ganesha
5,025
503
2
0
0
220,476
0
W
Arachne
5,627
563
28
3
0
250,738
0
L
Vamana
4,842
484
35
4
0
184,956
1
L
Bastet
5,791
579
72
7
0
237,293
0
W
Charon
5,477
548
32
3
0
173,076
3
L
Danzaburou
4,637
464
75
8
0
207,240
0
L
Vulcan
5,584
558
54
5
0
211,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role