Player Matchup

Anubis
Anubis
BYDIEGOJR22
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,399 Elo+
Party 2
Izanami
Izanami
Gelo24_
Izanami
Level 68
God Stats
0W - 3L
1,185 SR
Queue Stats
3W - 12L
1,169 Elo+
Party 2
Ymir
Ymir
campomanes01
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,048 Elo+
Party 2
Thor
Thor
dani10coto
Thor
Level 108
God Stats
1W - 1L
1,686 SR
Queue Stats
8W - 10L
1,464 Elo+
Party 2
Bellona
Bellona
iikeergalann
Bellona
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 8L
1,088 Elo+
Party 2
Team Averages
Level 57
1,431 SR
1,234 Elo+

VS

Team Averages
Level 127
1,508 SR
1,468 Elo+
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DarkWorld864
Maui
Level 108
God Stats
2W - 1L
1,746 SR
Queue Stats
237W - 221L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
Enzo_Selfish
Danzaburou
Level 96
God Stats
6W - 6L
1,590 SR
Queue Stats
12W - 10L
1,533 Elo+
Solo
Arachne
Arachne
Ocivilix
Arachne
Level 161
God Stats
2W - 4L
1,185 SR
Queue Stats
110W - 118L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rangerblackgm3
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,519 SR
Queue Stats
97W - 104L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
4 / 6 / 2
6,558
656
5,551
8,486
2,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Gelo24_
Izanami
8
0 / 4 / 0
4,796
480
2,885
5,445
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
4,882
488
633
9,240
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 3 / 1
5,982
598
2,710
8,962
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
iikeergalann
Bellona
9
0 / 5 / 0
4,982
498
710
5,806
2,308

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
5 / 0 / 0
7,781
778
2,460
2,568
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 6
6,333
633
4,811
6,523
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Enzo_Selfish
Danzaburou
10
4 / 0 / 3
6,164
616
5,031
3,851
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Ocivilix
Arachne
11
9 / 4 / 2
6,677
668
7,444
9,124
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
rangerblackgm3
Morgan Le Fay
10
2 / 4 / 4
6,051
605
5,908
6,747
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
8
Kills
22
22
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
0
5
L
Anubis
4
6
2
0.83
W
2
0
6
5
W
Danzaburou
Enzo_Selfish
Danzaburou
4
0
3
5.5
L
Izanami
Gelo24_
Izanami
0
4
0
0
W
Arachne
Ocivilix
Arachne
9
4
2
2.5
L
0
4
0
0
L
4
3
1
1.5
L
Bellona
iikeergalann
Bellona
0
5
0
0
W
Morgan Le Fay
rangerblackgm3
Morgan Le Fay
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,489
Damage
25,654
37,939
Taken
28,813
15,453
Mitigated
10,856
8,057
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,460
492
0
790
2,568
702
132
0
2,568
0
48,680
L
Anubis
5,551
424
0
2,736
8,486
2,942
0
4,760
3,726
28,887
0
W
4,811
754
62
2,544
6,523
4,331
54
251
6,272
18,320
2,391
W
Danzaburou
Enzo_Selfish
Danzaburou
5,031
2,184
0
2,223
3,851
1,100
96
189
3,662
0
30,329
L
Izanami
Gelo24_
Izanami
2,885
1,655
0
938
5,445
1,599
0
2,175
3,270
0
29,624
W
Arachne
Ocivilix
Arachne
7,444
4,734
0
3,788
9,124
2,807
108
1,538
7,586
0
36,296
L
633
129
0
909
9,240
5,758
0
2,290
6,950
13,020
197
L
2,710
518
0
3,344
8,962
2,846
0
1,342
7,620
0
34,471
L
Bellona
iikeergalann
Bellona
710
288
0
130
5,806
2,308
0
0
5,806
0
17,502
W
Morgan Le Fay
rangerblackgm3
Morgan Le Fay
5,908
303
0
813
6,747
1,916
0
4,114
2,633
32,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
33,006
228
Minions Killed
271
0
Camps Cleared
0
975,418
Distance Traveled
996,473
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,781
778
95
10
0
158,622
0
L
Anubis
6,558
656
53
5
0
190,742
0
W
Maui
6,333
633
25
3
0
219,748
0
W
Danzaburou
6,164
616
52
5
0
182,233
2
L
Izanami
4,796
480
70
7
0
158,698
0
W
Arachne
6,677
668
54
5
0
244,097
0
L
Ymir
4,882
488
16
2
0
206,501
0
L
Thor
5,982
598
60
6
0
220,383
0
L
Bellona
4,982
498
29
3
0
199,094
0
W
Morgan Le Fay
6,051
605
45
5
0
191,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role