Player Matchup

Zhong Kui
Zhong Kui
Silver IV
JDaines2002
Zhong Kui
Silver IV
Level 87
God Stats
0W - 1L
1,649 SR
Queue Stats
2W - 5L
1,452 MMR
Party 2
Ymir
Ymir
Silver III
WTC 1R0NS
Ymir
Silver III
Level 84
God Stats
1W - 1L
1,466 SR
Queue Stats
3W - 4L
1,524 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
ket2000
Ne Zha
Silver IV
Level 103
God Stats
0W - 1L
1,688 SR
Queue Stats
3W - 5L
1,512 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,601 SR
1,496 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,505 SR
1,462 MMR
Discordia
Discordia
Platinum IV
Alina66
Discordia
Platinum IV
Level 128
God Stats
36W - 30L
1,644 SR
Queue Stats
125W - 115L
1,557 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
RaduAvram
Cthulhu
Platinum V
Level 109
God Stats
7W - 2L
1,403 SR
Queue Stats
209W - 206L
1,535 MMR
Party 1
Bakasura
Bakasura
Gold IV
Sergiu0714
Bakasura
Gold IV
Level 145
God Stats
2W - 0L
1,469 SR
Queue Stats
80W - 73L
1,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JDaines2002
Zhong Kui
11
0 / 5 / 1
6,821
682
3,097
8,395
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
11
0 / 5 / 2
6,863
686
3,538
11,437
7,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
ket2000
Ne Zha
14
2 / 2 / 0
7,657
766
6,794
8,417
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KuzenboSerqetNoxCerberusBaron Samedi

VS

Bans
FafnirRavanaScyllaArtemisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alina66
Discordia
16
4 / 0 / 7
9,337
934
10,339
4,236
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RaduAvram
Cthulhu
13
1 / 2 / 9
7,897
790
5,042
6,314
4,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bakasura
Sergiu0714
Bakasura
15
7 / 0 / 5
9,501
950
9,630
7,703
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alina66
Discordia
4
0
7
7.5
L
Zhong Kui
JDaines2002
Zhong Kui
0
5
1
0.1
W
Cthulhu
RaduAvram
Cthulhu
1
2
9
2.75
W
Bakasura
Sergiu0714
Bakasura
7
0
5
9.5
L
Ymir
0
5
2
0.2
L
Ne Zha
ket2000
Ne Zha
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
25,011
28,249
Taken
18,253
15,764
Mitigated
12,734
3,764
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alina66
Discordia
10,339
172
0
1,114
4,236
1,313
228
937
3,249
28,750
707
L
Zhong Kui
JDaines2002
Zhong Kui
3,097
265
0
1,722
8,395
4,785
276
5,111
2,280
16,358
0
W
Cthulhu
RaduAvram
Cthulhu
5,042
484
71
983
6,314
4,117
96
1,674
4,498
18,568
0
W
Bakasura
Sergiu0714
Bakasura
9,630
5,569
0
3,288
7,703
7,304
702
3,327
4,139
0
20,076
L
Ymir
3,538
1,224
0
496
11,437
7,036
215
5,353
4,060
10,927
1,466
L
Ne Zha
ket2000
Ne Zha
6,794
1,111
0
1,546
8,417
3,943
0
3,351
3,488
0
36,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,341
Gold Earned
26,735
110
Minions Killed
144
0
Camps Cleared
0
549,280
Distance Traveled
600,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,337
934
65
7
0
187,267
0
L
Zhong Kui
6,821
682
36
4
0
161,906
0
W
Cthulhu
7,897
790
22
2
0
203,308
0
W
Bakasura
9,501
950
57
6
0
210,303
0
L
Ymir
6,863
686
24
2
0
172,852
0
L
Ne Zha
7,657
766
50
5
0
214,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role