Player Matchup

Artio
Artio
DahRizzlyBear
Artio
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 112L
1,600 Elo+
Party 1
Da Ji
Da Ji
YNG_Quan21
Da Ji
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 103L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
jellyfamjam24
Nu Wa
Level 129
God Stats
1W - 4L
1,179 SR
Queue Stats
486W - 493L
1,575 Elo+
Party 1
Team Averages
Level 122
1,393 SR
1,592 Elo+

VS

Team Averages
Level 90
1,321 SR
1,385 Elo+
Janus
Janus
FYO x Swerve
Janus
Level 137
God Stats
0W - 1L
1,284 SR
Queue Stats
30W - 34L
1,476 Elo+
Solo
Anubis
Anubis
GotYa 306
Anubis
Level 88
God Stats
4W - 17L
1,240 SR
Queue Stats
151W - 179L
1,330 Elo+
Party 2
Thor
Thor
OG 2Glocks 306
Thor
Level 45
God Stats
2W - 5L
1,438 SR
Queue Stats
113W - 145L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
8,993
899
5,669
11,554
12,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
13
5 / 2 / 2
8,804
880
8,379
7,040
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 0 / 7
9,346
935
6,196
2,495
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,667
767
3,092
7,066
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
GotYa 306
Anubis
12
0 / 6 / 1
7,220
722
3,500
7,770
2,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 3 / 1
7,203
720
2,871
8,003
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
1
2
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
0
3
1
0.17
L
Anubis
GotYa 306
Anubis
0
6
1
0.08
L
1
3
1
0.5
W
Da Ji
5
2
2
3
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,244
Damage
9,463
21,089
Taken
22,839
16,009
Mitigated
6,080
4,595
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,669
121
283
2,901
11,554
12,494
0
3,358
8,196
14,465
880
L
3,092
92
0
693
7,066
1,592
0
3,517
3,327
34,506
0
L
Anubis
GotYa 306
Anubis
3,500
36
0
981
7,770
2,118
0
5,009
2,489
28,612
0
L
2,871
331
0
696
8,003
2,370
0
2,585
5,207
0
11,552
W
Da Ji
8,379
834
0
433
7,040
2,685
280
2,652
4,388
0
26,032
W
6,196
2,182
0
978
2,495
830
892
1,257
1,238
41,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
22,090
121
Minions Killed
134
0
Camps Cleared
0
589,047
Distance Traveled
521,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,993
899
15
2
0
205,442
0
L
Janus
7,667
767
66
7
0
196,793
0
L
Anubis
7,220
722
45
5
0
148,231
0
L
Thor
7,203
720
23
2
0
175,990
0
W
Da Ji
8,804
880
35
4
0
194,424
0
W
Nu Wa
9,346
935
71
7
0
189,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role