Player Matchup

Olorun
Olorun
Aureth
Olorun
Level 121
God Stats
17W - 15L
1,562 SR
Queue Stats
83W - 79L
1,499 Elo+
Solo
Ravana
Ravana
Chrisxzz_150
Ravana
Level 86
God Stats
2W - 3L
1,188 SR
Queue Stats
16W - 17L
1,393 Elo+
Solo
King Arthur
King Arthur
TadeoMasaki
King Arthur
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,404 Elo+
Party 2
Artemis
Artemis
ismaPro007
Artemis
Level 124
God Stats
3W - 1L
1,750 SR
Queue Stats
48W - 50L
1,459 Elo+
Party 2
Fafnir
Fafnir
tw2nty
Fafnir
Level 85
God Stats
1W - 3L
1,382 SR
Queue Stats
133W - 124L
1,455 Elo+
Solo
Team Averages
Level 105
1,477 SR
1,442 Elo+

VS

Team Averages
Level 102
1,429 SR
1,490 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Demigod2301
Nox
Level 114
God Stats
6W - 7L
1,303 SR
Queue Stats
50W - 45L
1,405 Elo+
Solo
Lancelot
Lancelot
Foxtrot701
Lancelot
Level 99
God Stats
9W - 11L
1,483 SR
Queue Stats
394W - 376L
1,519 Elo+
Solo
Neith
Neith
Lokislover
Neith
Level 109
God Stats
1W - 1L
1,318 SR
Queue Stats
181W - 170L
1,508 Elo+
Party 1
Cerberus
Cerberus
NoxDeray
Cerberus
Level 97
God Stats
6W - 2L
1,544 SR
Queue Stats
149W - 131L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aureth
Olorun
11
1 / 3 / 0
6,393
581
4,090
7,286
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
9
0 / 1 / 1
5,235
476
1,449
5,876
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
TadeoMasaki
King Arthur
11
1 / 1 / 0
6,558
596
3,036
8,217
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
ismaPro007
Artemis
10
3 / 2 / 2
5,968
543
7,370
7,920
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
tw2nty
Fafnir
10
2 / 1 / 2
6,402
582
4,770
11,122
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 3 / 1
5,723
520
8,514
10,672
7,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 2
6,646
604
3,449
4,409
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Foxtrot701
Lancelot
13
5 / 0 / 1
6,909
628
6,091
6,079
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
11
0 / 2 / 2
5,805
528
4,846
7,242
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
NoxDeray
Cerberus
11
0 / 1 / 0
5,386
490
3,345
7,156
5,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
8
8
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
1
0.83
L
Olorun
Aureth
Olorun
1
3
0
0.33
L
Ravana
0
1
1
0.5
W
1
1
2
2
W
Lancelot
Foxtrot701
Lancelot
5
0
1
5.5
W
Neith
0
2
2
0.5
W
Cerberus
NoxDeray
Cerberus
0
1
0
0
L
King Arthur
TadeoMasaki
King Arthur
1
1
0
1
L
Artemis
ismaPro007
Artemis
3
2
2
2
L
Fafnir
tw2nty
Fafnir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
26,245
40,421
Taken
35,558
20,659
Mitigated
19,149
10,627
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,514
950
68
2,840
10,672
7,359
0
2,678
7,994
35,249
2,126
L
Olorun
Aureth
Olorun
4,090
1,379
0
2,923
7,286
2,282
0
1,909
5,377
42,837
3,147
L
Ravana
1,449
247
0
1,619
5,876
2,057
0
1,470
4,406
0
38,173
W
3,449
117
0
649
4,409
1,447
0
2,783
1,626
39,824
1,880
W
Lancelot
Foxtrot701
Lancelot
6,091
929
0
776
6,079
2,761
0
1,249
4,830
0
59,110
W
Neith
4,846
1,275
0
2,010
7,242
2,105
32
2,092
5,150
0
40,476
W
Cerberus
NoxDeray
Cerberus
3,345
74
0
1,768
7,156
5,477
0
0
7,156
33,666
557
L
King Arthur
TadeoMasaki
King Arthur
3,036
373
0
952
8,217
3,632
0
3,283
4,934
0
39,834
L
Artemis
ismaPro007
Artemis
7,370
3,212
0
1,429
7,920
2,322
38
4,320
3,600
0
39,829
L
Fafnir
tw2nty
Fafnir
4,770
1,589
0
3,704
11,122
10,366
0
3,861
7,261
16,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
30,469
301
Minions Killed
418
0
Camps Cleared
0
1,120,970
Distance Traveled
1,133,807
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,723
520
47
4
0
222,148
0
L
Olorun
6,393
581
85
8
0
222,283
1
L
Ravana
5,235
476
63
6
0
251,569
0
W
Nox
6,646
604
99
9
0
215,948
5
W
Lancelot
6,909
628
100
9
0
291,184
0
W
Neith
5,805
528
79
7
0
215,290
0
W
Cerberus
5,386
490
93
8
0
189,237
0
L
King Arthur
6,558
596
61
6
0
223,078
2
L
Artemis
5,968
543
64
6
0
203,315
0
L
Fafnir
6,402
582
28
3
0
220,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role