Player Matchup

Mulan
Mulan
 
Mulan
Level 293
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
A-lan002
Serqet
Level 35
God Stats
2W - 6L
1,436 SR
Queue Stats
10W - 23L
1,355 Elo+
Solo
Poseidon
Poseidon
ShadowStake96
Poseidon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,385 Elo+
Solo
Cupid
Cupid
ashbro321
Cupid
Level 151
God Stats
3W - 3L
1,556 SR
Queue Stats
299W - 290L
1,478 Elo+
Solo
Bacchus
Bacchus
mystic_cerealbox
Bacchus
Level 148
God Stats
7W - 3L
1,767 SR
Queue Stats
213W - 196L
1,475 Elo+
Solo
Team Averages
Level 150
1,552 SR
1,439 Elo+

VS

Team Averages
Level 120
1,550 SR
1,459 Elo+
Khepri
Khepri
 
Khepri
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Bileh54
Zhong Kui
Level 145
God Stats
5W - 4L
1,497 SR
Queue Stats
353W - 355L
1,458 Elo+
Solo
Geb
Geb
Titans2Tuff
Geb
Level 88
God Stats
2W - 2L
1,533 SR
Queue Stats
201W - 175L
1,481 Elo+
Party 1
Skadi
Skadi
TooCold2Touch
Skadi
Level 280
God Stats
12W - 4L
1,704 SR
Queue Stats
510W - 506L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
cloutyluvsyouu
Ao Kuang
Level 22
God Stats
7W - 6L
1,516 SR
Queue Stats
25W - 27L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 2 / 1
6,340
528
4,778
11,930
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
A-lan002
Serqet
11
2 / 0 / 0
6,040
503
2,542
6,457
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
ShadowStake96
Poseidon
11
1 / 2 / 0
6,115
510
3,553
4,775
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
ashbro321
Cupid
12
2 / 2 / 0
6,542
545
4,370
4,012
1,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 2
5,970
498
3,055
7,838
5,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 1 / 1
6,092
508
2,422
5,790
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Bileh54
Zhong Kui
11
1 / 1 / 1
5,762
480
2,671
6,909
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 1
5,062
422
1,124
4,084
2,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 0
7,105
592
7,871
7,700
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
11
2 / 2 / 2
6,083
507
3,897
8,551
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
1
0.25
W
Khepri
 
Khepri
1
1
1
1.5
L
Serqet
A-lan002
Serqet
2
0
0
2
W
Zhong Kui
Bileh54
Zhong Kui
1
1
1
1.5
L
Poseidon
ShadowStake96
Poseidon
1
2
0
0.5
W
0
0
1
0.5
W
2
1
0
2
L
Cupid
ashbro321
Cupid
2
2
0
1
W
Ao Kuang
2
2
2
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,298
Damage
17,985
35,012
Taken
33,034
17,475
Mitigated
14,314
10,112
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,778
907
0
3,154
11,930
6,515
0
944
10,986
0
39,819
W
Khepri
 
Khepri
2,422
224
0
673
5,790
2,608
0
3,728
2,062
28,631
0
L
Serqet
A-lan002
Serqet
2,542
393
0
376
6,457
2,587
0
1,163
5,294
0
40,542
W
Zhong Kui
Bileh54
Zhong Kui
2,671
194
0
4,661
6,909
4,345
10
653
6,256
29,443
5,083
L
Poseidon
ShadowStake96
Poseidon
3,553
815
0
1,039
4,775
1,264
0
2,465
2,040
37,376
0
W
1,124
117
0
993
4,084
2,375
0
1,316
2,544
13,995
0
W
7,871
1,636
0
2,811
7,700
2,382
26
0
7,460
0
50,192
L
Cupid
ashbro321
Cupid
4,370
2,573
252
565
4,012
1,328
0
2,524
1,488
0
48,851
W
Ao Kuang
3,897
1,184
0
1,427
8,551
2,604
0
911
7,478
27,292
8,734
L
3,055
383
1,177
3,549
7,838
5,781
0
2,451
5,276
21,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
30,104
333
Minions Killed
295
0
Camps Cleared
0
1,157,319
Distance Traveled
1,117,892
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,340
528
64
5
0
187,259
3
W
Khepri
6,092
508
74
6
0
239,043
0
L
Serqet
6,040
503
69
6
0
296,676
0
W
Zhong Kui
5,762
480
59
5
0
232,274
0
L
Poseidon
6,115
510
75
6
0
203,488
1
W
Geb
5,062
422
15
1
0
156,027
0
W
Skadi
7,105
592
87
7
0
226,712
0
L
Cupid
6,542
545
94
8
0
223,295
0
W
Ao Kuang
6,083
507
60
5
0
263,836
0
L
Bacchus
5,970
498
31
3
0
246,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role