Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 303
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Capjpv
Charon
Level 42
God Stats
1W - 6L
1,500 SR
Queue Stats
8W - 19L
1,420 Elo+
Solo
Cernunnos
Cernunnos
NagiShinoa
Cernunnos
Level 168
God Stats
2W - 2L
1,447 SR
Queue Stats
286W - 261L
1,475 Elo+
Solo
Khepri
Khepri
Skadihottie
Khepri
Level 80
God Stats
1W - 0L
1,565 SR
Queue Stats
10W - 1L
1,785 Elo+
Solo
Janus
Janus
retszu
Janus
Level 105
God Stats
3W - 7L
1,515 SR
Queue Stats
275W - 266L
1,509 Elo+
Solo
Team Averages
Level 140
1,506 SR
1,538 Elo+

VS

Team Averages
Level 113
1,651 SR
1,489 Elo+
Poseidon
Poseidon
changethename20
Poseidon
Level 127
God Stats
1W - 1L
1,785 SR
Queue Stats
47W - 43L
1,526 Elo+
Party 1
Sobek
Sobek
hydekel
Sobek
Level 142
God Stats
11W - 10L
1,585 SR
Queue Stats
371W - 377L
1,486 Elo+
Solo
Chaac
Chaac
jackjoemom
Chaac
Level 103
God Stats
2W - 1L
1,824 SR
Queue Stats
8W - 10L
1,511 Elo+
Solo
Medusa
Medusa
smitegoon0417
Medusa
Level 37
God Stats
3W - 3L
1,623 SR
Queue Stats
131W - 121L
1,483 Elo+
Party 1
Ravana
Ravana
wyd_stepbro699
Ravana
Level 157
God Stats
13W - 19L
1,438 SR
Queue Stats
1,096W - 1,083L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 0
6,386
639
5,907
8,341
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon
Capjpv
Charon
9
0 / 1 / 3
4,849
485
3,392
4,111
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NagiShinoa
Cernunnos
10
3 / 2 / 0
5,676
568
4,449
5,280
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
11
6 / 2 / 4
6,457
646
5,439
8,145
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
retszu
Janus
11
3 / 0 / 6
6,403
640
5,312
4,256
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
2 / 5 / 0
5,688
569
3,732
5,585
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
hydekel
Sobek
7
0 / 2 / 2
4,971
497
1,775
8,283
5,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
8
0 / 3 / 0
4,511
451
2,772
8,387
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 2 / 0
6,042
604
5,296
6,814
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 0
5,471
547
3,093
7,987
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
0
2
W
Charon
Capjpv
Charon
0
1
3
1.5
W
Cernunnos
NagiShinoa
Cernunnos
3
2
0
1.5
W
Khepri
6
2
4
4
L
Poseidon
2
5
0
0.4
L
Sobek
hydekel
Sobek
0
2
2
0.5
L
Chaac
0
3
0
0
W
Janus
retszu
Janus
3
0
6
6
L
3
2
0
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
16,668
30,133
Taken
37,056
12,334
Mitigated
16,957
8,864
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,907
1,041
0
2,647
8,341
4,624
0
448
7,893
0
43,870
W
Charon
Capjpv
Charon
3,392
830
48
683
4,111
1,456
0
476
3,635
18,069
0
W
Cernunnos
NagiShinoa
Cernunnos
4,449
1,861
0
2,507
5,280
1,601
0
557
4,723
0
40,991
W
Khepri
5,439
1,047
0
2,166
8,145
3,332
0
2,179
5,966
38,024
3,076
L
Poseidon
3,732
546
0
591
5,585
1,429
0
4,186
1,117
34,633
0
L
Sobek
hydekel
Sobek
1,775
65
0
2,843
8,283
5,787
0
2,252
5,959
16,134
92
L
Chaac
2,772
688
0
4,658
8,387
3,553
0
3,770
4,445
0
28,984
W
Janus
retszu
Janus
5,312
630
0
813
4,256
1,321
0
1,821
2,435
35,927
0
L
5,296
2,239
0
2,037
6,814
2,203
0
2,578
4,236
0
46,318
L
3,093
774
0
1,967
7,987
3,985
0
120
7,867
0
38,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
26,683
319
Minions Killed
309
0
Camps Cleared
0
1,020,130
Distance Traveled
979,797
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,386
639
77
8
0
190,838
0
W
Charon
4,849
485
27
3
0
188,820
0
W
Cernunnos
5,676
568
84
8
0
180,261
1
W
Khepri
6,457
646
68
7
0
251,414
0
L
Poseidon
5,688
569
66
7
0
184,041
0
L
Sobek
4,971
497
24
2
0
200,061
0
L
Chaac
4,511
451
54
5
0
204,053
0
W
Janus
6,403
640
63
6
0
208,797
4
L
Medusa
6,042
604
85
9
0
206,484
0
L
Ravana
5,471
547
80
8
0
185,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role