Player Matchup

Ymir
Ymir
Aluandorn
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,373 Elo+
Solo
Agni
Agni
FirstRONIN
Agni
Level 126
God Stats
1W - 2L
1,424 SR
Queue Stats
45W - 57L
1,519 Elo+
Party 2
Ix Chel
Ix Chel
SlavicPagan6964
Ix Chel
Level 78
God Stats
3W - 14L
1,169 SR
Queue Stats
448W - 450L
1,500 Elo+
Party 2
Fafnir
Fafnir
gabrielpahop
Fafnir
Level 135
God Stats
0W - 3L
1,206 SR
Queue Stats
151W - 166L
1,568 Elo+
Solo
Baba Yaga
Baba Yaga
lysy27
Baba Yaga
Level 85
God Stats
17W - 8L
1,708 SR
Queue Stats
369W - 335L
1,522 Elo+
Party 2
Team Averages
Level 90
1,401 SR
1,496 Elo+

VS

Team Averages
Level 139
1,531 SR
1,521 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Hirashima
Cerberus
Level 172
God Stats
1W - 0L
1,348 SR
Queue Stats
22W - 4L
1,708 Elo+
Party 1
Terra
Terra
Sbs-hazem-Syr
Terra
Level 131
God Stats
7W - 0L
2,010 SR
Queue Stats
432W - 423L
1,461 Elo+
Solo
Ishtar
Ishtar
Twister1290
Ishtar
Level 108
God Stats
4W - 6L
1,269 SR
Queue Stats
478W - 461L
1,505 Elo+
Solo
Arachne
Arachne
Рейноp
Arachne
Level 164
God Stats
2W - 1L
1,530 SR
Queue Stats
268W - 250L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 7 / 3
6,763
676
4,090
15,479
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 7 / 4
7,384
738
9,971
10,411
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 6 / 3
6,314
631
2,302
8,468
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
2 / 6 / 3
7,684
768
6,870
13,603
13,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
lysy27
Baba Yaga
15
4 / 5 / 4
8,551
855
11,233
9,891
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
10 / 1 / 14
10,230
1,023
18,131
9,653
3,940
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
Hirashima
Cerberus
15
7 / 2 / 17
9,021
902
11,436
11,567
9,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
5 / 1 / 14
9,860
986
3,965
12,499
10,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ishtar
14
2 / 3 / 16
8,401
840
9,015
7,996
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
Рейноp
Arachne
15
7 / 2 / 14
8,745
875
11,149
11,409
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
8
Kills
31
31
Deaths
9
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
14
17
L
Ymir
0
7
3
0.21
L
2
7
4
0.57
W
Cerberus
Hirashima
Cerberus
7
2
17
7.75
W
5
1
14
12
L
0
6
3
0.25
W
Ishtar
2
3
16
3.33
L
Fafnir
2
6
3
0.58
L
Baba Yaga
lysy27
Baba Yaga
4
5
4
1.2
W
Arachne
Рейноp
Arachne
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
53,696
57,852
Taken
53,124
40,200
Mitigated
36,139
10,135
Healing
28,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,131
6,468
126
4,511
9,653
3,940
480
6,095
3,465
37,003
815
L
Ymir
4,090
410
220
1,112
15,479
14,142
0
9,082
6,001
7,077
0
L
9,971
1,085
312
816
10,411
3,959
0
6,184
3,965
19,028
459
W
Cerberus
Hirashima
Cerberus
11,436
627
1,916
4,882
11,567
9,292
0
7,589
3,862
14,500
516
W
3,965
556
2,890
4,752
12,499
10,491
0
7,618
4,881
9,674
0
L
2,302
467
2,394
686
8,468
3,604
0
3,991
4,375
9,850
0
W
Ishtar
9,015
5,157
1,117
1,658
7,996
2,859
0
3,824
4,053
0
23,398
L
Fafnir
6,870
2,340
286
2,992
13,603
13,944
0
5,870
7,155
11,449
740
L
Baba Yaga
lysy27
Baba Yaga
11,233
745
184
1,133
9,891
4,551
0
6,903
2,489
24,637
0
W
Arachne
Рейноp
Arachne
11,149
5,891
1,408
5,495
11,409
9,557
0
8,085
3,045
0
13,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
46,257
106
Minions Killed
111
0
Camps Cleared
0
850,405
Distance Traveled
895,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,230
1,023
44
4
0
183,934
0
L
Ymir
6,763
676
13
1
0
159,822
0
L
Agni
7,384
738
27
3
0
167,651
0
W
Cerberus
9,021
902
15
2
0
192,110
0
W
Terra
9,860
986
10
1
0
179,824
0
L
Ix Chel
6,314
631
24
2
0
171,370
0
W
Ishtar
8,401
840
34
3
0
160,652
0
L
Fafnir
7,684
768
13
1
0
172,564
0
L
Baba Yaga
8,551
855
29
3
0
178,998
0
W
Arachne
8,745
875
8
1
0
178,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role