Player Matchup

Danzaburou
Danzaburou
CBA Livrenub
Danzaburou
Level 115
God Stats
7W - 12L
1,353 SR
Queue Stats
596W - 596L
1,427 Elo+
Party 2
King Arthur
King Arthur
Ntrax02
King Arthur
Level 139
God Stats
3W - 3L
1,419 SR
Queue Stats
29W - 36L
1,471 Elo+
Solo
Loki
Loki
Numero100
Loki
Level 98
God Stats
50W - 28L
1,613 SR
Queue Stats
231W - 197L
1,512 Elo+
Solo
Discordia
Discordia
Queburs2
Discordia
Level 148
God Stats
61W - 44L
1,585 SR
Queue Stats
401W - 369L
1,516 Elo+
Solo
Ra
Ra
Skyonestein GGS
Ra
Level 22
God Stats
2W - 2L
1,261 SR
Queue Stats
120W - 140L
1,392 Elo+
Party 2
Team Averages
Level 104
1,446 SR
1,464 Elo+

VS

Team Averages
Level 122
1,571 SR
1,487 Elo+
Scylla
Scylla
ChefNutz
Scylla
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,596 Elo+
Party 1
Jing Wei
Jing Wei
MrDUP
Jing Wei
Level 253
God Stats
27W - 25L
1,516 SR
Queue Stats
707W - 697L
1,516 Elo+
Solo
Surtr
Surtr
PoseidonSupport
Surtr
Level 140
God Stats
2W - 1L
1,614 SR
Queue Stats
230W - 205L
1,541 Elo+
Solo
Thanatos
Thanatos
TheGlubster
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,187 Elo+
Party 1
Geb
Geb
TrulySushi
Geb
Level 34
God Stats
1W - 1L
1,725 SR
Queue Stats
16W - 14L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CBA Livrenub
Danzaburou
13
2 / 0 / 2
7,089
506
6,871
7,458
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Ntrax02
King Arthur
13
1 / 1 / 2
7,892
564
12,468
14,731
11,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
14
5 / 0 / 3
8,016
573
7,219
8,849
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Queburs2
Discordia
14
2 / 1 / 2
8,240
589
8,487
4,393
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 1
6,514
465
3,386
4,218
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChefNutz
Scylla
13
0 / 0 / 1
7,457
533
2,420
7,049
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jing Wei
MrDUP
Jing Wei
11
0 / 4 / 0
6,157
440
5,497
8,555
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 2 / 0
7,866
562
11,226
18,980
10,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
TheGlubster
Thanatos
10
1 / 4 / 0
5,886
420
2,165
9,818
3,596
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,823
416
2,780
9,882
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CBA Livrenub
Danzaburou
2
0
2
3
L
Scylla
ChefNutz
Scylla
0
0
1
0.5
L
Jing Wei
MrDUP
Jing Wei
0
4
0
0
W
King Arthur
Ntrax02
King Arthur
1
1
2
2
W
Loki
5
0
3
6.5
L
1
2
0
0.5
W
Discordia
Queburs2
Discordia
2
1
2
3
W
1
0
1
1.5
L
Thanatos
TheGlubster
Thanatos
1
4
0
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,431
Damage
24,088
39,649
Taken
54,284
20,191
Mitigated
25,185
18,914
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CBA Livrenub
Danzaburou
6,871
1,965
0
4,399
7,458
2,758
455
1,501
5,957
0
42,585
L
Scylla
ChefNutz
Scylla
2,420
211
0
3,203
7,049
1,821
0
5,610
1,439
60,668
0
L
Jing Wei
MrDUP
Jing Wei
5,497
3,583
0
2,781
8,555
2,496
0
1,854
6,701
0
49,414
W
King Arthur
Ntrax02
King Arthur
12,468
1,884
0
3,957
14,731
11,862
0
787
13,944
0
70,833
W
Loki
7,219
2,676
0
6,020
8,849
2,864
0
1,052
7,797
0
67,901
L
11,226
4,823
0
9,415
18,980
10,488
0
0
18,980
1,589
61,108
W
Discordia
Queburs2
Discordia
8,487
159
0
654
4,393
1,236
0
1,753
2,640
65,983
1,431
W
3,386
51
900
2,984
4,218
1,471
134
894
3,324
45,874
426
L
Thanatos
TheGlubster
Thanatos
2,165
683
0
4,225
9,818
3,596
0
74
9,744
0
39,795
L
2,780
33
0
1,779
9,882
6,784
0
4,035
5,764
21,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
33,189
530
Minions Killed
433
0
Camps Cleared
0
1,448,091
Distance Traveled
1,309,472
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,089
506
79
6
0
268,204
2
L
Scylla
7,457
533
126
9
0
259,897
3
L
Jing Wei
6,157
440
115
8
0
235,938
0
W
King Arthur
7,892
564
144
10
0
283,312
3
W
Loki
8,016
573
106
8
0
320,807
4
L
Surtr
7,866
562
110
8
0
243,787
1
W
Discordia
8,240
589
126
9
0
281,332
0
W
Ra
6,514
465
75
5
0
294,436
6
L
Thanatos
5,886
420
61
4
0
276,000
6
L
Geb
5,823
416
21
2
0
293,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role