Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cαrry
Hercules
Level 157
God Stats
2W - 0L
1,755 SR
Queue Stats
224W - 110L
1,705 Elo+
Party 2
Thoth
Thoth
SensaiRick
Thoth
Level 27
God Stats
10W - 3L
1,763 SR
Queue Stats
91W - 36L
1,753 Elo+
Party 2
Team Averages
Level 97
1,673 SR
1,653 Elo+

VS

Team Averages
Level 43
1,487 SR
1,403 Elo+
Hercules
Hercules
Flipz US
Hercules
Level 46
God Stats
83W - 78L
1,532 SR
Queue Stats
87W - 90L
1,421 Elo+
Party 1
Loki
Loki
Michael HQ
Loki
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 82L
1,404 Elo+
Party 1
Anubis
Anubis
UninstallPlz628
Anubis
Level 37
God Stats
15W - 24L
1,430 SR
Queue Stats
23W - 33L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 3 / 10
6,805
851
1,468
5,390
1,841
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
Cαrry
Hercules
13
6 / 2 / 8
8,000
1,000
6,256
7,856
6,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
15
10 / 0 / 4
9,043
1,130
8,516
1,705
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flipz US
Hercules
10
1 / 5 / 0
5,954
744
2,149
7,629
3,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 6 / 0
6,751
844
1,639
6,335
1,308
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 5 / 1
5,301
663
331
4,373
839
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
4
5
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
3
10
1.67
W
Hercules
Cαrry
Hercules
6
2
8
5
L
Hercules
Flipz US
Hercules
1
5
0
0.2
L
3
6
0
0.5
W
Thoth
10
0
4
12
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
4,119
14,951
Taken
18,337
8,984
Mitigated
6,118
2,617
Healing
1,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,468
1,152
0
231
5,390
1,841
891
21
5,369
0
7,444
W
Hercules
Cαrry
Hercules
6,256
806
0
1,886
7,856
6,675
543
60
7,151
0
14,319
L
Hercules
Flipz US
Hercules
2,149
315
0
954
7,629
3,971
0
2,941
4,210
0
13,420
L
1,639
207
0
52
6,335
1,308
0
2,987
2,983
0
6,409
W
Thoth
8,516
404
0
500
1,705
468
1,456
330
1,375
33,410
545
L
331
40
0
66
4,373
839
0
1,461
2,754
437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,848
Gold Earned
18,006
93
Minions Killed
30
0
Camps Cleared
0
504,012
Distance Traveled
324,083
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,805
851
11
1
0
185,375
0
W
Hercules
8,000
1,000
11
1
0
145,267
0
L
Hercules
5,954
744
18
2
0
107,372
1
L
Loki
6,751
844
12
2
0
117,508
1
W
Thoth
9,043
1,130
71
9
0
173,370
0
L
Anubis
5,301
663
0
0
0
99,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role