Player Matchup

Cerberus
Cerberus
Mathej
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,252 Elo+
Solo
Loki
Loki
NitroSami
Loki
Level 129
God Stats
0W - 2L
1,696 SR
Queue Stats
164W - 138L
1,574 Elo+
Party 1
Atlas
Atlas
Poppolo
Atlas
Level 166
God Stats
11W - 12L
1,504 SR
Queue Stats
297W - 290L
1,538 Elo+
Solo
Jing Wei
Jing Wei
ur_Amer
Jing Wei
Level 154
God Stats
2W - 1L
1,816 SR
Queue Stats
76W - 85L
1,547 Elo+
Party 1
Ra
Ra
urrosala
Ra
Level 158
God Stats
6W - 2L
1,857 SR
Queue Stats
108W - 100L
1,570 Elo+
Party 1
Team Averages
Level 130
1,675 SR
1,496 Elo+

VS

Team Averages
Level 106
1,457 SR
1,485 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BrooskiTrickster
Thoth
Level 41
God Stats
1W - 1L
1,215 SR
Queue Stats
14W - 28L
1,417 Elo+
Solo
Camazotz
Camazotz
Lumafluffi
Camazotz
Level 106
God Stats
4W - 2L
1,490 SR
Queue Stats
406W - 383L
1,486 Elo+
Solo
Atlas
Atlas
schirmi07
Atlas
Level 107
God Stats
2W - 0L
1,581 SR
Queue Stats
86W - 73L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mathej
Cerberus
9
0 / 4 / 1
5,037
458
4,091
12,671
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Loki
13
5 / 3 / 1
6,904
628
6,775
10,548
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Poppolo
Atlas
11
3 / 0 / 0
6,124
557
5,655
9,635
5,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
ur_Amer
Jing Wei
1
0 / 0 / 0
2,193
199
0
0
0
10
2 / 4 / 5
6,245
568
7,474
7,642
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 0 / 3
7,290
663
7,102
5,096
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
 
Aphrodite
10
0 / 1 / 8
5,741
522
3,027
6,898
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 5 / 2
6,411
583
3,836
6,811
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Lumafluffi
Camazotz
12
3 / 1 / 4
6,622
602
10,315
11,714
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
schirmi07
Atlas
11
0 / 3 / 0
6,315
574
3,284
7,533
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
10
11
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
3
4.5
W
Aphrodite
 
Aphrodite
0
1
8
4
W
4
5
2
1
W
Camazotz
Lumafluffi
Camazotz
3
1
4
5
L
Cerberus
Mathej
Cerberus
0
4
1
0.13
L
Loki
5
3
1
1.83
L
Atlas
Poppolo
Atlas
3
0
0
3
W
Atlas
schirmi07
Atlas
0
3
0
0
L
Jing Wei
ur_Amer
Jing Wei
0
0
0
0
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,995
Damage
27,564
40,496
Taken
38,052
18,628
Mitigated
14,737
12,582
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,102
3,446
0
2,714
5,096
1,687
327
1,794
3,228
0
60,119
W
Aphrodite
 
Aphrodite
3,027
676
2,888
4,031
6,898
4,538
0
3,774
2,774
19,563
539
W
3,836
445
0
916
6,811
1,650
0
1,846
4,728
39,390
0
W
Camazotz
Lumafluffi
Camazotz
10,315
2,538
0
5,193
11,714
3,971
0
4,820
6,388
0
48,512
L
Cerberus
Mathej
Cerberus
4,091
278
0
3,757
12,671
7,335
0
4,138
8,530
16,644
2,410
L
Loki
6,775
1,514
0
4,913
10,548
3,480
0
797
9,748
0
51,911
L
Atlas
Poppolo
Atlas
5,655
1,583
0
2,496
9,635
5,470
0
2,097
7,314
36,721
1,267
W
Atlas
schirmi07
Atlas
3,284
1,175
0
858
7,533
2,891
0
3,489
4,004
33,698
1,390
L
Jing Wei
ur_Amer
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
7,474
275
344
1,072
7,642
2,343
0
2,549
5,037
36,128
29

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
32,379
256
Minions Killed
345
0
Camps Cleared
0
938,411
Distance Traveled
1,217,112
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,290
663
109
10
0
240,648
4
W
Aphrodite
5,741
522
37
3
0
214,460
3
W
Thoth
6,411
583
52
5
0
238,315
0
W
Camazotz
6,622
602
72
7
0
275,922
0
L
Cerberus
5,037
458
46
4
0
212,014
0
L
Loki
6,904
628
96
9
0
272,832
0
L
Atlas
6,124
557
49
4
0
223,912
0
W
Atlas
6,315
574
75
7
0
247,767
0
L
Jing Wei
2,193
199
0
0
0
0
0
L
Ra
6,245
568
65
6
0
229,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role