Player Matchup

Xing Tian
Xing Tian
Grandmaster
Dulzdude
Xing Tian
Grandmaster
Level 161
God Stats
7W - 2L
1,643 SR
Queue Stats
195W - 87L
3,151 MMR
Party 1
Hou Yi
Hou Yi
Masters
PaCroX
Hou Yi
Masters
Level 210
God Stats
16W - 8L
1,768 SR
Queue Stats
64W - 39L
2,957 MMR
Solo
Discordia
Discordia
Masters
Ѕcyllа
Discordia
Masters
Level 208
God Stats
29W - 31L
1,659 SR
Queue Stats
633W - 377L
2,582 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 193
1,690 SR
2,897 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 179
1,656 SR
2,147 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Masters
Aerialtrees
Sobek
Masters
Level 142
God Stats
13W - 10L
1,728 SR
Queue Stats
408W - 242L
2,488 MMR
Party 2
Cthulhu
Cthulhu
Masters
нaus
Cthulhu
Masters
Level 238
God Stats
22W - 14L
1,741 SR
Queue Stats
414W - 298L
2,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dulzdude
Xing Tian
16
0 / 2 / 9
9,772
752
5,644
14,223
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
PaCroX
Hou Yi
19
6 / 0 / 3
11,813
909
16,073
9,464
4,149
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Discordia
Ѕcyllа
Discordia
18
3 / 0 / 6
11,447
881
11,421
6,499
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
SerqetCabrakanXbalanqueScyllaCerberus

VS

Bans
CharybdisHachimanAmaterasuChironOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
0 / 2 / 2
9,296
715
8,727
9,218
4,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 1
8,645
665
2,714
13,172
15,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
нaus
Cthulhu
16
2 / 3 / 0
9,363
720
7,206
14,731
14,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
2
0.5
L
0
4
1
0.13
W
Xing Tian
Dulzdude
Xing Tian
0
2
9
2.25
W
Hou Yi
PaCroX
Hou Yi
6
0
3
7.5
W
Discordia
Ѕcyllа
Discordia
3
0
6
6
L
Cthulhu
нaus
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,138
Damage
18,647
30,186
Taken
37,121
21,605
Mitigated
34,187
8,069
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,727
5,249
0
3,190
9,218
4,107
0
4,931
4,054
0
41,333
L
2,714
274
0
3,325
13,172
15,666
0
5,667
6,979
13,823
0
W
Xing Tian
Dulzdude
Xing Tian
5,644
353
0
3,233
14,223
14,863
288
3,527
10,696
18,012
669
W
Hou Yi
PaCroX
Hou Yi
16,073
9,159
0
3,566
9,464
4,149
2,289
3,783
5,681
0
56,838
W
Discordia
Ѕcyllа
Discordia
11,421
468
0
1,270
6,499
2,593
1,019
2,613
3,886
63,160
328
L
Cthulhu
нaus
Cthulhu
7,206
228
197
2,977
14,731
14,414
0
4,935
9,173
31,594
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
27,304
203
Minions Killed
154
0
Camps Cleared
0
745,217
Distance Traveled
768,686
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,296
715
90
7
0
247,679
0
L
Sobek
8,645
665
20
2
0
246,683
1
W
Xing Tian
9,772
752
15
1
0
263,979
2
W
Hou Yi
11,813
909
86
7
0
251,226
2
W
Discordia
11,447
881
102
8
0
230,012
0
L
Cthulhu
9,363
720
44
3
0
274,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role