Player Matchup

Cu Chulainn
Cu Chulainn
Icon2414
Cu Chulainn
Level 122
God Stats
3W - 1L
1,903 SR
Queue Stats
156W - 175L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
TheWizWolf
Sun Wukong
Level 159
God Stats
10W - 4L
1,789 SR
Queue Stats
352W - 299L
1,577 Elo+
Solo
Hel
Hel
XK1ngxKarnageX
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,626 Elo+
Solo
Freya
Freya
sackuragui23
Freya
Level 127
God Stats
0W - 2L
1,327 SR
Queue Stats
63W - 70L
1,458 Elo+
Solo
Nox
Nox
xSNx Revan
Nox
Level 130
God Stats
0W - 2L
1,313 SR
Queue Stats
223W - 235L
1,495 Elo+
Solo
Team Averages
Level 132
1,566 SR
1,526 Elo+

VS

Team Averages
Level 133
1,436 SR
1,552 Elo+
Ishtar
Ishtar
CamSlam23
Ishtar
Level 104
God Stats
1W - 0L
1,306 SR
Queue Stats
6W - 1L
1,711 Elo+
Party 1
Kukulkan
Kukulkan
KING LEO3602
Kukulkan
Level 146
God Stats
1W - 0L
1,589 SR
Queue Stats
107W - 125L
1,525 Elo+
Solo
Hel
Hel
Nachtem
Hel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,510 Elo+
Solo
Cerberus
Cerberus
PATRICKSTARmini
Cerberus
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 4L
1,564 Elo+
Party 1
Bacchus
Bacchus
v01H4tsuneMiku
Bacchus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Icon2414
Cu Chulainn
14
0 / 4 / 5
7,975
665
13,108
18,130
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
TheWizWolf
Sun Wukong
17
4 / 2 / 3
9,286
774
18,358
14,730
16,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 4 / 3
7,246
604
2,991
11,174
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 3
7,335
611
8,134
11,109
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 3
9,799
817
6,567
8,344
3,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CamSlam23
Ishtar
17
3 / 1 / 13
9,520
793
12,660
7,737
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
KING LEO3602
Kukulkan
16
4 / 1 / 10
9,238
770
11,618
8,198
4,478
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
15
1 / 3 / 14
8,776
731
10,141
14,671
6,907
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
16
8 / 2 / 8
10,343
862
13,945
18,049
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
3 / 1 / 12
9,473
789
7,274
12,517
16,913
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
7
Kills
19
19
Deaths
8
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ishtar
CamSlam23
Ishtar
3
1
13
9.5
L
Cu Chulainn
Icon2414
Cu Chulainn
0
4
5
0.63
W
Kukulkan
KING LEO3602
Kukulkan
4
1
10
9
W
Hel
1
3
14
2.67
W
Cerberus
8
2
8
6
L
Sun Wukong
TheWizWolf
Sun Wukong
4
2
3
2.75
L
0
4
3
0.38
L
0
5
3
0.3
W
3
1
12
9
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,158
Damage
55,638
63,487
Taken
61,172
38,798
Mitigated
47,877
25,305
Healing
37,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
CamSlam23
Ishtar
12,660
6,152
425
1,400
7,737
3,720
1,505
3,386
4,230
0
32,195
L
Cu Chulainn
Icon2414
Cu Chulainn
13,108
1,695
0
4,644
18,130
11,117
0
9,542
8,588
0
19,811
W
Kukulkan
KING LEO3602
Kukulkan
11,618
788
1,141
960
8,198
4,478
327
1,172
6,778
29,813
158
W
Hel
10,141
650
10,776
9,209
14,671
6,907
74
3,049
11,436
19,139
0
W
Cerberus
13,945
451
1,141
7,652
18,049
15,859
123
6,453
11,175
24,556
828
L
Sun Wukong
TheWizWolf
Sun Wukong
18,358
2,230
954
5,519
14,730
16,548
0
8,194
6,536
0
37,046
L
2,991
249
6,941
4,021
11,174
4,082
0
8,945
2,229
9,208
0
L
8,134
2,652
414
1,264
11,109
3,885
0
8,651
2,458
16,069
0
W
7,274
482
1,350
3,724
12,517
16,913
289
3,632
8,573
9,474
1,698
L
6,567
293
1,040
508
8,344
3,166
0
6,435
1,909
19,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,641
Gold Earned
47,350
123
Minions Killed
152
0
Camps Cleared
0
1,116,094
Distance Traveled
1,097,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,520
793
49
4
0
173,934
0
L
Cu Chulainn
7,975
665
19
2
0
223,392
0
W
Kukulkan
9,238
770
44
4
0
224,809
0
W
Hel
8,776
731
21
2
0
221,007
0
W
Cerberus
10,343
862
29
2
0
245,287
0
L
Sun Wukong
9,286
774
23
2
0
257,153
0
L
Hel
7,246
604
19
2
0
213,205
0
L
Freya
7,335
611
17
1
0
188,339
0
W
Bacchus
9,473
789
9
1
0
232,319
0
L
Nox
9,799
817
45
4
0
234,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role