Player Matchup

Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Bilboseto
Sobek
Level 137
God Stats
4W - 2L
1,787 SR
Queue Stats
58W - 56L
1,541 Elo+
Party 3
Izanami
Izanami
Niculitcha
Izanami
Level 26
God Stats
18W - 11L
1,627 SR
Queue Stats
26W - 26L
1,524 Elo+
Party 3
Baron Samedi
Baron Samedi
Possebon
Baron Samedi
Level 157
God Stats
5W - 7L
1,392 SR
Queue Stats
118W - 117L
1,451 Elo+
Solo
Thor
Thor
joelbacusa
Thor
Level 152
God Stats
4W - 0L
1,603 SR
Queue Stats
101W - 99L
1,512 Elo+
Party 2
Team Averages
Level 119
1,582 SR
1,505 Elo+

VS

Team Averages
Level 147
1,539 SR
1,495 Elo+
Apollo
Apollo
Dariuzbd
Apollo
Level 158
God Stats
11W - 7L
1,569 SR
Queue Stats
281W - 293L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Gun5NRos3s
Kukulkan
Level 158
God Stats
8W - 1L
1,798 SR
Queue Stats
279W - 273L
1,497 Elo+
Party 1
He Bo
He Bo
MUG3NSC
He Bo
Level 210
God Stats
12W - 7L
1,493 SR
Queue Stats
340W - 347L
1,503 Elo+
Party 1
Mulan
Mulan
Tomy-geniox
Mulan
Level 107
God Stats
28W - 31L
1,494 SR
Queue Stats
583W - 566L
1,503 Elo+
Solo
Tyr
Tyr
xXxlucasxXx9812
Tyr
Level 104
God Stats
1W - 4L
1,341 SR
Queue Stats
747W - 738L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 1 / 3
9,777
611
9,467
11,295
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Bilboseto
Sobek
12
1 / 2 / 5
8,228
514
3,792
12,676
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Niculitcha
Izanami
15
1 / 3 / 2
8,690
543
7,123
9,900
3,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Possebon
Baron Samedi
16
4 / 2 / 2
9,970
623
7,702
8,304
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 0 / 2
9,185
574
10,248
11,146
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dariuzbd
Apollo
14
1 / 2 / 2
7,924
495
6,871
9,690
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Gun5NRos3s
Kukulkan
14
0 / 4 / 2
8,246
515
3,870
6,652
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
MUG3NSC
He Bo
16
5 / 4 / 0
8,829
552
9,800
12,779
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 2 / 1
6,031
377
3,079
6,413
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 3 / 1
8,573
536
8,244
17,976
13,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
8
8
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
3
2.5
W
Sobek
Bilboseto
Sobek
1
2
5
1.75
L
Apollo
Dariuzbd
Apollo
1
2
2
1
L
Kukulkan
Gun5NRos3s
Kukulkan
0
4
2
0.25
L
He Bo
MUG3NSC
He Bo
5
4
0
1.25
W
Izanami
Niculitcha
Izanami
1
3
2
0.67
W
Baron Samedi
Possebon
Baron Samedi
4
2
2
2.5
L
1
2
1
0.75
W
8
0
2
9
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,332
Damage
31,864
53,321
Taken
53,510
25,650
Mitigated
24,885
14,914
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,467
3,371
0
3,209
11,295
4,454
571
787
10,508
76,194
3,691
W
Sobek
Bilboseto
Sobek
3,792
249
0
4,191
12,676
10,204
76
3,959
8,717
19,925
0
L
Apollo
Dariuzbd
Apollo
6,871
3,175
0
3,884
9,690
2,985
418
719
8,971
0
59,983
L
Kukulkan
Gun5NRos3s
Kukulkan
3,870
375
0
876
6,652
2,026
384
4,286
2,366
59,360
1,422
L
He Bo
MUG3NSC
He Bo
9,800
132
0
4,192
12,779
3,772
0
4,387
8,392
71,993
1,178
W
Izanami
Niculitcha
Izanami
7,123
4,609
0
3,450
9,900
3,411
108
1,561
8,339
0
79,597
W
Baron Samedi
Possebon
Baron Samedi
7,702
756
262
1,756
8,304
3,927
212
3,637
4,667
79,324
1,256
L
3,079
137
0
1,040
6,413
2,531
0
2,166
4,247
0
22,583
W
10,248
2,528
0
2,046
11,146
3,654
0
3,669
7,477
0
51,812
L
8,244
1,375
0
6,499
17,976
13,571
232
8,960
9,016
191
60,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
39,603
546
Minions Killed
489
0
Camps Cleared
0
1,572,177
Distance Traveled
1,405,385
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,777
611
148
9
0
294,429
0
W
Sobek
8,228
514
19
1
0
328,698
2
L
Apollo
7,924
495
102
6
0
292,371
5
L
Kukulkan
8,246
515
125
8
0
284,295
2
L
He Bo
8,829
552
105
7
0
337,938
0
W
Izanami
8,690
543
143
9
0
294,807
2
W
Baron Samedi
9,970
623
170
11
0
299,039
2
L
Mulan
6,031
377
38
2
0
162,115
0
W
Thor
9,185
574
66
4
0
355,204
0
L
Tyr
8,573
536
119
7
0
328,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role