Player Matchup

Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Platinum II
DABLUBBAMAN
Yu Huang
Platinum II
Level 159
God Stats
33W - 33L
1,576 SR
Queue Stats
155W - 141L
1,908 MMR
Party 2
Izanami
Izanami
Diamond V
SnipDaTip
Izanami
Diamond V
Level 194
God Stats
12W - 9L
1,603 SR
Queue Stats
497W - 498L
1,838 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,536 SR
1,649 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,558 SR
1,730 MMR
Thor
Thor
Platinum II
 
Thor
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
B1GDOEBEEZY
Apollo
Diamond I
Level 158
God Stats
3W - 3L
1,544 SR
Queue Stats
135W - 123L
1,884 MMR
Solo
Ares
Ares
Platinum I
MikeFoos
Ares
Platinum I
Level 203
God Stats
11W - 13L
1,606 SR
Queue Stats
368W - 367L
1,880 MMR
Solo
Aphrodite
Aphrodite
Platinum I
QUEEN_GRAnNyy
Aphrodite
Platinum I
Level 148
God Stats
414W - 333L
1,638 SR
Queue Stats
709W - 706L
1,884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 1 / 1
5,315
664
3,918
5,531
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
9
0 / 1 / 1
5,264
658
5,652
5,797
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
 
Kuzenbo
8
0 / 0 / 2
4,875
609
2,549
3,599
2,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Yu Huang
DABLUBBAMAN
Yu Huang
10
1 / 0 / 0
5,150
644
5,316
2,271
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SnipDaTip
Izanami
9
0 / 1 / 1
4,670
584
3,010
4,239
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SurtrRavanaCamazotz

VS

Bans
KumbhakarnaAthenaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 0 / 1
4,982
623
3,359
6,006
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
9
1 / 1 / 0
4,836
605
3,356
8,925
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
9
1 / 1 / 0
4,597
575
3,279
5,247
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
7
0 / 1 / 0
4,395
549
1,635
7,702
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
QUEEN_GRAnNyy
Aphrodite
9
0 / 1 / 0
4,487
561
787
4,490
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
3
3
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
1
3.5
W
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Kuzenbo
 
Kuzenbo
0
0
2
1
L
Thor
 
Thor
1
0
1
1.5
L
Chaac
 
Chaac
1
1
0
1
L
Apollo
1
1
0
1
W
Yu Huang
DABLUBBAMAN
Yu Huang
1
0
0
1
L
Ares
0
1
0
0
L
Aphrodite
QUEEN_GRAnNyy
Aphrodite
0
1
0
0
W
Izanami
SnipDaTip
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,445
Damage
12,416
21,437
Taken
32,370
9,748
Mitigated
12,897
8,687
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,918
768
0
3,536
5,531
1,458
0
311
5,220
0
37,964
W
Cthulhu
 
Cthulhu
5,652
746
0
1,653
5,797
3,625
0
0
5,422
28,660
215
W
Kuzenbo
 
Kuzenbo
2,549
1,063
0
897
3,599
2,652
28
800
2,799
11,098
1,567
L
Thor
 
Thor
3,359
786
0
464
6,006
1,935
0
1,026
4,798
0
32,384
L
Chaac
 
Chaac
3,356
1,091
0
4,520
8,925
3,921
0
4,709
3,488
0
24,750
L
Apollo
3,279
2,190
0
2,458
5,247
1,611
0
548
4,699
0
30,263
W
Yu Huang
DABLUBBAMAN
Yu Huang
5,316
285
0
1,477
2,271
629
0
845
1,426
31,931
782
L
Ares
1,635
352
0
1,649
7,702
3,970
0
2,485
4,967
10,620
0
L
Aphrodite
QUEEN_GRAnNyy
Aphrodite
787
40
1,648
2,955
4,490
1,460
0
2,809
1,457
27,163
0
W
Izanami
SnipDaTip
Izanami
3,010
2,175
0
1,124
4,239
1,384
0
466
3,773
0
37,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
23,297
293
Minions Killed
260
0
Camps Cleared
0
886,387
Distance Traveled
853,014
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,315
664
68
9
0
200,193
0
W
Cthulhu
5,264
658
54
7
0
156,441
1
W
Kuzenbo
4,875
609
29
4
0
186,289
3
L
Thor
4,982
623
61
8
0
189,411
0
L
Chaac
4,836
605
47
6
0
175,930
0
L
Apollo
4,597
575
63
8
0
158,957
2
W
Yu Huang
5,150
644
67
8
0
179,537
4
L
Ares
4,395
549
12
2
0
162,224
0
L
Aphrodite
4,487
561
77
10
0
166,492
2
W
Izanami
4,670
584
75
9
0
163,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role