Player Matchup

Yemoja
Yemoja
Erijah
Yemoja
Level 147
God Stats
2W - 0L
1,525 SR
Queue Stats
124W - 110L
1,563 Elo+
Party 2
Ares
Ares
Lumination2403
Ares
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 62L
1,651 Elo+
Party 2
Jormungandr
Jormungandr
Potatosystem
Jormungandr
Level 164
God Stats
7W - 5L
1,597 SR
Queue Stats
340W - 227L
1,709 Elo+
Party 2
Chaac
Chaac
Shayoko
Chaac
Level 210
God Stats
5W - 0L
1,928 SR
Queue Stats
298W - 194L
1,649 Elo+
Party 2
Discordia
Discordia
majalera
Discordia
Level 167
God Stats
1W - 0L
1,599 SR
Queue Stats
58W - 56L
1,578 Elo+
Party 2
Team Averages
Level 169
1,630 SR
1,630 Elo+

VS

Team Averages
Level 153
1,499 SR
1,471 Elo+
Nox
Nox
DrTFOUUU
Nox
Level 76
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 4L
1,375 Elo+
Solo
Maui
Maui
Kitington
Maui
Level 205
God Stats
0W - 1L
1,671 SR
Queue Stats
4W - 11L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
hopeless1606
Aphrodite
Level 159
God Stats
0W - 3L
1,198 SR
Queue Stats
144W - 147L
1,530 Elo+
Solo
Sobek
Sobek
itmebenni
Sobek
Level 176
God Stats
0W - 2L
1,219 SR
Queue Stats
87W - 82L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
zmagovalec
Heimdallr
Level 147
God Stats
5W - 1L
1,676 SR
Queue Stats
149W - 105L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Erijah
Yemoja
14
0 / 1 / 21
9,748
812
2,125
7,587
6,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 1 / 16
10,004
834
14,235
13,001
15,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jormungandr
Potatosystem
Jormungandr
17
8 / 2 / 17
10,446
871
14,974
13,083
13,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Shayoko
Chaac
16
6 / 3 / 18
10,410
868
20,685
18,829
16,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
majalera
Discordia
18
14 / 1 / 10
11,940
995
26,179
12,732
6,901
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
7,636
636
5,094
17,367
6,449
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
12
1 / 8 / 3
8,081
673
5,532
16,405
14,824
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
hopeless1606
Aphrodite
15
2 / 5 / 4
8,442
704
6,408
14,964
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sobek
itmebenni
Sobek
13
2 / 7 / 2
7,984
665
9,943
21,005
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
zmagovalec
Heimdallr
15
2 / 5 / 2
8,767
731
13,873
14,441
5,551
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
25
31
Kills
7
8
Deaths
31
82
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
Yemoja
Erijah
Yemoja
0
1
21
10.5
L
Maui
1
8
3
0.31
W
3
1
16
11
W
Jormungandr
Potatosystem
Jormungandr
8
2
17
8.25
W
Chaac
Shayoko
Chaac
6
3
18
5
L
Aphrodite
hopeless1606
Aphrodite
2
5
4
0.8
L
Sobek
itmebenni
Sobek
2
7
2
0.43
W
Discordia
majalera
Discordia
14
1
10
19
L
Heimdallr
zmagovalec
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,198
Damage
40,850
65,232
Taken
84,182
59,119
Mitigated
56,212
35,335
Healing
30,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,094
460
480
3,090
17,367
6,449
0
13,196
3,754
13,300
0
W
Yemoja
Erijah
Yemoja
2,125
1,481
21,671
3,022
7,587
6,827
903
4,134
3,012
7,010
0
L
Maui
5,532
722
0
1,641
16,405
14,824
0
11,517
4,719
8,435
0
W
14,235
1,425
0
1,064
13,001
15,855
2,036
4,257
8,710
19,907
917
W
Jormungandr
Potatosystem
Jormungandr
14,974
1,035
162
1,859
13,083
13,228
52
4,469
8,159
24,280
562
W
Chaac
Shayoko
Chaac
20,685
4,388
468
4,659
18,829
16,308
1,060
5,620
13,004
0
36,212
L
Aphrodite
hopeless1606
Aphrodite
6,408
492
10,161
8,070
14,964
6,928
0
9,360
4,923
12,252
0
L
Sobek
itmebenni
Sobek
9,943
620
0
5,650
21,005
22,460
0
12,852
7,688
17,794
0
W
Discordia
majalera
Discordia
26,179
745
940
1,490
12,732
6,901
2,517
6,843
5,370
50,058
597
L
Heimdallr
zmagovalec
Heimdallr
13,873
6,121
88
1,410
14,441
5,551
0
7,807
6,469
0
28,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,548
Gold Earned
40,910
130
Minions Killed
86
0
Camps Cleared
0
1,291,470
Distance Traveled
982,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,636
636
19
2
0
228,367
0
W
Yemoja
9,748
812
10
1
0
225,222
0
L
Maui
8,081
673
4
0
0
162,044
0
W
Ares
10,004
834
11
1
0
271,337
0
W
Jormungandr
10,446
871
23
2
0
237,145
0
W
Chaac
10,410
868
39
3
0
247,886
0
L
Aphrodite
8,442
704
19
2
0
211,102
0
L
Sobek
7,984
665
11
1
0
181,997
0
W
Discordia
11,940
995
47
4
0
309,880
0
L
Heimdallr
8,767
731
33
3
0
198,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role