Player Matchup

Xbalanque
Xbalanque
Backup1349
Xbalanque
Level 49
God Stats
14W - 4L
1,672 SR
Queue Stats
253W - 264L
1,535 Elo+
Solo
Janus
Janus
Loukiiz
Janus
Level 137
God Stats
6W - 2L
1,897 SR
Queue Stats
168W - 139L
1,600 Elo+
Solo
Tyr
Tyr
Vale-_-0330
Tyr
Level 21
God Stats
1W - 1L
1,747 SR
Queue Stats
8W - 9L
1,489 Elo+
Solo
Neith
Neith
ZGN_Blessed-Ma
Neith
Level 127
God Stats
6W - 6L
1,518 SR
Queue Stats
216W - 230L
1,436 Elo+
Party 2
Eset
Eset
pingüin
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,494 Elo+
Party 2
Team Averages
Level 76
1,667 SR
1,511 Elo+

VS

Team Averages
Level 154
1,427 SR
1,478 Elo+
Cupid
Cupid
AtlantesSoH
Cupid
Level 158
God Stats
4W - 2L
1,659 SR
Queue Stats
280W - 306L
1,493 Elo+
Party 1
Cerberus
Cerberus
TJmafia
Cerberus
Level 247
God Stats
9W - 6L
1,587 SR
Queue Stats
1,270W - 1,323L
1,556 Elo+
Solo
Hera
Hera
Tm563
Hera
Level 110
God Stats
1W - 4L
1,107 SR
Queue Stats
155W - 167L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
a_tu_izquierda1
Heimdallr
Level 127
God Stats
14W - 14L
1,447 SR
Queue Stats
692W - 687L
1,424 Elo+
Solo
Ymir
Ymir
peterloins
Ymir
Level 129
God Stats
7W - 10L
1,332 SR
Queue Stats
237W - 263L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Backup1349
Xbalanque
16
7 / 10 / 5
9,688
807
19,286
15,456
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Loukiiz
Janus
15
0 / 7 / 10
8,759
730
13,920
11,011
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 6 / 8
9,116
760
9,608
15,851
20,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 4 / 11
8,276
690
12,372
12,686
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
17
7 / 2 / 7
10,454
871
13,032
8,408
3,317
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 9
11,101
925
11,625
15,312
6,383
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
TJmafia
Cerberus
18
10 / 4 / 17
11,908
992
14,423
23,664
23,955
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
Tm563
Hera
16
3 / 5 / 15
10,246
854
13,568
10,886
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Heimdallr
a_tu_izquierda1
Heimdallr
17
4 / 2 / 18
10,791
899
9,075
12,027
4,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 14
10,869
906
7,300
17,191
17,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
19
Kills
29
29
Deaths
19
41
Assists
73
Player
Kills
Deaths
Assists
KDA
W
9
5
9
2.7
L
Xbalanque
Backup1349
Xbalanque
7
10
5
0.95
L
Janus
Loukiiz
Janus
0
7
10
0.71
W
Cerberus
TJmafia
Cerberus
10
4
17
4.63
W
Hera
Tm563
Hera
3
5
15
2.1
L
5
6
8
1.5
L
0
4
11
1.38
W
Heimdallr
a_tu_izquierda1
Heimdallr
4
2
18
6.5
W
3
3
14
3.33
L
Eset
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,218
Damage
55,991
63,412
Taken
79,080
38,118
Mitigated
56,657
12,127
Healing
31,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,625
5,459
4,660
5,479
15,312
6,383
3,151
4,584
10,530
0
25,663
L
Xbalanque
Backup1349
Xbalanque
19,286
2,870
308
447
15,456
6,252
609
7,177
8,279
0
36,818
L
Janus
Loukiiz
Janus
13,920
406
516
1,945
11,011
3,696
0
6,490
4,521
27,604
714
W
Cerberus
TJmafia
Cerberus
14,423
447
1,185
6,973
23,664
23,955
518
7,097
16,172
33,319
0
W
Hera
Tm563
Hera
13,568
2,779
1,462
1,175
10,886
4,198
1,826
4,370
6,244
29,733
275
L
9,608
343
0
1,554
15,851
20,021
23
7,957
7,894
0
15,380
L
12,372
2,962
1,032
4,179
12,686
4,832
0
8,126
4,560
0
22,773
W
Heimdallr
a_tu_izquierda1
Heimdallr
9,075
2,918
3,280
3,351
12,027
4,829
1,371
3,761
8,192
0
31,726
W
7,300
880
1,209
2,914
17,191
17,292
471
5,381
11,568
10,057
141
L
Eset
13,032
381
1,022
1,124
8,408
3,317
0
5,363
3,045
25,600
436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,293
Gold Earned
54,915
120
Minions Killed
163
0
Camps Cleared
0
1,273,470
Distance Traveled
1,258,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,101
925
27
2
0
243,164
0
L
Xbalanque
9,688
807
37
3
0
209,591
0
L
Janus
8,759
730
24
2
0
255,029
0
W
Cerberus
11,908
992
56
5
0
259,284
0
W
Hera
10,246
854
28
2
0
236,230
0
L
Tyr
9,116
760
7
1
0
262,287
0
L
Neith
8,276
690
22
2
0
260,984
0
W
Heimdallr
10,791
899
49
4
0
266,216
0
W
Ymir
10,869
906
3
0
0
253,349
0
L
Eset
10,454
871
30
3
0
285,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role