Player Matchup

Anubis
Anubis
Aríe
Anubis
Level 88
God Stats
6W - 3L
1,732 SR
Queue Stats
380W - 306L
1,621 Elo+
Party 2
Atlas
Atlas
DeRob09
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 5L
1,776 Elo+
Party 2
Medusa
Medusa
lRecker
Medusa
Level 128
God Stats
7W - 9L
1,515 SR
Queue Stats
49W - 39L
1,564 Elo+
Solo
Mercury
Mercury
madmanMugen
Mercury
Level 85
God Stats
7W - 3L
1,842 SR
Queue Stats
268W - 203L
1,591 Elo+
Party 2
Mulan
Mulan
rezzwes
Mulan
Level 66
God Stats
1W - 2L
1,713 SR
Queue Stats
84W - 77L
1,498 Elo+
Solo
Team Averages
Level 77
1,660 SR
1,610 Elo+

VS

Team Averages
Level 162
1,460 SR
1,548 Elo+
Nemesis
Nemesis
 
Nemesis
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ArielSh
Ares
Level 140
God Stats
1W - 2L
1,209 SR
Queue Stats
22W - 15L
1,629 Elo+
Party 1
Ymir
Ymir
ControlledCha0s
Ymir
Level 152
God Stats
3W - 4L
1,537 SR
Queue Stats
60W - 41L
1,625 Elo+
Party 1
Neith
Neith
MrCherry
Neith
Level 166
God Stats
8W - 6L
1,535 SR
Queue Stats
367W - 435L
1,505 Elo+
Party 3
Nut
Nut
SilentShy
Nut
Level 189
God Stats
10W - 9L
1,518 SR
Queue Stats
293W - 361L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aríe
Anubis
10
6 / 6 / 1
6,149
559
9,610
9,672
3,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
DeRob09
Atlas
9
3 / 4 / 4
6,132
557
6,474
12,934
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
lRecker
Medusa
9
1 / 2 / 2
5,463
497
4,752
6,621
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
madmanMugen
Mercury
11
2 / 3 / 5
6,128
557
4,316
9,754
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
rezzwes
Mulan
2
0 / 2 / 0
3,812
347
433
1,990
471
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 1 / 6
7,300
664
6,291
9,572
4,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
ArielSh
Ares
7
1 / 4 / 2
5,377
489
1,367
8,513
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 5 / 7
6,664
606
8,665
10,820
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MrCherry
Neith
13
7 / 1 / 4
7,973
725
10,520
5,601
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 1 / 2
7,364
669
5,427
6,116
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
17
17
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
6
6
W
Ares
ArielSh
Ares
1
4
2
0.5
L
Anubis
Aríe
Anubis
6
6
1
1.08
W
3
5
7
1.3
L
Atlas
DeRob09
Atlas
3
4
4
1.25
W
Neith
MrCherry
Neith
7
1
4
9
W
3
1
2
4
L
Medusa
lRecker
Medusa
1
2
2
1
L
Mercury
madmanMugen
Mercury
2
3
5
1.5
L
Mulan
rezzwes
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
32,270
40,971
Taken
40,622
17,512
Mitigated
17,183
8,150
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,291
2,759
0
2,392
9,572
4,830
339
2,209
7,293
918
42,574
W
Ares
ArielSh
Ares
1,367
64
93
1,899
8,513
5,481
0
3,381
4,998
12,695
1,130
L
Anubis
Aríe
Anubis
9,610
558
0
3,034
9,672
3,345
84
2,255
7,306
41,487
0
W
8,665
2,836
0
2,710
10,820
3,583
0
5,105
5,715
45,064
0
L
Atlas
DeRob09
Atlas
6,474
2,487
0
1,355
12,934
8,224
0
4,208
8,687
21,075
0
W
Neith
MrCherry
Neith
10,520
3,275
0
1,876
5,601
1,564
0
3,209
2,392
0
50,330
W
5,427
3,174
0
3,874
6,116
1,725
736
1,974
4,070
0
56,535
L
Medusa
lRecker
Medusa
4,752
2,113
0
2,253
6,621
2,062
0
343
6,236
0
33,200
L
Mercury
madmanMugen
Mercury
4,316
2,109
0
1,125
9,754
3,410
0
3,097
6,503
0
37,974
L
Mulan
rezzwes
Mulan
433
97
0
383
1,990
471
0
80
1,824
0
4,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
34,678
217
Minions Killed
364
0
Camps Cleared
0
911,468
Distance Traveled
1,116,282
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,300
664
78
7
0
243,018
0
W
Ares
5,377
489
18
2
0
231,122
0
L
Anubis
6,149
559
76
7
0
185,453
0
W
Ymir
6,664
606
75
7
0
205,913
0
L
Atlas
6,132
557
11
1
0
212,605
0
W
Neith
7,973
725
91
8
0
215,754
0
W
Nut
7,364
669
102
9
0
220,475
2
L
Medusa
5,463
497
49
4
0
220,208
1
L
Mercury
6,128
557
74
7
0
249,280
2
L
Mulan
3,812
347
7
1
0
43,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role