Player Matchup

Ymir
Ymir
 
Ymir
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Benbo
Thoth
Level 188
God Stats
4W - 1L
1,718 SR
Queue Stats
438W - 420L
1,489 Elo+
Party 1
Chiron
Chiron
Evra32
Chiron
Level 156
God Stats
2W - 2L
1,579 SR
Queue Stats
39W - 28L
1,559 Elo+
Solo
Discordia
Discordia
GetRektScrubbers
Discordia
Level 128
God Stats
48W - 52L
1,513 SR
Queue Stats
380W - 385L
1,410 Elo+
Party 1
Bastet
Bastet
Night_Steel_777
Bastet
Level 37
God Stats
5W - 5L
1,407 SR
Queue Stats
28W - 31L
1,412 Elo+
Solo
Team Averages
Level 137
1,543 SR
1,474 Elo+

VS

Team Averages
Level 132
1,600 SR
1,526 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ametist1045
Medusa
Level 143
God Stats
4W - 1L
1,916 SR
Queue Stats
72W - 78L
1,460 Elo+
Solo
Thanatos
Thanatos
NDarwin132
Thanatos
Level 103
God Stats
10W - 15L
1,443 SR
Queue Stats
47W - 50L
1,501 Elo+
Solo
Charon
Charon
PanSera
Charon
Level 98
God Stats
18W - 14L
1,695 SR
Queue Stats
103W - 88L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
StreetsofRage22
Cu Chulainn
Level 159
God Stats
18W - 24L
1,445 SR
Queue Stats
901W - 953L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 3
7,814
1,302
3,783
6,767
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Benbo
Thoth
12
1 / 1 / 6
6,943
1,157
9,435
4,003
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Evra32
Chiron
12
3 / 0 / 3
7,651
1,275
6,441
4,148
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
12
2 / 2 / 4
7,295
1,216
5,262
2,812
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 3
6,225
1,038
3,515
2,441
988
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

362

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 2 / 2
6,185
1,031
1,820
3,124
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
1 / 3 / 0
6,498
1,083
5,817
10,962
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
NDarwin132
Thanatos
12
1 / 2 / 2
6,711
1,119
3,412
6,777
2,022
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
PanSera
Charon
12
0 / 0 / 3
6,874
1,146
3,636
5,275
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
StreetsofRage22
Cu Chulainn
11
1 / 1 / 1
6,426
1,071
2,758
4,428
2,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
8
Kills
3
3
Deaths
8
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
3
3.5
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
L
Medusa
1
3
0
0.33
W
Thoth
Benbo
Thoth
1
1
6
4
W
Chiron
Evra32
Chiron
3
0
3
4.5
W
Discordia
2
2
4
2
L
Thanatos
NDarwin132
Thanatos
1
2
2
1
W
0
0
3
1.5
L
Charon
PanSera
Charon
0
0
3
1.5
L
Cu Chulainn
StreetsofRage22
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
17,443
20,171
Taken
30,566
11,055
Mitigated
10,938
3,221
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,783
78
0
815
6,767
6,757
0
2,383
4,384
6,843
1,719
L
Baron Samedi
 
Baron Samedi
1,820
0
412
267
3,124
1,312
0
1,907
1,217
9,419
0
L
Medusa
5,817
2,196
0
274
10,962
3,118
0
6,693
4,269
0
16,729
W
Thoth
Benbo
Thoth
9,435
371
0
962
4,003
1,242
0
1,093
2,910
20,058
0
W
Chiron
Evra32
Chiron
6,441
1,681
231
728
4,148
1,258
0
955
3,193
0
24,920
W
Discordia
5,262
255
0
309
2,812
810
0
117
2,695
17,533
540
L
Thanatos
NDarwin132
Thanatos
3,412
514
0
1,248
6,777
2,022
0
3,744
3,033
0
8,028
W
3,515
626
0
176
2,441
988
0
908
1,533
0
5,308
L
Charon
PanSera
Charon
3,636
433
0
0
5,275
1,544
0
3,626
1,649
17,413
0
L
Cu Chulainn
StreetsofRage22
Cu Chulainn
2,758
113
0
0
4,428
2,942
0
2,250
2,178
0
9,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
32,694
121
Minions Killed
112
7
Camps Cleared
4
617,498
Distance Traveled
544,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,814
1,302
6
1
2
123,725
0
L
Baron Samedi
6,185
1,031
23
4
0
64,276
0
L
Medusa
6,498
1,083
30
5
1
127,233
0
W
Thoth
6,943
1,157
23
4
0
115,725
0
W
Chiron
7,651
1,275
49
8
3
123,537
0
W
Discordia
7,295
1,216
39
7
1
118,990
0
L
Thanatos
6,711
1,119
7
1
1
146,887
0
W
Bastet
6,225
1,038
4
1
1
135,521
0
L
Charon
6,874
1,146
44
7
2
129,582
0
L
Cu Chulainn
6,426
1,071
8
1
0
76,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role