Player Matchup

Janus
Janus
EluizD
Janus
Level 169
God Stats
9W - 3L
1,614 SR
Queue Stats
235W - 158L
1,642 Elo+
Solo
Aphrodite
Aphrodite
Petroski
Aphrodite
Level 146
God Stats
36W - 24L
1,576 SR
Queue Stats
320W - 311L
1,445 Elo+
Solo
Discordia
Discordia
VictorBrKO
Discordia
Level 111
God Stats
2W - 2L
1,514 SR
Queue Stats
140W - 152L
1,493 Elo+
Solo
Horus
Horus
t1jorgee
Horus
Level 95
God Stats
20W - 9L
1,671 SR
Queue Stats
499W - 515L
1,457 Elo+
Solo
Hachiman
Hachiman
zonterror
Hachiman
Level 149
God Stats
4W - 5L
1,379 SR
Queue Stats
538W - 524L
1,541 Elo+
Solo
Team Averages
Level 134
1,551 SR
1,516 Elo+

VS

Team Averages
Level 123
1,516 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Claudio_Matias
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,317 Elo+
Solo
Ne Zha
Ne Zha
GuaraCamp
Ne Zha
Level 175
God Stats
10W - 11L
1,578 SR
Queue Stats
558W - 543L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EluizD
Janus
15
5 / 1 / 0
7,650
546
5,799
8,377
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Petroski
Aphrodite
12
1 / 4 / 1
7,203
515
2,059
8,181
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
VictorBrKO
Discordia
13
1 / 1 / 3
6,790
485
4,134
3,531
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
t1jorgee
Horus
11
0 / 2 / 9
7,108
508
4,729
9,847
6,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
zonterror
Hachiman
14
3 / 1 / 2
7,750
554
7,275
4,577
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 1
8,616
615
6,712
9,506
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
 
Ra
13
1 / 3 / 0
7,386
528
4,084
8,458
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
 
Hou Yi
12
1 / 1 / 1
7,071
505
3,831
6,697
2,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 1
5,719
409
1,550
7,956
5,435
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
GuaraCamp
Ne Zha
12
1 / 2 / 2
6,956
497
2,872
10,296
3,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
8
9
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
1
5.5
L
Ra
 
Ra
1
3
0
0.33
L
Hou Yi
 
Hou Yi
1
1
1
1.5
L
0
3
1
0.17
W
Janus
EluizD
Janus
5
1
0
5
L
Ne Zha
GuaraCamp
Ne Zha
1
2
2
1
W
Aphrodite
Petroski
Aphrodite
1
4
1
0.38
W
Discordia
VictorBrKO
Discordia
1
1
3
2.5
W
Horus
t1jorgee
Horus
0
2
9
2.25
W
Hachiman
zonterror
Hachiman
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,996
Damage
19,049
34,513
Taken
42,913
14,825
Mitigated
18,762
14,369
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,712
1,203
0
2,853
9,506
4,595
0
2,545
6,961
0
47,496
L
Ra
 
Ra
4,084
117
216
1,707
8,458
2,834
0
4,681
3,777
59,069
0
L
Hou Yi
 
Hou Yi
3,831
1,927
0
1,559
6,697
2,288
0
213
6,484
0
52,033
L
1,550
179
739
1,628
7,956
5,435
0
1,703
6,253
15,023
0
W
Janus
EluizD
Janus
5,799
319
0
4,816
8,377
2,325
0
748
7,481
65,499
725
L
Ne Zha
GuaraCamp
Ne Zha
2,872
840
0
2,584
10,296
3,610
0
2,879
7,417
0
49,782
W
Aphrodite
Petroski
Aphrodite
2,059
171
700
3,280
8,181
4,077
216
40
8,133
30,369
568
W
Discordia
VictorBrKO
Discordia
4,134
143
0
522
3,531
793
48
454
2,871
44,412
1,369
W
Horus
t1jorgee
Horus
4,729
2,272
574
2,724
9,847
6,133
273
3,019
6,480
0
22,464
W
Hachiman
zonterror
Hachiman
7,275
4,097
0
1,753
4,577
1,497
1,240
629
3,914
0
60,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
35,748
373
Minions Killed
399
0
Camps Cleared
0
1,430,235
Distance Traveled
1,324,324
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,616
615
87
6
0
266,658
5
L
Ra
7,386
528
106
8
0
301,768
3
L
Hou Yi
7,071
505
85
6
0
253,393
1
L
Cthulhu
5,719
409
33
2
0
209,141
0
W
Janus
7,650
546
102
7
0
325,424
1
L
Ne Zha
6,956
497
88
6
0
293,364
0
W
Aphrodite
7,203
515
59
4
0
235,930
7
W
Discordia
6,790
485
82
6
0
283,261
4
W
Horus
7,108
508
35
3
0
330,325
0
W
Hachiman
7,750
554
95
7
0
255,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role