Player Matchup

Bacchus
Bacchus
Gunslinger Trev
Bacchus
Level 123
God Stats
72W - 62L
1,555 SR
Queue Stats
323W - 296L
1,561 Elo+
Party 1
Hades
Hades
StepDaddyWood
Hades
Level 128
God Stats
1W - 2L
1,213 SR
Queue Stats
224W - 212L
1,574 Elo+
Party 1
Charybdis
Charybdis
papapooch510
Charybdis
Level 38
God Stats
11W - 1L
1,848 SR
Queue Stats
158W - 112L
1,559 Elo+
Party 1
Team Averages
Level 96
1,539 SR
1,565 Elo+

VS

Team Averages
Level 127
1,498 SR
1,533 Elo+
Rama
Rama
BaxteR-DA-GreaT
Rama
Level 164
God Stats
26W - 32L
1,456 SR
Queue Stats
550W - 542L
1,524 Elo+
Solo
Chronos
Chronos
Dragon ball5967
Chronos
Level 99
God Stats
6W - 6L
1,700 SR
Queue Stats
84W - 88L
1,583 Elo+
Solo
Vamana
Vamana
ZMonay
Vamana
Level 119
God Stats
0W - 1L
1,337 SR
Queue Stats
118W - 122L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,209
837
6,045
8,933
10,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 10
9,710
883
7,718
9,553
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
papapooch510
Charybdis
17
9 / 0 / 5
11,172
1,016
12,794
9,605
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,727
702
3,945
9,410
4,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 1
8,800
800
5,055
12,331
4,161
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
ZMonay
Vamana
11
0 / 3 / 1
7,289
663
3,686
7,709
4,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
0
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
7
1
0.07
W
3
1
10
8
W
2
0
10
7
L
Vamana
ZMonay
Vamana
0
3
1
0.17
W
Charybdis
papapooch510
Charybdis
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
12,686
28,091
Taken
29,450
18,002
Mitigated
13,721
10,984
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,945
2,488
0
1,527
9,410
4,659
0
4,270
4,850
0
21,748
L
5,055
1,197
0
236
12,331
4,161
0
5,811
6,124
41,689
223
W
6,045
436
0
2,638
8,933
10,195
0
1,200
7,676
12,705
0
W
7,718
121
627
3,537
9,553
4,449
248
2,397
6,967
39,262
0
L
Vamana
ZMonay
Vamana
3,686
646
0
866
7,709
4,901
0
2,946
4,590
0
8,831
W
Charybdis
papapooch510
Charybdis
12,794
6,571
0
4,182
9,605
3,358
3,912
1,257
8,233
0
52,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
23,816
163
Minions Killed
125
0
Camps Cleared
0
658,486
Distance Traveled
442,467
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,727
702
39
4
0
164,073
3
L
Chronos
8,800
800
73
7
0
161,224
0
W
Bacchus
9,209
837
13
1
0
243,120
0
W
Hades
9,710
883
78
7
0
231,553
4
L
Vamana
7,289
663
13
1
0
117,170
0
W
Charybdis
11,172
1,016
72
7
0
183,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role