Player Matchup

Scylla
Scylla
Cooldashin84
Scylla
Level 127
God Stats
425W - 449L
1,485 SR
Queue Stats
432W - 463L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
Juriiti
Sylvanus
Level 231
God Stats
23W - 20L
1,558 SR
Queue Stats
151W - 128L
1,602 Elo+
Solo
Susano
Susano
Natrush588008
Susano
Level 126
God Stats
10W - 22L
1,369 SR
Queue Stats
422W - 447L
1,493 Elo+
Party 1
Ra
Ra
javierdecalleOP
Ra
Level 120
God Stats
24W - 16L
1,636 SR
Queue Stats
390W - 375L
1,520 Elo+
Solo
Horus
Horus
sophaa
Horus
Level 105
God Stats
12W - 7L
1,631 SR
Queue Stats
24W - 27L
1,526 Elo+
Solo
Team Averages
Level 142
1,536 SR
1,528 Elo+

VS

Team Averages
Level 115
1,570 SR
1,530 Elo+
Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Leandro9303
Atlas
Level 157
God Stats
14W - 5L
1,681 SR
Queue Stats
513W - 520L
1,619 Elo+
Solo
Anhur
Anhur
xxPriestxx
Anhur
Level 106
God Stats
2W - 3L
1,670 SR
Queue Stats
12W - 23L
1,474 Elo+
Solo
Achilles
Achilles
xxRambonolimitxx
Achilles
Level 114
God Stats
1W - 2L
1,498 SR
Queue Stats
423W - 414L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 0 / 4
7,263
1,453
3,468
629
193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Juriiti
Sylvanus
12
1 / 0 / 10
7,538
1,508
6,334
6,098
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 0 / 3
6,059
1,212
2,922
5,626
2,602
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
5 / 0 / 5
7,502
1,500
6,712
2,554
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
sophaa
Horus
12
0 / 1 / 9
6,329
1,266
5,413
7,099
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

392

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 1
6,392
1,278
4,484
7,513
4,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
 
Zeus
10
0 / 0 / 0
5,350
1,070
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
5,815
1,163
6,575
8,665
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
11
0 / 3 / 1
6,082
1,216
2,767
4,574
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
6,149
1,230
5,523
7,449
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
11
Kills
1
1
Deaths
11
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
L
Zeus
 
Zeus
0
0
0
0
W
Scylla
4
0
4
6
W
Sylvanus
Juriiti
Sylvanus
1
0
10
6
L
0
4
1
0.13
W
1
0
3
2.5
W
5
0
5
7.5
W
Horus
sophaa
Horus
0
1
9
4.5
L
Anhur
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
19,349
22,006
Taken
28,201
14,510
Mitigated
18,400
11,709
Healing
3,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,484
246
0
552
7,513
4,866
0
4,155
3,183
16,419
0
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
3,468
0
0
0
629
193
0
0
590
21,252
0
W
Sylvanus
Juriiti
Sylvanus
6,334
521
1,785
2,061
6,098
5,250
0
3,492
2,220
8,069
0
L
6,575
1,971
0
1,078
8,665
5,438
0
5,029
3,443
15,152
0
W
2,922
462
0
702
5,626
2,602
0
1,975
3,288
0
8,917
W
6,712
127
1,523
324
2,554
1,012
0
1,273
1,239
22,514
0
W
Horus
sophaa
Horus
5,413
1,609
2,183
3,131
7,099
5,453
0
3,748
3,089
0
6,809
L
Anhur
2,767
1,274
0
731
4,574
1,235
0
3,368
1,115
0
15,830
L
5,523
843
0
1,333
7,449
6,861
0
3,766
3,396
0
15,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
29,788
111
Minions Killed
101
5
Camps Cleared
3
573,632
Distance Traveled
426,289
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,392
1,278
29
6
0
120,792
0
L
Zeus
5,350
1,070
0
0
0
0
0
W
Scylla
7,263
1,453
47
9
3
113,198
0
W
Sylvanus
7,538
1,508
1
0
0
106,929
0
L
Atlas
5,815
1,163
21
4
0
89,858
0
W
Susano
6,059
1,212
11
2
2
119,060
1
W
Ra
7,502
1,500
50
10
0
123,272
0
W
Horus
6,329
1,266
2
0
0
111,173
0
L
Anhur
6,082
1,216
44
9
3
97,890
0
L
Achilles
6,149
1,230
7
1
0
117,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role