Player Matchup

Fenrir
Fenrir
BlackPeanut_
Fenrir
Level 66
God Stats
13W - 8L
1,584 SR
Queue Stats
129W - 138L
1,406 Elo+
Party 1
Merlin
Merlin
CuentoJay
Merlin
Level 28
God Stats
36W - 39L
1,500 SR
Queue Stats
48W - 59L
1,384 Elo+
Party 1
Cernunnos
Cernunnos
WolfGAM1234
Cernunnos
Level 97
God Stats
108W - 102L
1,478 SR
Queue Stats
160W - 165L
1,348 Elo+
Solo
Team Averages
Level 64
1,521 SR
1,379 Elo+

VS

Team Averages
Level 52
1,534 SR
1,383 Elo+
Xing Tian
Xing Tian
Darth Malice436
Xing Tian
Level 53
God Stats
9W - 9L
1,625 SR
Queue Stats
115W - 146L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
RockyUriah
Baron Samedi
Level 46
God Stats
9W - 12L
1,476 SR
Queue Stats
42W - 48L
1,331 Elo+
Solo
Da Ji
Da Ji
TCNS_ZXCV
Da Ji
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 10 / 1
10,005
715
7,923
12,177
4,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
CuentoJay
Merlin
16
3 / 9 / 3
11,300
807
10,669
12,263
4,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
WolfGAM1234
Cernunnos
15
1 / 9 / 2
9,299
664
6,470
14,301
4,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Darth Malice436
Xing Tian
19
9 / 3 / 14
12,638
903
9,216
18,588
14,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
RockyUriah
Baron Samedi
19
5 / 2 / 14
12,583
899
11,043
9,824
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
TCNS_ZXCV
Da Ji
18
14 / 2 / 9
13,322
952
14,889
14,454
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
7
Kills
28
28
Deaths
7
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
10
1
0.35
L
Merlin
CuentoJay
Merlin
3
9
3
0.5
W
Xing Tian
Darth Malice436
Xing Tian
9
3
14
5.33
W
Baron Samedi
RockyUriah
Baron Samedi
5
2
14
6
W
Da Ji
TCNS_ZXCV
Da Ji
14
2
9
9.25
L
Cernunnos
WolfGAM1234
Cernunnos
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,062
Damage
35,148
38,741
Taken
42,866
13,108
Mitigated
26,688
1,554
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,923
2,336
0
894
12,177
4,458
0
6,537
5,586
0
13,632
L
Merlin
CuentoJay
Merlin
10,669
393
0
230
12,263
4,010
0
6,868
5,320
33,665
369
W
Xing Tian
Darth Malice436
Xing Tian
9,216
1,126
154
6,664
18,588
14,843
0
4,141
14,447
31,198
596
W
Baron Samedi
RockyUriah
Baron Samedi
11,043
541
1,133
3,743
9,824
4,697
1,900
3,634
6,190
53,268
270
W
Da Ji
TCNS_ZXCV
Da Ji
14,889
5,974
0
6,726
14,454
7,148
1,664
3,368
11,086
0
56,129
L
Cernunnos
WolfGAM1234
Cernunnos
6,470
2,227
0
430
14,301
4,640
96
6,780
7,483
0
21,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
38,543
107
Minions Killed
183
0
Camps Cleared
0
531,786
Distance Traveled
702,115
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,005
715
14
1
0
147,733
2
L
Merlin
11,300
807
53
4
0
205,861
0
W
Xing Tian
12,638
903
44
3
0
237,601
0
W
Baron Samedi
12,583
899
79
6
0
212,150
0
W
Da Ji
13,322
952
60
4
0
252,364
0
L
Cernunnos
9,299
664
40
3
0
178,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role