Player Matchup

Medusa
Medusa
HighHunter956
Medusa
Level 129
God Stats
3W - 5L
1,423 SR
Queue Stats
58W - 62L
1,474 Elo+
Solo
Hercules
Hercules
KohaiNaughty
Hercules
Level 156
God Stats
3W - 9L
1,454 SR
Queue Stats
408W - 468L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
ShinShoRyuGuile
Nu Wa
Level 155
God Stats
216W - 203L
1,614 SR
Queue Stats
774W - 857L
1,481 Elo+
Party 1
Arachne
Arachne
Stormiblues
Arachne
Level 142
God Stats
43W - 62L
1,433 SR
Queue Stats
288W - 385L
1,445 Elo+
Party 1
Surtr
Surtr
iiLittleSus2
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 119L
1,483 Elo+
Solo
Team Averages
Level 137
1,485 SR
1,479 Elo+

VS

Team Averages
Level 147
1,631 SR
1,520 Elo+
Izanami
Izanami
CR055Prime
Izanami
Level 158
God Stats
27W - 20L
1,595 SR
Queue Stats
250W - 236L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
Dunkys_Dones
Ao Kuang
Level 109
God Stats
14W - 8L
1,608 SR
Queue Stats
197W - 199L
1,510 Elo+
Solo
Horus
Horus
Hazelle_World
Horus
Level 145
God Stats
4W - 1L
1,787 SR
Queue Stats
422W - 396L
1,538 Elo+
Solo
Discordia
Discordia
Myrawr
Discordia
Level 163
God Stats
26W - 13L
1,647 SR
Queue Stats
137W - 122L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Namrow
Nu Wa
Level 158
God Stats
15W - 14L
1,519 SR
Queue Stats
263W - 264L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,017
502
3,225
6,544
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
KohaiNaughty
Hercules
9
0 / 3 / 2
5,242
524
2,440
12,016
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 0 / 0
6,095
610
4,474
2,396
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Stormiblues
Arachne
11
3 / 0 / 2
5,929
593
4,706
6,934
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 2
5,852
585
2,880
7,909
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CR055Prime
Izanami
12
3 / 0 / 2
6,677
668
5,184
4,436
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
Dunkys_Dones
Ao Kuang
9
2 / 3 / 0
5,179
518
3,074
9,061
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 0 / 2
5,308
531
3,892
6,232
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
Myrawr
Discordia
10
0 / 1 / 0
5,134
513
4,588
3,544
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
Namrow
Nu Wa
11
0 / 3 / 0
5,896
590
5,317
5,206
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
7
7
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
CR055Prime
Izanami
3
0
2
4
W
Ao Kuang
Dunkys_Dones
Ao Kuang
2
3
0
0.67
W
2
0
2
3
L
0
3
0
0
L
Hercules
KohaiNaughty
Hercules
0
3
2
0.33
W
Discordia
Myrawr
Discordia
0
1
0
0
W
Nu Wa
Namrow
Nu Wa
0
3
0
0
L
3
0
0
3
L
Arachne
Stormiblues
Arachne
3
0
2
4
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,725
Damage
22,055
35,799
Taken
28,479
14,966
Mitigated
10,746
13,423
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CR055Prime
Izanami
5,184
3,810
0
2,071
4,436
1,711
841
0
4,436
0
58,010
W
Ao Kuang
Dunkys_Dones
Ao Kuang
3,074
558
0
3,019
9,061
2,873
0
1,216
7,643
31,480
0
W
3,892
1,552
820
2,338
6,232
4,108
0
1,510
4,611
0
14,888
L
3,225
718
0
1,369
6,544
1,889
0
179
6,251
0
35,300
L
Hercules
KohaiNaughty
Hercules
2,440
557
0
5,023
12,016
6,586
0
3,851
7,759
386
19,980
W
Discordia
Myrawr
Discordia
4,588
254
0
1,118
3,544
834
0
1,348
2,073
34,846
0
W
Nu Wa
Namrow
Nu Wa
5,317
1,529
0
1,508
5,206
1,220
0
133
4,797
38,864
1,536
L
4,474
2,060
0
1,087
2,396
677
13
1,675
679
35,900
0
L
Arachne
Stormiblues
Arachne
4,706
3,876
0
2,467
6,934
2,306
0
2,343
4,535
0
38,496
L
2,880
616
0
3,477
7,909
3,508
0
4,180
3,352
574
41,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
28,194
322
Minions Killed
330
0
Camps Cleared
0
1,040,788
Distance Traveled
962,307
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,677
668
107
11
0
181,556
1
W
Ao Kuang
5,179
518
51
5
0
207,756
2
W
Horus
5,308
531
21
2
0
225,637
2
L
Medusa
5,017
502
68
7
0
202,949
1
L
Hercules
5,242
524
36
4
0
199,748
1
W
Discordia
5,134
513
63
6
0
196,634
2
W
Nu Wa
5,896
590
88
9
0
150,724
0
L
Nu Wa
6,095
610
69
7
0
206,782
4
L
Arachne
5,929
593
73
7
0
224,331
1
L
Surtr
5,852
585
76
8
0
206,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role