Player Matchup

Sylvanus
Sylvanus
Flexbulla
Sylvanus
Level 82
God Stats
17W - 17L
1,484 SR
Queue Stats
74W - 72L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
Grimjow976814
Guan Yu
Level 127
God Stats
1W - 4L
1,616 SR
Queue Stats
187W - 178L
1,484 Elo+
Solo
Scylla
Scylla
Nаni
Scylla
Level 128
God Stats
7W - 4L
1,788 SR
Queue Stats
219W - 69L
1,753 Elo+
Solo
Tsukuyomi
Tsukuyomi
aslakfalck
Tsukuyomi
Level 89
God Stats
8W - 9L
1,485 SR
Queue Stats
78W - 80L
1,447 Elo+
Party 2
Artemis
Artemis
chez-ta_seum59
Artemis
Level 148
God Stats
11W - 11L
1,512 SR
Queue Stats
108W - 113L
1,454 Elo+
Solo
Team Averages
Level 115
1,577 SR
1,513 Elo+

VS

Team Averages
Level 142
1,553 SR
1,511 Elo+
Anubis
Anubis
Katze404
Anubis
Level 157
God Stats
1W - 0L
1,809 SR
Queue Stats
32W - 17L
1,630 Elo+
Solo
Hou Yi
Hou Yi
Méphys
Hou Yi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 66L
1,484 Elo+
Party 1
Surtr
Surtr
charly_30_3
Surtr
Level 142
God Stats
14W - 18L
1,390 SR
Queue Stats
283W - 270L
1,496 Elo+
Solo
Chang'e
Chang'e
etisatis
Chang'e
Level 157
God Stats
16W - 17L
1,554 SR
Queue Stats
578W - 592L
1,476 Elo+
Party 1
Bastet
Bastet
itsCTR
Bastet
Level 108
God Stats
6W - 5L
1,512 SR
Queue Stats
609W - 570L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flexbulla
Sylvanus
11
3 / 4 / 1
6,725
673
5,033
9,222
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
8
2 / 4 / 2
5,044
504
2,266
8,307
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Scylla
Nаni
Scylla
13
6 / 2 / 1
7,036
704
7,485
3,573
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
aslakfalck
Tsukuyomi
9
1 / 3 / 0
5,367
537
1,834
5,204
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,050
505
4,926
7,040
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Katze404
Anubis
12
6 / 1 / 2
7,036
704
6,081
6,200
3,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Méphys
Hou Yi
10
2 / 2 / 2
5,758
576
3,731
5,104
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
5 / 3 / 1
6,465
647
6,412
9,359
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
etisatis
Chang'e
9
0 / 3 / 3
5,311
531
2,123
6,118
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
itsCTR
Bastet
11
5 / 3 / 3
6,478
648
4,723
8,831
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
12
Kills
18
18
Deaths
12
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Flexbulla
Sylvanus
3
4
1
0.88
L
Guan Yu
2
4
2
0.75
W
Anubis
Katze404
Anubis
6
1
2
7
W
Hou Yi
Méphys
Hou Yi
2
2
2
1.5
L
Scylla
Nаni
Scylla
6
2
1
3.25
L
Tsukuyomi
aslakfalck
Tsukuyomi
1
3
0
0.33
W
5
3
1
1.83
L
0
5
0
0
W
Chang'e
etisatis
Chang'e
0
3
3
0.5
W
Bastet
itsCTR
Bastet
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
23,070
33,346
Taken
35,612
13,727
Mitigated
13,002
7,954
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Flexbulla
Sylvanus
5,033
1,916
0
2,231
9,222
5,111
10
519
8,703
35,602
7,989
L
Guan Yu
2,266
327
432
1,555
8,307
4,851
0
2,405
5,902
0
20,155
W
Anubis
Katze404
Anubis
6,081
851
0
2,468
6,200
3,180
243
0
6,200
42,961
1,758
W
Hou Yi
Méphys
Hou Yi
3,731
1,718
0
1,060
5,104
1,435
0
1,644
3,420
0
34,179
L
Scylla
Nаni
Scylla
7,485
1,370
0
951
3,573
988
0
555
3,018
55,798
0
L
Tsukuyomi
aslakfalck
Tsukuyomi
1,834
343
0
1,906
5,204
1,271
185
1,373
3,831
0
25,653
W
6,412
2,371
0
1,851
9,359
4,074
0
5,313
3,872
1,714
30,708
L
4,926
2,420
0
879
7,040
1,506
0
3,823
3,217
0
29,052
W
Chang'e
etisatis
Chang'e
2,123
385
455
1,805
6,118
1,605
0
2,567
3,386
27,382
1,453
W
Bastet
itsCTR
Bastet
4,723
1,440
0
4,206
8,831
2,708
73
2,105
6,644
0
40,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
31,048
294
Minions Killed
327
0
Camps Cleared
0
929,313
Distance Traveled
1,058,315
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,725
673
72
7
0
153,363
0
L
Guan Yu
5,044
504
29
3
0
194,874
0
W
Anubis
7,036
704
84
8
0
188,187
2
W
Hou Yi
5,758
576
68
7
0
210,182
0
L
Scylla
7,036
704
97
10
0
196,033
0
L
Tsukuyomi
5,367
537
42
4
0
216,587
0
W
Surtr
6,465
647
57
6
0
203,592
0
L
Artemis
5,050
505
54
5
0
168,456
0
W
Chang'e
5,311
531
47
5
0
219,695
0
W
Bastet
6,478
648
71
7
0
236,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role