Player Matchup

Mulan
Mulan
Oranubis
Mulan
Level 138
God Stats
8W - 8L
1,495 SR
Queue Stats
29W - 31L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
SFEV0LUTI0N
Sylvanus
Level 157
God Stats
3W - 0L
1,568 SR
Queue Stats
36W - 35L
1,497 Elo+
Party 1
Charybdis
Charybdis
SFXxMaJoRxX
Charybdis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,490 Elo+
Party 1
Team Averages
Level 150
1,521 SR
1,493 Elo+

VS

Team Averages
Level 107
1,663 SR
1,492 Elo+
Nu Wa
Nu Wa
Fripouille0303
Nu Wa
Level 95
God Stats
25W - 13L
1,678 SR
Queue Stats
125W - 126L
1,490 Elo+
Party 2
Nemesis
Nemesis
Songeta54
Nemesis
Level 68
God Stats
1W - 1L
1,834 SR
Queue Stats
143W - 140L
1,468 Elo+
Party 2
Achilles
Achilles
boblesponges
Achilles
Level 159
God Stats
2W - 4L
1,478 SR
Queue Stats
385W - 382L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Oranubis
Mulan
16
0 / 2 / 9
9,405
784
7,958
13,060
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
SFEV0LUTI0N
Sylvanus
17
6 / 3 / 3
10,720
893
8,738
12,757
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
SFXxMaJoRxX
Charybdis
17
3 / 1 / 5
10,397
866
9,983
8,505
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
9,542
795
11,738
5,212
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Songeta54
Nemesis
15
2 / 2 / 2
9,383
782
5,874
8,139
3,196
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
boblesponges
Achilles
14
2 / 5 / 3
9,038
753
9,837
19,178
25,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
9
Kills
6
6
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Mulan
Oranubis
Mulan
0
2
9
2.25
W
Sylvanus
SFEV0LUTI0N
Sylvanus
6
3
3
2.5
W
Charybdis
SFXxMaJoRxX
Charybdis
3
1
5
5.5
L
Nemesis
Songeta54
Nemesis
2
2
2
1.5
L
Achilles
boblesponges
Achilles
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,679
Damage
27,449
34,322
Taken
32,529
19,862
Mitigated
30,391
15,474
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,738
3,382
0
0
5,212
1,828
616
917
4,115
39,901
0
W
Mulan
Oranubis
Mulan
7,958
1,099
489
2,394
13,060
10,207
630
5,337
7,723
0
24,069
W
Sylvanus
SFEV0LUTI0N
Sylvanus
8,738
2,268
5,270
4,923
12,757
6,174
1,057
4,884
7,873
33,128
7,430
W
Charybdis
SFXxMaJoRxX
Charybdis
9,983
4,093
0
2,398
8,505
3,481
2,013
2,088
6,417
0
49,740
L
Nemesis
Songeta54
Nemesis
5,874
1,514
0
1,165
8,139
3,196
523
2,623
5,310
0
20,642
L
Achilles
boblesponges
Achilles
9,837
1,436
0
2,258
19,178
25,367
0
4,664
13,773
540
24,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
27,963
175
Minions Killed
134
0
Camps Cleared
0
619,393
Distance Traveled
643,258
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,542
795
74
6
0
203,168
3
W
Mulan
9,405
784
33
3
0
219,971
3
W
Sylvanus
10,720
893
74
6
0
183,868
0
W
Charybdis
10,397
866
68
6
0
215,554
4
L
Nemesis
9,383
782
38
3
0
237,127
0
L
Achilles
9,038
753
22
2
0
202,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role