Player Matchup

Ne Zha
Ne Zha
Gold IV
Bodker-89
Ne Zha
Gold IV
Level 132
God Stats
20W - 37L
1,470 SR
Queue Stats
499W - 604L
1,488 MMR
Party 1
Xing Tian
Xing Tian
Gold V
FugtigiFugen
Xing Tian
Gold V
Level 127
God Stats
15W - 21L
1,493 SR
Queue Stats
253W - 308L
1,437 MMR
Party 1
Hades
Hades
Bronze I
mrkittysal
Hades
Bronze I
Level 104
God Stats
10W - 15L
1,512 SR
Queue Stats
72W - 162L
729 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,492 SR
1,218 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,635 SR
1,581 MMR
Hun Batz
Hun Batz
Gold II
BigFishSen
Hun Batz
Gold II
Level 115
God Stats
13W - 2L
1,520 SR
Queue Stats
73W - 64L
1,561 MMR
Party 2
Ra
Ra
Gold II
Webman--
Ra
Gold II
Level 148
God Stats
2W - 1L
1,846 SR
Queue Stats
89W - 78L
1,588 MMR
Party 2
Ganesha
Ganesha
Gold II
iBradleyyHD
Ganesha
Gold II
Level 129
God Stats
6W - 7L
1,540 SR
Queue Stats
89W - 78L
1,594 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bodker-89
Ne Zha
15
1 / 6 / 2
9,549
735
10,362
16,226
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
FugtigiFugen
Xing Tian
16
1 / 3 / 1
9,506
731
7,876
16,169
16,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
15
1 / 5 / 0
9,482
729
5,537
10,646
3,462
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
JormungandrKuzenbo

VS

Bans
KumbhakarnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigFishSen
Hun Batz
18
6 / 2 / 6
11,413
878
11,462
12,475
10,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
6 / 1 / 8
11,958
920
15,611
9,701
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
iBradleyyHD
Ganesha
17
2 / 0 / 12
10,384
799
7,240
12,781
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
14
14
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BigFishSen
Hun Batz
6
2
6
4.5
L
Ne Zha
Bodker-89
Ne Zha
1
6
2
0.33
L
Xing Tian
FugtigiFugen
Xing Tian
1
3
1
0.5
W
6
1
8
10
W
Ganesha
iBradleyyHD
Ganesha
2
0
12
8
L
Hades
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
34,313
43,041
Taken
34,957
27,591
Mitigated
28,813
4,538
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BigFishSen
Hun Batz
11,462
2,518
0
2,216
12,475
10,800
436
4,166
7,491
0
34,021
L
Ne Zha
Bodker-89
Ne Zha
10,362
1,230
0
1,846
16,226
8,113
0
7,932
7,303
0
36,977
L
Xing Tian
FugtigiFugen
Xing Tian
7,876
191
0
1,736
16,169
16,016
0
6,978
8,233
25,332
2,378
W
15,611
1,336
4,362
5,079
9,701
4,528
1,490
3,809
5,368
75,806
0
W
Ganesha
iBradleyyHD
Ganesha
7,240
482
0
1,024
12,781
13,485
641
3,964
8,306
15,832
981
L
Hades
5,537
0
266
690
10,646
3,462
0
6,161
3,905
25,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
33,755
131
Minions Killed
182
0
Camps Cleared
0
720,879
Distance Traveled
731,718
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,413
878
55
4
0
256,901
0
L
Ne Zha
9,549
735
47
4
0
206,933
0
L
Xing Tian
9,506
731
35
3
0
251,210
2
W
Ra
11,958
920
126
10
0
237,301
2
W
Ganesha
10,384
799
1
0
0
237,516
1
L
Hades
9,482
729
49
4
0
262,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role