Player Matchup

Pele
Pele
AND29
Pele
Level 65
God Stats
0W - 1L
1,717 SR
Queue Stats
50W - 46L
1,419 Elo+
Solo
Chiron
Chiron
JoyfulChaos247
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,427 Elo+
Solo
Bakasura
Bakasura
Possible man
Bakasura
Level 149
God Stats
2W - 1L
1,824 SR
Queue Stats
241W - 223L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
SandroAngelo394
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,715 Elo+
Solo
Olorun
Olorun
jakels900
Olorun
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,461 Elo+
Solo
Team Averages
Level 106
1,608 SR
1,493 Elo+

VS

Team Averages
Level 114
1,537 SR
1,395 Elo+
Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaYungin69
Ah Muzen Cab
Level 129
God Stats
4W - 7L
1,436 SR
Queue Stats
409W - 515L
1,419 Elo+
Party 1
Fenrir
Fenrir
King_Ah13
Fenrir
Level 62
God Stats
1W - 0L
1,465 SR
Queue Stats
16W - 41L
1,262 Elo+
Solo
Olorun
Olorun
RoeBeezy95
Olorun
Level 129
God Stats
1W - 0L
1,602 SR
Queue Stats
51W - 73L
1,412 Elo+
Party 1
Kuzenbo
Kuzenbo
SSBBPanther4
Kuzenbo
Level 149
God Stats
6W - 2L
1,683 SR
Queue Stats
364W - 537L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AND29
Pele
15
4 / 9 / 1
8,801
733
12,394
17,264
6,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
1 / 3 / 3
8,233
686
18,539
8,937
3,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Possible man
Bakasura
6
0 / 3 / 0
6,172
514
323
2,736
1,073
Baba Yaga
SandroAngelo394
Baba Yaga
16
1 / 5 / 5
8,284
690
7,493
8,606
4,168
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Olorun
jakels900
Olorun
15
1 / 6 / 4
7,883
657
3,320
9,687
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 1 / 18
9,625
802
7,463
14,696
15,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
DaYungin69
Ah Muzen Cab
18
7 / 1 / 16
10,996
916
12,637
9,727
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fenrir
King_Ah13
Fenrir
17
8 / 3 / 13
10,706
892
6,880
15,626
12,880
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Olorun
RoeBeezy95
Olorun
19
4 / 0 / 18
11,278
940
11,839
11,330
5,395
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
SSBBPanther4
Kuzenbo
16
5 / 2 / 15
9,917
826
5,343
13,496
15,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
7
Kills
26
26
Deaths
7
13
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
18
11
L
Pele
AND29
Pele
4
9
1
0.5
W
Ah Muzen Cab
DaYungin69
Ah Muzen Cab
7
1
16
15
L
1
3
3
0.83
W
Fenrir
King_Ah13
Fenrir
8
3
13
4.83
L
Bakasura
Possible man
Bakasura
0
3
0
0
W
Olorun
RoeBeezy95
Olorun
4
0
18
13
W
Kuzenbo
SSBBPanther4
Kuzenbo
5
2
15
6.25
L
Baba Yaga
SandroAngelo394
Baba Yaga
1
5
5
0.7
L
Olorun
jakels900
Olorun
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,069
Damage
44,162
47,230
Taken
64,875
19,338
Mitigated
53,344
9,563
Healing
26,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,463
1,793
1,824
7,608
14,696
15,294
989
3,961
10,735
0
13,561
L
Pele
AND29
Pele
12,394
2,747
46
3,702
17,264
6,585
0
4,583
12,378
0
24,118
W
Ah Muzen Cab
DaYungin69
Ah Muzen Cab
12,637
4,596
0
319
9,727
3,917
2,844
876
8,851
0
36,530
L
18,539
2,586
769
2,305
8,937
3,656
0
3,685
5,090
0
35,937
W
Fenrir
King_Ah13
Fenrir
6,880
755
1,227
2,834
15,626
12,880
827
1,651
13,975
38
15,389
L
Bakasura
Possible man
Bakasura
323
178
0
0
2,736
1,073
0
768
1,968
0
397
W
Olorun
RoeBeezy95
Olorun
11,839
4,190
3,524
4,155
11,330
5,395
1,727
1,270
10,060
35,933
4,714
W
Kuzenbo
SSBBPanther4
Kuzenbo
5,343
1,757
2,206
2,464
13,496
15,858
511
2,910
10,586
7,722
1,571
L
Baba Yaga
SandroAngelo394
Baba Yaga
7,493
367
565
1,462
8,606
4,168
0
2,925
5,517
20,190
0
L
Olorun
jakels900
Olorun
3,320
2,273
171
543
9,687
3,856
0
3,297
6,239
11,393
334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,373
Gold Earned
52,522
127
Minions Killed
141
0
Camps Cleared
0
759,039
Distance Traveled
1,141,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,625
802
13
1
0
256,030
0
L
Pele
8,801
733
21
2
0
189,060
0
W
Ah Muzen Cab
10,996
916
37
3
0
191,440
0
L
Chiron
8,233
686
38
3
0
213,173
0
W
Fenrir
10,706
892
17
1
0
244,237
0
L
Bakasura
6,172
514
1
0
0
57,272
0
W
Olorun
11,278
940
64
5
0
222,039
0
W
Kuzenbo
9,917
826
10
1
0
227,542
0
L
Baba Yaga
8,284
690
37
3
0
167,060
0
L
Olorun
7,883
657
30
3
0
132,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role