Player Matchup

Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
Major
Bakasura
Silver I
Level 159
God Stats
25W - 15L
1,573 SR
Queue Stats
153W - 171L
1,139 MMR
Solo
Ah Puch
Ah Puch
Silver I
Tabe0V0
Ah Puch
Silver I
Level 156
God Stats
32W - 17L
1,604 SR
Queue Stats
181W - 192L
1,189 MMR
Solo
Heimdallr
Heimdallr
Silver I
Thuggoz-
Heimdallr
Silver I
Level 125
God Stats
60W - 55L
1,538 SR
Queue Stats
339W - 337L
1,151 MMR
Solo
Agni
Agni
Silver IV
migedark
Agni
Silver IV
Level 146
God Stats
2W - 3L
1,487 SR
Queue Stats
15W - 22L
1,348 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,540 SR
1,265 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 164
1,526 SR
1,264 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
Disembodii
Artemis
Silver II
Level 108
God Stats
5W - 3L
1,623 SR
Queue Stats
325W - 354L
1,118 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
InkedOutPanda
Ao Kuang
Silver II
Level 197
God Stats
2W - 2L
1,503 SR
Queue Stats
134W - 144L
1,235 MMR
Solo
King Arthur
King Arthur
Silver II
Scyll1234567
King Arthur
Silver II
Level 153
God Stats
8W - 5L
1,586 SR
Queue Stats
264W - 283L
1,151 MMR
Solo
Thoth
Thoth
Silver I
ftmaximo
Thoth
Silver I
Level 122
God Stats
1W - 2L
1,419 SR
Queue Stats
113W - 122L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 0 / 1
4,736
592
2,055
4,959
3,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Major
Bakasura
8
2 / 0 / 1
5,049
631
1,837
4,837
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ah Puch
Tabe0V0
Ah Puch
10
1 / 1 / 0
5,302
663
4,011
5,431
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Thuggoz-
Heimdallr
9
0 / 0 / 1
4,928
616
2,268
2,912
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
10
2 / 1 / 1
5,026
628
4,588
3,333
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
NoxThorLokiCu ChulainnGeb

VS

Bans
KumbhakarnaThanatosLancelotDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
0 / 0 / 0
4,295
537
3,444
6,464
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Disembodii
Artemis
8
0 / 1 / 0
4,338
542
3,260
4,339
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
InkedOutPanda
Ao Kuang
8
1 / 1 / 0
4,450
556
1,171
5,171
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Scyll1234567
King Arthur
8
0 / 1 / 0
4,406
551
2,346
7,477
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
ftmaximo
Thoth
7
1 / 2 / 0
4,317
540
1,163
3,051
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
Vamana
 
Vamana
0
0
0
0
L
Artemis
Disembodii
Artemis
0
1
0
0
L
Ao Kuang
InkedOutPanda
Ao Kuang
1
1
0
1
W
Bakasura
Major
Bakasura
2
0
1
2.5
L
King Arthur
Scyll1234567
King Arthur
0
1
0
0
W
Ah Puch
Tabe0V0
Ah Puch
1
1
0
1
W
Heimdallr
Thuggoz-
Heimdallr
0
0
1
0.5
L
Thoth
ftmaximo
Thoth
1
2
0
0.5
W
Agni
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,759
Damage
11,384
21,472
Taken
26,502
8,376
Mitigated
10,235
9,779
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,055
1,177
0
2,173
4,959
3,675
7
268
4,461
10,919
0
L
Vamana
 
Vamana
3,444
520
0
1,454
6,464
3,104
0
2,214
3,930
0
27,230
L
Artemis
Disembodii
Artemis
3,260
1,152
0
1,545
4,339
1,241
0
1,639
2,680
0
26,914
L
Ao Kuang
InkedOutPanda
Ao Kuang
1,171
49
0
791
5,171
1,601
0
677
4,474
26,605
1,408
W
Bakasura
Major
Bakasura
1,837
1,084
0
2,741
4,837
1,308
0
211
4,626
0
17,247
L
King Arthur
Scyll1234567
King Arthur
2,346
314
0
1,662
7,477
3,589
0
3,620
3,834
0
24,655
W
Ah Puch
Tabe0V0
Ah Puch
4,011
73
0
2,968
5,431
1,466
34
451
4,980
30,402
1,191
W
Heimdallr
Thuggoz-
Heimdallr
2,268
1,832
0
1,397
2,912
994
1,086
0
2,761
0
35,225
L
Thoth
ftmaximo
Thoth
1,163
78
0
540
3,051
700
0
2,223
675
16,951
0
W
Agni
4,588
196
0
500
3,333
933
0
1,397
1,864
22,886
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
21,806
221
Minions Killed
222
0
Camps Cleared
0
804,786
Distance Traveled
811,913
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,736
592
5
1
0
154,563
4
L
Vamana
4,295
537
47
6
0
188,830
0
L
Artemis
4,338
542
46
6
0
138,986
0
L
Ao Kuang
4,450
556
58
7
0
201,967
1
W
Bakasura
5,049
631
39
5
0
170,062
0
L
King Arthur
4,406
551
49
6
0
165,201
0
W
Ah Puch
5,302
663
52
7
0
160,034
1
W
Heimdallr
4,928
616
72
9
0
140,949
0
L
Thoth
4,317
540
22
3
0
116,929
3
W
Agni
5,026
628
53
7
0
179,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role